Mundaun
Mundaun is a 2021 first-person horror adventure video game created by Swiss developer Hidden Fields and published by MWM Interactive. In the game, the player tries to reach the top of the mountain while solving puzzles and warding off enemies. The dialogue in the game is mostly spoken in Romansh.
Mundaun
- Date
- 2021
- Publisher
- Mundaun was published by MWM Interactive.
- Language
- English · German
- Genre
- adventure video game
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Mundaun is a 2021 first-person horror adventure video game created by Swiss developer Hidden Fields and published by MWM Interactive. In the game, the player tries to reach the top of the mountain while solving puzzles and warding off enemies. The dialogue in the game is mostly spoken in Romansh.
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wikidata · Q105975909
In this article
The object
The object
Critics praised the game's sketchbook-like art style, but criticized some of the puzzles as being obtuse. The game was released on March 16, 2021, for PlayStation 4, Xbox One, and Microsoft Windows. A Nintendo Switch port was released on May 27. Versions for PlayStation 5 and Xbox Series X/S were released on June 29, 2023.
Key facts
Key facts
• Title — Mundaun • Developer — Hidden Fields • Platforms — * PlayStation 4 • Windows • Xbox One • Nintendo Switch • PlayStation 5 • Xbox Series X/S • Publisher — MWM Interactive (2021–2023) Annapurna Interactive (2023–present) • Engine — Unity • Released — * PlayStation 4, Windows, Xbox One • March 16, 2021 • Nintendo Switch • May 27, 2021 • PlayStation 5, Xbox Series X/S • June 29, 2023 • Modes — Single-player • Genre — Adventure game, folk horror • Director — Michel Ziegler • Programmer — Ryan Miller Simon Hischier Michel Ziegler Petr Karbula • Writer — Gabrielle Alioth Michel Ziegler • Composer — Michel Barengo
Plot
Plot
The player plays as Curdin, who is returning to his grandfather's hometown for his funeral. He is told that his grandfather died in a barn fire, and was already buried, but when visiting the building's ruins he finds a burned corpse. Alongside this, he finds that his grandfather's grave is empty. Trying to uncover what happened to his grandfather, Curdin begins traveling to the top of the mountain.
Gameplay
Gameplay
• Illustration — A village environment in Mundaun Mundaun is a first-person video game where the player moves through various locations to get to the top of the mountain. Players find items and keys to solve environmental puzzles and unlock doors. As an example, in one puzzle the player has to hit meat slabs in a certain order to progress. Items from the player's inventory can also be used to solve puzzles. The player can travel up the mountain through walking, driving a truck or using a sled. Notes are hidden throughout the game's environments that help give context to Mundaun's world. A player can get upgrades in three different areas: "health, sanity, and marksmanship". Mundaun features four types of enemies, which are spread out in different areas of the game. Players can avoid them through stealth, ward them off using a lantern, or attack them with weapons. Non-violence is also an option, as the game can be completed without killing an enemy. Towards the end of the game, the player can make choices that determine which ending they will receive. • Illustration — Mundaun, the town in Switzerland which serves as the game's namesake
Development and release
Development and release
Mundaun started development in 2014, through concepts made by the lead programmer and artist, Michel Ziegler. Ziegler created a small area around a chapel as a prototype for the game. The textures in the game were made through scanning sketchbook drawings and applying them to 3D models. This hand-penciled style was chosen because it made everyday objects seem like "dark, oppressive things". Various locations in the game were modeled after places in Switzerland, specifically Mundaun. The house of Swiss painter Alois Carigiet, Im Sunnefang, is entirely reproduced in the game as "The Painter's House". Carigiet is also responsible for the illustrations on the chapel walls, reproduced in-game by Michel Ziegler. According to Ziegler, the story is inspired by works such as The Black Spider and The Shining. Mundaun was a solo project until near release. The introduction of MWM Interactive as a publisher allowed additional funding, writers, programmers, and sound designers to join the project near the end of development. The game originally was slated for a 2019 release, but was pushed back to Spring 2021. Mundaun was released on March 16, 2021. In 2023, Annapurna Interactive acquired publishing rights for the game and released an updated version for existing platforms alongside native versions for PlayStation 5 and Xbox Series X/S consoles.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Switzerland
Named but not plotted · 1
Mundaun is associated with Switzerland.
Country
Reception
Mundaun received "mixed or average" critical reviews on review aggregator website Metacritic, while the PlayStation 4 version received "generally favorable" reviews. OpenCritic determined that 59% of critics recommend the game. In a positive review for Polygon, Cass Marshall praised the game's horror atmosphere, and how the hand-drawn art style helped create discomfort. However they also noted that the game could often be too visually dark, saying "even though I cranked my screen’s brightness to maximum, I still spent a few minutes spinning around in a dark room trying to find my way". GameSpots Andrew King enjoyed the game's means of travel, mentioning that "traversing the mountain in all these different ways--on foot, by sled, by truck--has the effect of making the mountain feel like a real place; a peak that must be considered to be conquered". He criticized one of Mundauns early puzzles as being confusing to solve without trial and error. While enjoying the atmosphere of the game, Nintendo Life felt the game did not translate to the Switch well visually, criticizing graphical issues such as pop-in and low visual clarity of locations and items. CGMagazine Jordan Biordi criticized frequent bugs interrupting the atmosphere of the game. Marcus Stewart, writing for Game Informer appreciated the game's world, remarking that he enjoyed "uncovering lore-building notes and clues". Stewart was more mixed on the game's story decisions, commenting that "They don't hurt the narrative, but the choices are boilerplate and feel tacked on." The Washington Post liked Mundaun's use of non-Euclidean geometry to confuse the player, appreciating its use of properties unique to video games as a medium for creating a feeling of disorientation. Nintendo World Report disliked how the player had to complete all the objectives in an area before moving on, feeling as if exploration was actively discouraged, even if it kept them on track.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Friscia, John. Mundaun delivers hand-penciled 3D horror to Switch this month. Nintendo Enthusiast. 19 May 2021.
- 2.Romano, Sal. Mundaun now available for PS5, Xbox Series. Gematsu. 2023-06-29.
- 3.King, Andrew. Mundaun Review: Dark Secrets And The People Who Find Them. GameSpot. 2021-03-18.
- 4.Farrel, Andrew. Mundaun review - Mislaid in the burning hay. PC Invasion. 2021-03-16.
- 5.Wilson, Ewan. Unearthing the folk horror of Mundaun. Rock Paper Shotgun. 2018-09-25.
- 6.Behind the Scenes - Chapel. January 26, 2021.
- 7.MWM Interactive. The Making of Mundaun. March 16, 2021.
- 8.Ziegler, Michel. Mundaun invites you to a world of hand-drawn horror on PS4 tomorrow. PlayStation.Blog. 2021-03-15.
- 9.Interview with Michel Ziegler, creator of the game Mundaun. SwissGames. 22 June 2021.
- 10.Morton, Lauren. Pencil-drawn horror game Mundaun will launch in spring 2021. Rock Paper Shotgun. 2020-07-20.
- 11.Cook, Adam. Mundaun is relaunching for current gen consoles with Annapurna on publishing duties. God is a Geek. 29 June 2023.
- 12.Mundaun for PC Reviews. Metacritic.
- 13.Mundaun for PlayStation 4 Reviews. Metacritic.
- 14.Mundaun for Xbox One Reviews. Metacritic.
- 15.Mundaun for Switch Reviews. Metacritic.
- 16.Mundaun Reviews. OpenCritic.
- 17.Biordi, Jordan. Mundaun (PC) Review. CGMagazine. 5 April 2021.
- 18.Future. Mundaun. Edge. 357. 116.
- 19.Stewart, Marcus. Mundaun Review – A Sketchy And Unsettling Neighborhood. Game Informer. 2021-03-16.
- 20.King, Andrew. Mundaun Review: Dark Secrets And The People Who Find Them. GameSpot. 2021-03-18.
- 21.Gipp, Stuart. Review: Mundaun - A Rich, Sepia-Toned First-Person Horror Show. Nintendo Life. 2021-06-11.
- 22.DeVader, Joe. Mundaun Review - Review. Nintendo World Report. 2021-06-19.
- 23.Carnbee. Test Mundaun : Le conte horrifique tout en nuances (de gris). Jeuxvideo.com. 18 March 2021.
- 24.Marshall, Cass. Mundaun is the dreadful vacation I didn't know I needed. Polygon. 2021-03-22.
- 25.Byrd, Christopher. 'Mundaun' offers the rare chance to smoke a pipe while talking to the severed head of a goat. Washington Post. 2021-03-25. 0190-8286.
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The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
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