Motor City Patrol
Motor City Patrol is a top-down driving game released in 1992 for the Nintendo Entertainment System. It was developed by British studio Source Research & Development and published by Matchbox International Ltd. Shown at the Summer Consumer Electronics Show in 1990 and 1991.
Motor City Patrol
- Date
- 1992
- Publisher
- Matchbox
- Genre
- racing video game
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Documentary summary
Motor City Patrol is a top-down driving game released in 1992 for the Nintendo Entertainment System. It was developed by British studio Source Research & Development and published by Matchbox International Ltd. Shown at the Summer Consumer Electronics Show in 1990 and 1991.
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Documentary evidence
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wikidata · Q6918121 · wikipedia · Motor City Patrol
In this article
The object
The object
The game was released in January 1992, and was Matchbox's first video game. One in a line of video games that tied into the Matchbox brand of die-cast model vehicles, like police cars, ambulances, fire trucks, and earth-moving construction machines.
Key facts
Key facts
• Title — Motor City Patrol • Developer — Source Research & Development • Publisher — Matchbox International • Designer — Ross Harris • Artist — Ross Harris, John Cassels • Programmer — Ian Richards • Composer — Chris Gill, Link Tomlin • Released — January 1992 • Genre — Mission-based driving • Modes — Single-player • Platforms — Nintendo Entertainment System
Gameplay
Gameplay
• Illustration — Screenshot of a car chase The player controls an officer of the law whose job it is to patrol one of five precincts for a week at a time. As the player gets further and further into the week, a larger area is permitted to be patrolled, in addition to a longer shift (time limit) to accomplish each of the mission goals. The player must drive around looking for speeders, robbers, and public enemies, and not hurt innocent civilians. When a criminal (speeder, robber, or public enemy) appears on the precinct map, the player must either pull over or shoot the offender's vehicle. The game ends when the player fails a mission, receives five or more warnings, shoots a civilian, or totals their vehicle. After going through all five precincts (at seven days apiece), the player starts over again in precinct 1, on day 1, with all of their points, merits, warnings, and car upgrades intact. The game cycles indefinitely until the player loses.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United Kingdom
Named but not plotted · 1
Motor City Patrol is associated with United Kingdom.
Country
Reception
Skyler Miller of AllGame gave Motor City Patrol two stars out of a possible five, calling it an "interesting but ultimately disappointing game". Miller praised the game's "sharp, detailed rendition" of city streets, but wrote that the execution of the game's "promising" concept "is derailed by repetitive objectives that never change, a difficult-to-control car and the necessity of constantly having to switch to a map screen to see the location of buildings and criminals."
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.MobyGames. Matchbox licensees.
- 2.Motor City Patrol at GameFAQs
- 3.Nintendo Player. Electronic Gaming Monthly. 42, 71. August 1990.
- 4.CES Show. Zero. 66, 70. September 1991.
- 5.Short Pro Shots. GamePro. 128. February 1992.
- 6.Next Wave: New Soft News. Electronic Gaming Monthly. 156. October 1991.
- 7.MobyGames. Matchbox: Emergency Patrol.
- 8.Miller, Skyler. Rating information for Motor City Patrol. AllGame.
References
Citations
References
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reference work
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 19 August 2026.
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