Motion Twin
Motion Twin is a French independent video game developer based in Bordeaux. Best known for developing the critically acclaimed Dead Cells, it initially specialized in online video games and has most recently worked on roguelike games. The company is a worker cooperative enterprise.
Motion Twin
- Name
- Motion Twin
- Founded
- 2001
- Founder
- Nicolas Cannasse · Sébastien Bénard
- Headquarters
- Bordeaux
- Activity
- video game publishing
- Products
- Dead Cells
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Motion Twin is a French independent video game developer based in Bordeaux. Best known for developing the critically acclaimed Dead Cells, it initially specialized in online video games and has most recently worked on roguelike games. The company is a worker cooperative enterprise.
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wikidata · Q3325177 · wikipedia · Motion Twin
In this article
Overview
Overview
It is associated with France. The record gives 2001 as its date of establishment or first appearance. Its recorded founders are Nicolas Cannasse and Sébastien Bénard. Its recorded seat is Bordeaux. The recorded field of activity is video game publishing. Recorded products are Dead Cells.
Key facts
Key facts
• Name — Motion Twin • Type — Private • Industry — Video games • Hq Location City — Bordeaux • Hq Location Country — France • Products — Dead Cells, Die2Nite • Num Employees — 8 • Website — motiontwin.com
History
History
Motion Twin was founded in 2001 as a private limited company in France. In 2004, it became a worker cooperative with equal salary and decision-making power between its members. The name Motion Twin refers to an animation technique, called motion tween, and the choice of a red star in the logo is because of its revolutionary significance. In the studio's early years, it made web-based games for its social gaming platform Twinoid. Motion Twin initially gained notice through the release of games such as Hammerfest, My Brute, Mush, Die2Nite, and AlphaBounce. By 2009, Motion Twin had 10 million registered users and 15 games. As the market for web games dried up, it attempted to move into mobile games, with little success. By this point, Motion Twin had briefly considered disbanding. Left with one "last chance" for the studio, Motion Twin developed Dead Cells. It was made as the developers' "passion project" and "something hardcore, ultra-niche, with pixel art and ridiculous difficulty" that they thought would be a potential risk for gaining player interest. Motion Twin initially attempted to make a follow-up to tower defense game Die2Nite, but most of the game mechanics were ultimately stripped out to focus on action-based combat. Dead Cells was released to Steam Early Access in May 2017 and macOS and Linux on June 26, 2018. It was released on Windows, Xbox One, PlayStation 4, and Nintendo Switch August 7. An iOS version was released on August 28, 2019, and an Android version was released on June 3, 2020. About a year from its early access release, Dead Cells sold over 730,000 units, and exceeded 850,000 units just prior to its full release. By May 2019, within ten months of its full release, Dead Cells had accumulated sales of two million units. In March 2021, Dead Cells had sold 5 million copies. It reached 10 million copies sold in 2023. In 2019, Motion Twin assisted in the establishment of Evil Empire to take over development and support of Dead Cells, allowing other Motion Twin developers to start on their next project. Evil Empire is run by Steve Filby, Motion Twin's former head of marketing, and is not a cooperative, since the company wanted to scale beyond ten employees. Motion Twin continues to maintain creative control over Evil Empire's work on Dead Cells. The game's first paid expansion, Dead Cells: The Bad Seed, was released on February 11, 2020. A second paid DLC expansion, Dead Cells: Fatal Falls, was released on January 26, 2021. The game's third paid expansion titled Dead Cells: The Queen and the Sea was released on January 7, 2022. A fourth paid expansion, Dead Cells: Return to Castlevania, was released on March 6, 2023. There have also been over 30 free updates since the game's initial release. On December 7, 2023, Motion Twin announced its next game, Windblown, debuting a trailer at The Game Awards 2023. The game is characterized as a fast-paced isometric action game. On February 9, 2024, Motion Twin announced it would stop creating new content for Dead Cells, and Evil Empire would be moving on to new projects. In April 2024, it was revealed that Evil Empire's next game is The Rogue Prince of Persia. It released into Early Access in May.
Games
Games
• Poulpi (2001) • Frutiparc (2004) • Dinoparc (2005) • Socratomancie (2005) • Hammerfest (2006) • Pioupiouz (2006) • Miniville (2007) • AlphaBounce (2007) • CafeJeux (2007) • DinoRPG (2007) • Hordes / Die2Nite (2008) • SkyWar (2009) • Intrusion (2009) • Kingdom (2009) • My Brute (2009) • Fever (2010) • Kube (2010) • Snake (2010) • Naturalchimie 2 (2010) • CroqueMotel (2011) • Odyssey (2011) • La Bourinette (2011) • Mush (2012) • Galaxy55 (2012) • Teacher Story (2013) • Uppercup Football (2014) • Rockfaller Journey (2015) • Monster Hotel (2015) • Dead Cells (2018) • Windblown (TBA) Following the success of Dead Cells, Motion Twin abandoned its web-based offerings. With the end of Adobe Flash Player support on January 1, 2021, those games would be rendered unplayable. In order to keep the games online, a group of hobbyist set up Eternal-Twin (with Motion Twin's consent), which aims to re-create as many games as possible without using Adobe Flash Player. Thus, those who still want to play after Flash Player's end of life will be able to do so. Motion Twin has also made the source code for many of its game available to the public under a creative commons license.
Studios founded by former employees
Studios founded by former employees
• Nicolas Cannasse co-founded Shiro Games in 2012. • Sébastien Benard founded Deepnight Games in 2020. (see Nuclear Blaze) • Benjamin Soulé co-founded PUNKCAKE Délicieux in 2021. (see Shotgun King: The Final Checkmate)
Software products
Software products
Nicolas Cannasse, a former developer at Motion Twin, has been responsible for the creation of freeware and open source compilers and multimedia technologies, many of which build on the Adobe Flash platform. His published products include: • MTASC - fast ActionScript 2 compiler • Haxe - multi-platform language similar to ActionScript 3 • NekoVM - VM-based runtime and language
Programming and development
Programming and development
The company, although known to the public for its browser games in flash, is at the origin of various tools and programming languages which it uses for its own developments, and which it makes available under a free license. Under the impetus of one of its co-founders, Nicolas Canasse, the Bordeaux company is, for example, at the origin of the MTASC compiler, or Motion Twin ActionScript 2 Compiler, the first free ActionScript 2.0 compilers. Haxe, a technology considered to be the successor to the MTASC compiler, also invented and developed by Motion Twin, is a cross-platform language that makes it possible, from a single standardized language, to compile the same source file by targeting different platforms such as JavaScript, Flash, NekoVM, PHP or C++. The language is the subject of the book Professional Haxe and Neko, by Franco Ponticelli and L. McColl-Sylveste, published in 2008 by John Wiley & Sons. Motion Twin has also developed its own virtual machine, called Neko. Neko is both a high-level, dynamically typed programming language whose source files, once compiled, can be run on the NekoVM virtual machine. The company is also the initiator of various libraries for the OCaml and PHP programming languages, such as the SPOD library, which allows persistence within a PHP environment.
Institutional history
Dated record
Institutional history
Explore 2001
The full dated record · 3 entries
2001
Motion Twin established.
2001
Motion Twin is recorded from 2001.
2001
Motion Twin was established or created on 6 August 2001.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- France
Context
Primary material
Context
The circumstances in which Motion Twin stands. Established or created on 6 August 2001. Recorded as video game publisher. Twin operates in video game publishing. Twin has its headquarters at Bordeaux. Founded by Sébastien Bénard. Founded by Nicolas Cannasse. Situated in France.
Documents and archives
Primary material
Documents and archives
reference work
- “Motion Twin”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q3325177: Motion Twin
General reference · Wikidata
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Motion Twin. motiontwin.com.
- 2.Motion-Twin et la Coopération. motion-twin.com. 2007-04-19.
- 3.Kerr, Chris. Dead Cells dev hopes to challenge exploitation with equal pay model. Gamasutra. 2018-07-26.
- 4.Grayson, Nathan. Game Studio With No Bosses Pays Everyone The Same. Kotaku. 2018-07-25.
- 5.Motion-Twin : dossier et interview. lesjeuxvideo.com. 2008-12-22.
- 6.MyBrute. GamesIndustry.biz. 2009-06-25.
- 7.Valentine, Rebekah. Why life after Dead Cells does not mean growth. GamesIndustry.biz. 2019-04-04.
- 8.Chan, Stephanie. Studio abandons free-to-play web and mobile games for passion project: Dead Cells. VentureBeat. 2017-04-19.
- 9.Macgregor, Jody. Dead Cells is a perfect example of Early Access done right. PC Gamer. 2018-08-11.
- 10.O'Conner, Alice. Dead Cells loots mod support, leaps onto Mac and Linux. Rock Paper Shotgun. June 26, 2018.
- 11.Lao, Shannon. Roguelite action-platformer Dead Cells launches in early August on PC and consoles. Destructoid. July 10, 2018.
- 12.Statt, Nick. Dead Cells is finally making its way to Android on June 3rd. The Verge. April 7, 2020.
- 13.Grubb, Jeff. Dead Cells launches on iOS with multiple input modes. VentureBeat. August 28, 2019.
- 14.Capel, Chris. This metroidvania indie game has sold 730,000 units in a year. PCGamesN. May 1, 2018.
- 15.Minotti, Mike. Indie hit Dead Cells sells over 2 million copies. Venture Beat. May 23, 2019.
- 16.Stockdale, Henry. Dead Cells Has Now Sold 5 Million Copies Worldwide. Nintendo Life. 2021-03-19.
- 17.Phillips, Tom. Dead Cells passes incredible 10m sales, updates planned until at least 2025. Eurogamer.net. 2023-06-05.
- 18.Valentine, Rebekah. Dead Cells reaches 2.4m units sold as Motion Twin establishes new label. GamesIndustry.biz. September 24, 2019.
- 19.Wright, Steven. Too Big to Bail: Why Dead Cells' Creators Built an Evil Empire. Electronic Gaming Monthly. September 16, 2019.
- 20.Klepek, Patrick. The Ambitious Future of 'Dead Cells' Is Ditching Co-Ops For Capitalism. Vice. 2019-10-30.
- 21.Valentine, Rebekah. Dead Cells reaches 2.4m units sold as Motion Twin establishes new label. GamesIndustry.biz. 2019-09-24.
- 22.Wakeling, Richard. Dead Cells The Bad Seed DLC Gets Release Date And New Trailer. GameSpot. January 29, 2020.
- 23.Beckhelling, Imogen. Dead Cells Fatal Fall DLC arrives later this month. Rock Paper Shotgun. January 12, 2021.
- 24.Thorn, Ed. Dead Cells' latest DLC The Queen And The Sea is out now. Rock, Paper, Shotgun. January 6, 2022.
- 25.Wales, Matt. Dead Cells is getting paid Castlevania DLC next year. Eurogamer. December 8, 2022.
- 26.Croft, Liam. Dead Cells DLC Planned Until 2025 as Game Sells 10 Million Copies. Push Square. 2023-06-05.
- 27.McWhertor, Michael. Dead Cells creators reveal their next game, Windblown. Polygon. 2023-12-07.
- 28.Allsop, Ken. One of the best roguelikes ever to grace PC is finally coming to a close. PCGamesN. 2024-02-09.
- 29.Wilde, Tyler. The Rogue Prince of Persia revealed: a slick 2D roguelite coming to Steam in May. PC Gamer. 2024-04-10.
- 30.Life, Nintendo. AlphaBounce (DSiWare). Nintendo Life. 2022-02-23.
- 31.Benard, Sébastien. Regarding Dead Cells termination. Deepnight Games. 2024-02-12.
- 32.Eternaltwin. eternaltwin.org.
- 33.Motion Twin. motiontwin.com.
- 34.Obedkov, Evgeny. Dune: Spice Wars developer Shiro Games raises €50 million to make new games and publish third-party titles. Game World Observer. 2022-10-11.
- 35.Hagues, Alana. Dead Cells Lead Designer Isn't Happy With "Abrupt" Decision To End Development. Nintendo Life. 2024-02-12.
- 36.Cantillon, June. Le studio bordelais Punkcake Délicieux propose ses jeux, dont Shotgun King, sur Mac. Mac4Ever. 2024-03-29.
- 37.Nicolas Cannasse. FITC.
- 38.Bouju, G. Le Jeu Pathologique. Elsevier. 91–94. 2012. 9782294726712.
- 39.Stallman, Richard M. Libres enfants du savoir numérique. Éditions de l'Éclat. 23–30. 2000-03-01. 9782841620432.
- 40.Cannasse, Nicolas. The Essential Guide to Open Source Flash Development. Apress. 227–244. 2008. 978-1-4302-0993-5.
- 41.Motion-Twin. tech.motion-twin.com.
References
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References
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General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
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