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Moai-kun

Moai-kun is a puzzle video game developed and published by Konami for the Family Computer in Japan in March 1990, and a spin-off of the Gradius video game series. The game derives its themes from Easter Island; the player controls a sentient moai statue (which is an enemy in the Gradius series) that must rescue other moai and escape each stage via a door before the timer expires. Although platforming elements are present, the primary challenge is to find a way to manipulate the objects in each stage to reach the distressed moai and rescue them while still leaving an avenue of escape to the exit door.

Moai-kun

Date
1990
Publisher
Moai-kun was published by Konami.
Genre
puzzle video game

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Documentary summary

Moai-kun is a puzzle video game developed and published by Konami for the Family Computer in Japan in March 1990, and a spin-off of the Gradius video game series. The game derives its themes from Easter Island; the player controls a sentient moai statue (which is an enemy in the Gradius series) that must rescue other moai and escape each stage via a door before the timer expires. Although platforming elements are present, the primary challenge is to find a way to manipulate the objects in each stage to reach the distressed moai and rescue them while still leaving an avenue of escape to the exit door.

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wikidata · Q6886363 · wikipedia · Moai-kun

In this article

  1. 01Making and history
  2. 02Reception, influence and legacy
  3. 03Provenance and holdings
  4. 04Bibliography and scholarly literature
  5. 05Notes, references and evidence

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