Mike Mearls
Michael Mearls is an American writer and designer of fantasy role-playing games (RPGs) and related fiction. Mearls worked for Wizards of the Coast from 2005 to 2023, holding various positions. He was the senior manager for the Dungeons & Dragons research and design team and then later became the franchise's Creative Director.
Mike Mearls
- Name
- Mike Mearls
- Occupation
- Writer, game designer
- Education
- Dartmouth College
- Born
- 1901
- Nationality
- United States
- Fields
- fantasy game
- Languages
- English
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Michael Mearls is an American writer and designer of fantasy role-playing games (RPGs) and related fiction. Mearls worked for Wizards of the Coast from 2005 to 2023, holding various positions. He was the senior manager for the Dungeons & Dragons research and design team and then later became the franchise's Creative Director.
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Mike Mearls (born 1901) was an American designer and writer.
The designer studied at Dartmouth College. Mike Mearls was active in fantasy game. Languages used include English.
Composed from admitted, traceable facts · 26 September 2026
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In this article
Biography
Biography
He co-led design for the 5th edition of the game. He also worked on the Castle Ravenloft board game, and various compendium books for 3rd, 4th, and 5th editions Dungeons & Dragons. In 2024, he became the Executive Producer of role-playing games at Chaosium. Then in 2025, he left to work at Asmodee.
Key facts
Key facts
• Name — Mike Mearls • Occupation — Writer, game designer • Children — 1 • Education — Dartmouth College • Genre — Role-playing games
Education
Education
Mearls is an alumnus of Dartmouth College. While at Dartmouth he was a member of Sigma Nu fraternity, and became known for a satiric letter to the campus paper.
Career
Career
Mearls wrote the adventure To Stand on Hallowed Ground/Swords Against Deception (2001) for Fiery Dragon Productions, and the last product from Hogshead Publishing, a Warhammer adventure titled Fear the Worst (2002) that Hogshead released for free on the internet. He also designed the game Iron Heroes (2005) for Malhavoc Press. In June 2005, Mearls was hired as a designer by Wizards of the Coast based on his work on third-party d20 products. Along with Andy Collins, David Noonan, and Jesse Decker, Mearls was part of the fourth edition Dungeons & Dragons "Flywheel" design team led by Rob Heinsoo, and this team was responsible for the final concept work from May 2006 to September 2006, before the first books for the edition were written and playtested. Between the fourth edition design phases titled "Orcus I" and "Orcus II", Mearls added the encounter-power mechanics of fourth edition into Tome of Battle: The Book of Nine Swords (2006), which was in process during development of the new edition. Heinsoo was laid off in 2009, so Mearls was made the new lead designer of Dungeons & Dragons. Collins left Wizards in May 2010, and Mearls was promoted to Group Manager of the Dungeons & Dragons R&D team. Mearls oversaw the launch of 4th Edition's Essentials line; Shannon Appelcline, author of Designers & Dragons, commented that the new line was "primarily the brain child of Mike Mearls". Mearls also co-designed the Castle Ravenloft Board Game (2010) with Bill Slavicsek. In 2014, Mearls was a senior manager for Dungeons & Dragons research and development. Mearls was, together with Jeremy Crawford, Co-Lead Designer for the Fifth Edition of Dungeons & Dragons. By 2018, Mearls had become the franchise's Creative Director. He left the Wizards of the Coast tabletop RPG team in 2019 and was replaced by Ray Winninger as the Executive Producer in charge of the Dungeons & Dragons studio in 2020. Mearls went on to join the Exploratory and Vision design teams for Magic: The Gathering. He received "special thanks" in the credits for Baldur's Gate 3 (2023); in a 2019 interview, Mearls described his role as "story and system support". Mearls confirmed on Bluesky that he was laid off in December 2023. In May 2024, Chaosium announced that Mearls was their new Executive Producer of role-playing games. In June 2025, it was announced while Mearls had left Chaosium, he would still continue to work on some Chaosium projects such as the new edition of RuneQuest. Mearls left to work at Asmodee.
Writing credits
Writing credits
• Iron Heroes role playing game. • "The Siege of Durgham's Folly," from Necromancer Games • Dungeons & Dragons 4th Edition Player's Handbook 2 • Dungeons & Dragons 4th Edition Monster Manual 3 • Dungeons & Dragons 4th Edition Keep on the Shadowfell, Adventure Book • Playtest: New Hybrid and Multiclass Options, Dragon magazine #400 • Dragon magazine #360
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.TheDartmouth.com | Graduation List as of June 5, 1997.
- 2.College Should Look Into Robot Workers, Cloning and Zombies.
- 3.Shannon Appelcline. Designers & Dragons. Mongoose Publishing. 2011. 978-1-907702-58-7.
- 4.Macris, Alexander. Red Box Renaissance. The Escapist. 1. September 14, 2010.
- 5.Macris, Alexander. Complete Mike Mearls D&D 4th Edition Essentials Interview. The Escapist. September 16, 2010.
- 6.Appelcline, Shannon. Dungeons & Dragons Starter Set (4e) Product History. Dungeon Masters Guild.
- 7.Frum, Larry. Digital-age 'Dungeons & Dragons' more than rolling dice. CNN. 19 August 2014.
- 8.Mike Mearls; Dungeons & Dragons. Wizards of the Coast.
- 9.Wizards RPG Team. Players Handbook. Wizards of the Coast. 2014. 978-0786965601.
- 10.Bolding, Jonathan. Inside the Launch of the New Dungeons & Dragons With Designer Mike Mearls. The Escapist. June 2, 2014.
- 11.Bolding, Jonathan. An Interview With Jeremy Crawford, Co-Designer and Editor of Dungeons & Dragons 5th Edition. The Escapist. April 2, 2015.
- 12.Brodeur, Nicole. Behind the scenes of the making of Dungeons & Dragons. The Seattle Times. 2018-05-04.
- 13.Hoffer, Christian. Exclusive: 'Dungeons & Dragons' to Announce New Settings for Fifth Edition Later This Year. ComicBook.com. June 7, 2018.
- 14.Thomas, Jeremy. Dungeons & Dragons' Design Team Has a New Head, Mike Mearls Exited Last Year. 411MANIA. April 29, 2020.
- 15.Hoffer, Christian. Joe Manganiello Compares Baldur's Gate 3 to Early Dungeons & Dragons Fifth Edition. ComicBook.com. February 9, 2024.
- 16.Crawford, Jeremy. He no longer works on the tabletop RPG team and hasn't since sometime last year. Twitter. Jeremy Crawford. 2020-04-28.
- 17.Rosewater, Mark. March of the Machine Learning, Part 1. Magic: The Gathering. March 29, 2023.
- 18.Rosewater, Mark. March of the Machine Vision Design Handoff Document, Part 1. Magic: The Gathering. May 8, 2023.
- 19.Walker, Ian. 'Almost nobody left' of D&D team that helped get Baldur's Gate 3 off the ground, says Larian CEO. Polygon. 2023-12-15.
- 20.Carter, Chase. D&D and MTG designers, artists and producers lose jobs among over 1,000 Hasbro layoffs, former devs confirm. Dicebreaker. 2023-12-13.
- 21.Randall, Harvey. Hasbro's 1,100 layoffs have hit D&D and Magic: The Gathering hard, as a growing list of staff announce their departures. PC Gamer. 2023-12-13.
- 22.O'Brien, Michael. We welcome six new members to the team!. Chaosium. May 24, 2024.
- 23.Hoffer, Christian. Chaosium Names New CEO, Mike Mearls Departs Company. EN World. June 6, 2025.
- 24.Zambrano, J. R. RPG: Chaosium Names New CEO And Executive Producer For RPGs. Bell of Lost Souls. June 6, 2025.
- 25.Crawford, Jeremy. Contents. Player's Handbook 2. Wizards of the Coast.
- 26.Mearls, Mike. Playtest: New Hybrid and Multiclass Options. Dragon magazine #400. Wizards of the Coast.
- 27.Mearls, Mike. Encounter Design in 4th Edition. Dragon magazine #360. Wizards of the Coast. 2007-09-21.
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Studied at
1- Dartmouth CollegeOrganisation
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