Microsoft Baseball 3D 1998 Edition
Microsoft Baseball 3D 1998 Edition, also known as simply Microsoft Baseball 3D, is a sports video game developed by Microsoft and WizBang! It was released for Microsoft Windows in 1998. It received praise for its graphics, but criticism for numerous glitches and its varying difficulty.
Microsoft Baseball 3D 1998 Edition
- Model
- Microsoft Baseball
- Date
- 1998
- Publisher
- Microsoft
- Genre
- baseball video game
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Microsoft Baseball 3D 1998 Edition, also known as simply Microsoft Baseball 3D, is a sports video game developed by Microsoft and WizBang! It was released for Microsoft Windows in 1998. It received praise for its graphics, but criticism for numerous glitches and its varying difficulty.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Microsoft Baseball 3D 1998 Edition. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Documentary basis
Authority files
wikidata · Q102503079 · wikipedia · Microsoft Baseball 3D 1998 Edition
In this article
The object
The object
It was followed by Microsoft Baseball 2000 and Microsoft Baseball 2001.
Key facts
Key facts
• Developer — * Microsoft • WizBang! Software Productions • Publisher — Microsoft • Platforms — Microsoft Windows • Released — July 1, 1998 • Genre — Sports • Modes — Single player
Gameplay
Gameplay
Microsoft Baseball 3D includes all of the players, teams and ballparks from the 1997 Major League Baseball season. Players include Ron Gant, Lance Johnson, Mickey Morandini, Sammy Sosa, and Todd Stottlemyre. The game has three modes, including single game, season play, and playoffs. There is no home run derby or practice mode. The game has three difficulty settings, three swing types, and four pitch types. The game can be played in a manual mode or an assisted mode. The game includes the General Manager utility, in which baseball players' statistics can be edited, including their weight and height.
Development and release
Development and release
The game was developed by Microsoft and WizBang! Software Productions. Development of the game began in January 1996, and took 28 months. The baseball players' actions were created through 500 motion-captured moves. Because of its graphics, the game can only be played with a 3D accelerator card. The game was originally scheduled for release in October 1997, but underwent additional development, before being released on July 1, 1998. The game shipped without multiplayer capability, although a patch was in development at the time to allow such a feature through the Internet.
History of the object
Dated record
History of the object
Explore 1998
The full dated record · 6 entries
1998
Microsoft Baseball 3D 1998 Edition was published by Microsoft.
1998
Microsoft Baseball 3D 1998 Edition is classed in the genre baseball video game.
1998
Microsoft Baseball 3D 1998 Edition is recorded as published in 1998.
1998
Microsoft Baseball 3D 1998 Edition was developed by WizBang! Software Productions.
1998
Microsoft Baseball 3D 1998 Edition was issued for Microsoft Windows.
1998
Microsoft Baseball 3D 1998 Edition is recorded as video game.
Reception
The game received above-average reviews according to the review aggregation website GameRankings. The game was praised for its graphics. Scott May of Computer Gaming World praised the animation and considered the graphics to be the best of any computer baseball game to date. The game was criticized for containing a number of audio and visual glitches. The artificial intelligence (AI) received criticism as well, although a patch was planned to correct this issue. Long load times were another subject of criticism, and the ball physics received a mixed response. Regarding the game's audio, GameSpots Michael E. Ryan wrote in his early review of the game, "Instead of complementing each other and fitting together to form a realistic game atmosphere, the various sound effects seem to be in constant conflict for your attention." Dan Egger of PC Accelerator similarly criticized the uneven sound effects. Daniel Morris of CNN considered the gameplay to be mediocre, and Rick Worrell of Sports Gaming Network found it to be the least impressive aspect. Egger criticized the lack of a home run derby, and other reviewers criticized the lack of displayed statistics during season play. The difficulty modes were criticized, being described as either too easy or too hard. Tom Anderson of GameRevolution criticized the assisted mode, stating that "rather than assist you, the AI just takes over, moving your fielder to the ball and making the play all on its own." Ryan wrote that it would have been better if "the computer simply gave you a little help starting the fielders in the right direction, then turned control over to you". During play, the game will sometimes rapidly change its camera angles for visual effect, although this was considered disorienting by some critics, who viewed it as one of the reasons for the game's difficulty. Anderson found the pitching and batting interface difficult to master, and the controls too responsive. Paul Rosano of Hartford Courant wrote that the game "produced some fine features, but along with most of its competitors, it also falls down in enough other areas to make an unqualified recommendation impossible." May stated that the game's problems "can't be ignored or dismissed. But then again, neither can its considerable strengths." Anderson only recommended the game for "the most dexterous button pushers", although he felt that the game could be worthwhile with fine-tuning in a later release. Worrell called the game a "noble, if ultimately flawed, effort", writing, "This could have been a great title. Unfortunately, there are so many bizarre bugs and inconsistencies. [...] it would take the mother of all patches to fix this game. Barring that, I cannot recommend that you buy it."
Context
Primary material
Context
The circumstances in which Microsoft Baseball 3D 1998 Edition stands. Developed by WizBang! Issued for Microsoft Windows. Published by Microsoft. Recorded as video game.
Documents and archives
Primary material
Documents and archives
reference work
- “Microsoft Baseball 3D 1998 Edition”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q102503079: Microsoft Baseball 3D 1998 Edition
General reference · Wikidata
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Microsoft Baseball 3D (PC) Interview. Sports Gaming Network. August 3, 1998.
- 2.Steinberg, Scott. Microsoft Baseball 3D - Overview. AllGame. All Media Network.
- 3.Ziff Davis. For Your Eyes Only: Microsoft Baseball 3D. Computer Gaming World. 158. 115. September 1997.
- 4.Microsoft Baseball 3D and Golf 98 Swing Into Action. Microsoft. July 1, 1998.
- 5.CBS Interactive. Microsoft Baseball 3D for PC. GameRankings.
- 6.Goble, Gordon. Microsoft Baseball 3D 1998 Edition. Gamecenter. CNET. June 11, 1998.
- 7.May, Scott. Billy Ball (Microsoft Baseball 3D 1998 Edition Review). Computer Gaming World. Ziff Davis. 171. 252, 257. October 1998.
- 8.Anderson, Tom. MicroSoft Baseball 3D Review. GameRevolution. CraveOnline. October 1998.
- 9.Ryan, Michael E. Microsoft Baseball 3D Review [date mislabeled as "May 1, 2000"]. GameSpot. CBS Interactive. June 15, 1998.
- 10.Webedia. Microsoft Baseball 3D. GameStar. August 1998.
- 11.Egger, Dan. Microsoft Baseball 3D. PC Accelerator. Imagine Media. 1. 102. September 1998.
- 12.Smolka, Rob. Microsoft Baseball 3D. PC Gamer. Imagine Media. 5. 8. August 1998.
- 13.Computec. Microsoft Baseball 3D. PC Games. August 1998.
- 14.Morris, Daniel. Microsoft 3D Baseball: Great graphics, mediocre gameplay. CNN. Cable News Network. August 17, 1998.
- 15.Worrell, Rick. Microsoft Baseball 3D (PC) Review. Sports Gaming Network. July 15, 1998.
- 16.Tampa Media Group, Inc. New games race for the pennant. The Tampa Tribune. July 10, 1998.
- 17.Rosano, Paul. Microsoft Delivery Off Mark. Hartford Courant. Tribune Publishing. August 9, 1998.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessauthority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Microsoft AntsWork
- Microsoft ArcadeWork
- Microsoft Art GalleryWork
- Microsoft Baseball 2001Work
- Microsoft Combat Flight SimulatorWork
- Microsoft Dangerous CreaturesWork
- Microsoft Entertainment PackWork
- Microsoft FlightWork
Best supported in this field
For owners
Own a copy of Microsoft Baseball 3D 1998 Edition?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.