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Mega Man Battle Network 5

Combined, they make up the fifth mainline installment in the Mega Man Battle Network series, and follows Lan Hikari and his NetNavi MegaMan.EXE as they attempt to take down Nebula once again, who have kidnapped Lan's father Yuichiro Hikari and taken over the internet, with an anti-Nebula task force. Development on the game started during the localization of Battle Network 4, and alongside the development of 4.5: Real Operation. It was announced in CoroCoro Comics in August 2004, with Team ProtoMan releasing in December 2004 in Japan; Team Colonel released three months later in February 2005, while both versions were released simultaneously for Western territories in June 2005.

Mega Man Battle Network 5

Model
Mega Man Battle Network
Date
2004
Publisher
Capcom
Genre
real-time tactics

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Combined, they make up the fifth mainline installment in the Mega Man Battle Network series, and follows Lan Hikari and his NetNavi MegaMan.EXE as they attempt to take down Nebula once again, who have kidnapped Lan's father Yuichiro Hikari and taken over the internet, with an anti-Nebula task force. Development on the game started during the localization of Battle Network 4, and alongside the development of 4.5: Real Operation. It was announced in CoroCoro Comics in August 2004, with Team ProtoMan releasing in December 2004 in Japan; Team Colonel released three months later in February 2005, while both versions were released simultaneously for Western territories in June 2005.

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wikidata · Q2877093 · wikipedia · Mega Man Battle Network 5

In this article

  1. 01Making and history
  2. 02Text and editions
  3. 03Provenance and holdings
  4. 04Bibliography and scholarly literature
  5. 05Notes, references and evidence

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