Master of Dimensions
Master of Dimensions (שליט המימדים) is a 1996 adventure video game by Israeli developer Makh-Shevet (through their division Mad Engine) and published by Eidos Interactive.
Master of Dimensions
- Date
- 1996
- Publisher
- Eidos Interactive
- Genre
- point-and-click adventure
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Documentary summary
Master of Dimensions (שליט המימדים) is a 1996 adventure video game by Israeli developer Makh-Shevet (through their division Mad Engine) and published by Eidos Interactive.
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In this article
Key facts
Key facts
• Released — 1996 • Genre — Point and click adventure • Developer — Makh-Shevet • Publisher — Eidos Interactive
Development
Development
After several years of translating foreign adventure games into Hebrew Makh-Shevet created Master of Dimensions as its first original title. Master of Dimensions is based on an RPG of the same name that Makh-Shevet founder Oren Obstblum created with some friends in 1985 as a result of his dissatisfaction with current RPG. He and his friends started fantasizing about traveling into parallel dimensions to fantastic places and eras. Later when creating a video game, he decided to draw from this idea. The game was programmed by Eric Siegel, who incorporated both 3D and 2D animation. The game's publisher was Eidos Interactive, who were following up their interactive adventure The Riddle of Master Lu. It was distributed in English under licence by US Gold while Polish distributor of the game, Mirage, produced a localised version under the title Władca Wymiarów. It was localised for the Brazilian market by BraSoft Corporation. The German version featured well-known German voice actors. At the time, it was one of the only Israeli computer games developed and distributed outside Israel. The game was relatively successful, and very popular in Europe, leading to Makh-Shevet developing another, less successful puzzle adventure game called Grenix. Master of Dimensions ' elderly woman character Omis would later feature in the 1997 Makh-Shevet title Armed & Delirious.
Plot
Plot
Players take the role of a young man who must try to save the magician Merlin. The game features a dozen interconnected mini-stories, which correspond to different dimensions the player visits, ranging from detective comics and classic fantasy elements to ultra-realistic mega-cities. The game has a point-and-click interface.
Critical reception
Critical reception to the game has been mixed. PC Top Player deemed it a mediocre video game, criticising its unoriginal plot and simple gameplay. Metzomagic critiqued the game's "occasional obscure solution and seeming dead-end, humungous maze and a timed puzzle". Świat Gier Komputerowych liked its "nice graphics, well-chosen difficulty level and...variety". Gry komputerowe wrote it is "well-designed in terms of graphics". Micromania felt the game had "interesting characters and well-plotted stories". PC Player praised the game's "lovely little details" including its music, gags and decent voicework, but criticised the pixel hunting. The magazine added that despite the game experiencing the "teething troubles of a first work", its "small, loving details" reflected the earnestness of its creators. Paul Ricketts of The Post noted the game's "variety of locations" and "character interaction" as entertaining aspects. PC Home praised graphical elements including large scale character sprites, and camera changes. Folha De Londrina felt the player would have to "work hard" to decipher the game's puzzles. PC Games enjoyed the game's "optical and acoustic details". Meanwhile, PC Joker thought the game had replayability due to its variable solutions.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Cover: Fünfte Dimension, Die - PC CD-ROM. www.kultboy.com.
- 2.Frost (פרוסט), Tal (טל). גיימינג כחול לבן: מ-Xonix ועד כוכב כחול. Ynet. April 16, 2013.
- 3.Uma Aventura de Outra Dimensão. Odia.
- 4.Master of Dimensions. Netgamer.
- 5.Master of Dimensions feature. PC Home. November 1996.
- 6.Master of Dimensions history. Avcom.co.il.
- 7.Wiklund, Mats. Avdammat rollspel. DN.se. November 21, 1996.
- 8.We are all press and media (כולנו עיתונות ותקשורת). תכנות (אנשי הדממה). Zombie (זומביט). Young Computer Magazine (מגזין מחשבים צעיר). 27. 15. January 1997.
- 9.Die fünfte Dimension - Das Rätsel der 5. Dimension. PC Games.
- 10.Master of Dimensions ad. PC Zone. 42. September 1996.
- 11.Gregrowicz, Adam. Master of Dimensions. Świat Gier Komputerowych. 49. 26–7. January 1997.
- 12.https://www.linkedin.com/in/socialmediaprofessional/details/experience/
- 13.Die Fünfte Dimension. PC Joker. 106. January 1997.
- 14.PC Player. Telstar Goes East. 19. August 1997.
- 15.Excalibur. Master of Dimensions. 58. 40–1. January 1997.
- 16.Micromanía Tercera Epoca. The Master of Dimensions. 22. 13–4. November 1996.
- 17.Micromanía Tercera Epoca. Master of Dimensions. 24. 56. January 1997.
- 18.Aichinger, Herbert. Die fünfte Dimension.
- 19.PC Top Player. Master of Dimensions. 18. 46. 1997.
- 20.Ramsey, Steve. The Master of Dimensions. Metzomagic. February 2004.
- 21.Gry Komputerowe (Wydanie Targowe). Master of Dimensions. 5. 1996.
- 22.PC Player. Die Fünfte Dimension. 78. January 1997.
- 23.Rickitis, Pags. A game that takes you into several dimensions. The Post. 50. September 13, 1996.
- 24.McKally, Paul. Master of Dimensions. PC Home. 126. December 1996.
- 25.E tem mais. Folha de Londrina. December 4, 1997.
- 26.Die fünfte Dimension: Time Machine. PC Games. 172. December 1996.
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Citations
References
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Secondary witness
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