Mass Destruction
Mass Destruction is a 1997 action game developed by NMS Software and published by ASC Games and BMG Interactive. Released for MS-DOS, the Sega Saturn, and the PlayStation, the game puts players in control of a tank, and tasks them with destroying enemy forces. It has often been likened to Return Fire.
Mass Destruction
- Date
- 1997
- Language
- English
- Genre
- shoot 'em up
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Mass Destruction is a 1997 action game developed by NMS Software and published by ASC Games and BMG Interactive. Released for MS-DOS, the Sega Saturn, and the PlayStation, the game puts players in control of a tank, and tasks them with destroying enemy forces. It has often been likened to Return Fire.
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In this article
The object
The object
The MS-DOS version was developed first, with the console versions following later. BMG Interactive initially stated that the game would be retitled "Tank" for its European release, but the game ultimately retained its original title of Mass Destruction on all releases. BMG closed down its U.S. operations shortly before the game was to be released, and subsequently sold the U.S. publication rights for Mass Destruction to ASC Games.
Key facts
Key facts
• Title — Mass Destruction • Developer — NMS Software • Publisher — ASC Games BMG Interactive • Composer — Peter Connelly • Released — MS-DOS11 November 1997Saturn'PlayStation • Genre — Action • Modes — Single-player • Platforms — Sega Saturn, MS-DOS, PlayStation
Gameplay
Gameplay
Mass Destruction is a single-player only game. The player takes control of a tank, which is viewed from an overhead perspective, and undertakes various missions in which the objective is to destroy a specific object in their environment, while avoiding being killed by the enemy forces. The player chooses from three models of tank: one which moves fast but has weak armor, one which moves slowly but has heavy armor, and one which is a moderate mix of both assets. The tank has a selection of weapons, some with limited ammunition. The gun turret can be rotated independently of the tank's movement, allowing the player to proceed in one direction while firing in another. In addition to a primary objective, each mission has optional secondary objectives which award the player bonus points if completed. These points may also unlock bonus missions.
History of the object
Dated record
History of the object
The full dated record · 2 entries
1997
Mass Destruction published.
2017
Weapons of Mass Destruction Compendium: Definition, Countering, International Partnerships, Al-Qaeda and Nuclear Weapons, Iraq and after, Future Nuclear Landscape, Future of WMD In 2030 (2017) is digitised and catalogued by Internet Archive.
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- United Kingdom
Reception
While some reviewers described the game as "simplistic" and "mindless", most found its stripped-down action enjoyable. The lack of a multiplayer option was widely criticized. GamePro said the missions eventually become somewhat monotonous, but the game is "uninhibited destructive fun that's worth at least a shot as a weekend rental." Next Generation similarly stated that "MD is a solid, beautiful, and fun game to play, but only if played in short, controlled bursts." James Price of Saturn Power criticized that much less strategy is required to survive missions than in similar games such as Soviet Strike, while Lee Nutter argued in Sega Saturn Magazine that Mass Destruction is intended as a game of achieving high scores rather than simple completion of the campaign. Jeff Gerstmann commented in GameSpot, "The mission-based gameplay brings a method to the madness, but one still gets the happy feeling of cruising around aimlessly in a tank and blowing up as many things as possible, friend or foe." IGN said the game's best aspect is the fact that virtually everything in it is destructible. Though most reviewers did not compare versions of the game, three of Electronic Gaming Monthlys four reviewers scored the Saturn version higher than the PlayStation version, saying it has much sharper graphics and shorter load times. Next Generation said the Saturn version has better control and animation effects, though they noted it lacks the building transparencies seen in the PlayStation version. GamePros review said that the game was "fast, fun, and stress-relieving. If hardcore war sims [...] are too peaceful for you, Mass Destruction will fire you up for combat again." CNET Gamecenter and GameFan gave the game favorable reviews, while Edge gave it a mixed review, many months before it was released.
Literature
Literature
Literature
What Is a Weapon of Mass Destruction?, Nonproliferation Issues For Weapons of Mass Destruction, 2005.
Weapons of Mass Destruction
Scholarly footprint
Literature
Scholarly footprint
A count of publications is evidence of attention, not of standing, and is given here only as a measure.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Imagine Media. Now Shipping. PC Gamer. November 11, 1997.
- 2.sega-europe.online. 1998-12-02.
- 3.ソフトウェア一覧(ソフトライセンシー発売 - セガサターン - セガ SEGA.
- 4.Red Ventures. VGS Game Calendar [date mislabeled as "April 26, 2000"]. GameSpot. November 26, 1997.
- 5.EMAP. Tank: It's Monster Mechanised Mayhem!. Sega Saturn Magazine. 11. 16. September 1996.
- 6.Ziff Davis. Mass Destruction (PlayStation). Electronic Gaming Monthly. 101. December 1997.
- 7.Shamma, Tahsin. Mass Irritation (Mass Destruction Review). Computer Gaming World. Ziff Davis. 164. 151. March 1998.
- 8.Imagine Media. NG Alphas: Mass Destruction. Next Generation. 23. 170. November 1996.
- 9.IDG. E3: Mass Destruction. GamePro. 95. 49. August 1996.
- 10.Ziff Davis. Mass Destruction: Makes Libya Look like Sunday School. Electronic Gaming Monthly. 89. 280–81. December 1996.
- 11.Imagine Media. Cleaning Time: Corporations Slim Down. Next Generation. 31. 23. July 1997.
- 12.Imagine Media. In the Studio. Next Generation. 32. 19. August 1997.
- 13.Johnston, Chris. Mass Destruction Moves To Consoles. GameSpot. June 16, 1997.
- 14.Nutter, Lee. Tank-Tastic!!!. Sega Saturn Magazine. EMAP. 18. 42–45. April 1997.
- 15.Ziff Davis. Mass Destruction: Learn to Love the Smell of Hot Napalm. Electronic Gaming Monthly. 95. 82. June 1997.
- 16.Sutyak, Jonathan. Mass Destruction (PS) - Review. AllGame. All Media Network.
- 17.Broesder, Chris. Mass Destruction (Saturn) - Review. AllGame. All Media Network.
- 18.Ham, Tom. Mass Destruction (PS). Gamecenter. CNET. January 30, 1998.
- 19.Brumley, Doug. Mass Destruction (Saturn). Gamecenter. CNET. May 30, 1997.
- 20.Future Publishing. Mass Destruction (Saturn) [release date mislabeled as "Out now"]. Edge. 44. 90. April 1997.
- 21.Ziff Davis. Review Crew: Mass Destruction. Electronic Gaming Monthly. 101. December 1997.
- 22.Enterbrain. マスデストラクション 〜お父さんにもできるソフト〜 [セガサターン]. Famitsu.
- 23.FuncoLand. Mass Destruction (PS, Saturn). Game Informer. 56. December 1997.
- 24.Griffin, Mike "Glitch". Mass Destruction (Saturn). GameFan. Metropolis Media. 5. 6. 19. June 1999.
- 25.East, Mark. Mass Destruction Review. GameSpot. Red Ventures. January 15, 1998.
- 26.Gerstmann, Jeff. Mass Destruction Review. GameSpot. Red Ventures. March 6, 1998.
- 27.IGN staff. Mass Destruction (PS). IGN. Ziff Davis. November 5, 1997.
- 28.Imagine Media. Mass Destruction. Next Generation. 36. 168. December 1997.
- 29.Williamson, Colin. Mass Destruction. PC Gamer. Imagine Media. 5. May 1998.
- 30.Price, James. Review: Mass Destruction. Saturn Power. Future Publishing. 1. 73. June 1997.
- 31.Nutter, Lee. Review: Mass Destruction. Sega Saturn Magazine. EMAP. 18. 70–71. April 1997.
- 32.Dr. Zombie. PlayStation ProReview: Mass Destruction. GamePro. IDG. 111. 168. December 1997.
- 33.Scary Larry. Saturn ProReview: Mass Destruction. GamePro. IDG. 105. 74. June 1997.
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