Mars First Logistics
Mars First Logistics is an indie transport simulation video game developed by the Melbourne-based studio Shape Shop and published by Shape Shop and Outersloth. The game was released in early access in June 2023 for Windows, and saw a full release on September 25, 2025. The game, which includes single-player and up to 3-player cooperative multiplayer, takes place in a future, science fiction setting, and revolves around building rovers and other forms of vehicles to transport various unusual items across Mars and aid in its colonization.
Mars First Logistics
- Date
- 2023
- Language
- English
- Genre
- simulation video game
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Documentary summary
Mars First Logistics is an indie transport simulation video game developed by the Melbourne-based studio Shape Shop and published by Shape Shop and Outersloth. The game was released in early access in June 2023 for Windows, and saw a full release on September 25, 2025. The game, which includes single-player and up to 3-player cooperative multiplayer, takes place in a future, science fiction setting, and revolves around building rovers and other forms of vehicles to transport various unusual items across Mars and aid in its colonization.
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Documentary evidence
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wikidata · Q122822226 · wikipedia · Mars First Logistics
In this article
The object
The object
It was positively received by critics, who cited its gameplay as unique and enjoyable.
Key facts
Key facts
• Developer — Shape Shop • Publisher — Shape Shop, Outersloth • Platforms — Windows • Released — June 2023 (early access) Sep 25, 2025 (full release) • Modes — Single-player, multiplayer • Designer — Ian MacLarty
Gameplay
Gameplay
The gameplay loop starts when the player receives a contract to deliver an item. The player must then purpose-build a vehicle for delivering it, accounting for its unusual proportions and attributes, pick up the item, and bring it to its destination successfully.
Reception
Luke Plunkett of Kotaku described the game as a "physics puzzler" at heart, comparing its vehicle-building gameplay to Kerbal Space Program or The Legend of Zelda: Tears of the Kingdom in how difficult it is to make a working vehicle. However, he noted that the game's "cute" handling blunted any failures with humor, comparing it to "an adorable little blooper reel". He praised the game's humor, but also its in-depth building system, saying that he spent the most time on the game's building screen tinkering with the vehicles. Jonathan Bolding of PC Gamer similarly described the game's failures as "hysterical", praising the open-world aspect of the game as not feeling "tacked-on". Marie Armondi of Multiplayer.it wrote that the game was not extremely varied, and it was best for people who were patient. Graham Smith of Rock Paper Shotgun lauded its graphical style, which he compared to the art of Moebius.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.About. Shape Shop.
- 2.Plunkett, Luke. Mars First Logistics Is A Deeply Funny Video Game. Kotaku. 2023-06-26.
- 3.Crocker, Nick. A Lot Of Assembly Required In Mars First Logistics. Debug. 72-73. Jan–Feb 2026. 2976-7180.
- 4.Bolding, Jonathan. I built some wonky robots in Mars First Logistics, and they keep spilling potatoes. PC Gamer. 2023-06-28.
- 5.Armondi, Marie. Mars First Logistics, la recensione. Multiplayer.it. 2023-06-21.
- 6.Smith, Graham. Deliver packages with wobbly vehicles you design in Mars First Logistics. Rock Paper Shotgun. 2021-07-01.
References
Citations
References
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Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 21 August 2026.
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