Märchen Maze
Is a 1988 platform video game developed by N.H. System and published by Namco for arcades. Controlling a young girl named Alice, the player must complete each of the game's nine stages while avoiding enemies and falling off ledges. Alice can blow powerful bubbles at enemies to knock them back, and can hit them enough times to send them off the platform.
Märchen Maze
- Date
- 1990
- Publisher
- Märchen Maze was published by Namco.
- Genre
- platformer · shooter game
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Is a 1988 platform video game developed by N.H. System and published by Namco for arcades. Controlling a young girl named Alice, the player must complete each of the game's nine stages while avoiding enemies and falling off ledges. Alice can blow powerful bubbles at enemies to knock them back, and can hit them enough times to send them off the platform.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Märchen Maze. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Documentary basis
Authority files
wikidata · Q6949985 · wikipedia · Märchen Maze
In this article
The object
The object
It is the first Japanese video game adaptation of Lewis Carroll's Alice's Adventures in Wonderland, and runs on the Namco System 1 arcade board. Development was handled by N.H. System, a short-lived subsidiary of Namco, with character design by famed anime director Katsuhiko Nishijima. It is Namco's second game to feature a female protagonist, following Wonder Momo. The word Märchen (pron) is the German word for "fairy tale". The PC Engine version was released in 1990, which replaced the isometric view with an overhead one, followed by the 1991 X68000 port. Maze received mixed reviews; although its visuals and controls were praised, critics disliked the sharp rise in difficulty and mediocre boss fights.
Key facts
Key facts
• Title — Märchen Maze • Developer — N.H. System • Publisher — Namco • Platforms — Arcade, PC Engine, X68000 • Released — ArcadeJuly 1988 PC EngineDecember 11, 1990 X68000 • Genre — Platform • Modes — Single-player, multiplayer • Arcade System — Namco System 1
Gameplay
Gameplay
• Illustration — Arcade version screenshot The player must take control of Alice, as she makes her way through nine isometric stages. Alice is able to blow bubbles at enemies to knock them off the platforms and she can collect various powerups along the way. Holding the fire button down generates bigger bubbles, but if it is held down for too long, it will burst and she will start blowing a new one. The enemies retaliate by shooting marbles at her (which can cause her to fall over the edge of the platforms unless they are avoided or jumped over). The seventh, eighth and ninth stages are palette-swapped versions of the second, fourth and first ones respectively, but they feature different enemy types and bosses.
Plot
Plot
One night, Alice falls asleep while reading a fairy tale picture book and is awaken by a call from within a wall mirror. A rabbit appears in the mirror and tells her that his country and eight other lands has been conquered by an evil witch known as the Queen of Darkness and Alice is the only one who has love and courage to restore peace. The girl is pulled inside the mirror world and given a magic straw to attack with soap bubbles. After the Queen is defeated, Alice wakes up thinking it was just a nightmare, but finds the phrase "Thanks you!" written on the mirror and on a cake.
Development and release
Development and release
Märchen Maze was published by Namco in Japan for arcades in July 1988 — development itself was handled by N.H. System, a very short-lived subsidiary of Namco. It was the first Japanese video game adaptation of Alice in Wonderland, predating games such as TwinBee Yahho! and Fushigi no Yume no Alice. The word "märchen" is the German word for fairy tale. Character design was done by Katsuhiko Nishijima, who directed several well-regarded anime series such as Outlanders, Vampire Hunter D and Agent Aika. It is Namco's second video game to have a female protagonist, following Wonder Momo (1987). An English version of the game, titled Alice in Wonderland, is also known to exist. A version for the PC Engine was released in 1990, which replaced the isometric angle with an overhead view due to hardware restraints — character design for this port was done by Gundam artist Kouichi Tokita. A 1991 X68000 conversion was done by SPS, which is near-identical to the original. A digital download of the game was released for the Japanese Wii Virtual Console in 2009. Hamster Corporation re-released the game as part of the Arcade Archives series for the Nintendo Switch and PlayStation 4 in February 2025.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Märchen Maze is associated with Japan.
Country
Reception and legacy
Märchen Maze, notably the PC Engine release, received mostly mixed reviews — while critics praised its graphics and controls, many would criticize its difficulty for drastically spiking up later on and for its unimpressive boss fights. The May 1991 issue of German magazine Play Time (magazine) praised the PC Engine version's "well matched" graphics and amount of action, although would criticize the difficulty for being too hard, namely in the first stage. They also disliked the game's sound effects, jokingly stating that the player would likely instead want to turn on their stereo instead of listening to them. In a retrospective review, Kurt Kalata of Hardcore Gaming 101 liked the game's cute visuals and controls, although stated the game "ran out of steam midway through" for its drastic rise in difficulty and mediocre boss fights. Famitsu would dislike the PC Engine version's difficulty for being too drastic early on, although would praise its aesthetic and tight controls. PC Engine Fan magazine had a similar response, applauding its controls, visuals and soundtrack while disliking its uninteresting boss fights and high difficulty level, notably on the first stage of the game. Japanese magazine Gamest awarded the arcade version the 7th "Best Graphic" and 8th "Best VGM", as well as the 31st "Annual Hit Game" award in January 1998. They would go on to praise the game's faithfulness to the source material, saying that it was "superbly expressed". In 1998, the Naniwa (the game's equivalents of Tweedledee and Tweedledum) went on to lend their name to one of the new stadiums (the Naniwa Dome), for the Namco System 12-era World Stadium games, but they did not appear in the Namco All Stars' lineup. In 2002, Alice was featured as a secret playable character in Family Tennis Advance. In 2005, Yujin released gashapon figures of Alice and Tokei Usagi (the game's equivalent of the White Rabbit) as part of their "Namco Girls" collection, even though the latter is male. The game's music is included in several of Namco compilation soundtracks.
Primary material
Documents and archives
reference work
- “Märchen Maze”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q6949985: Märchen Maze
General reference · Wikidata
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessauthority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 19 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Marcel Desailly Pro SoccerWork
- March EngineeringOrganisation
- March of the EaglesWork
- Märchen Adventure Cotton 100%Work
- MarcheseOrganisation
- marching brass instrumentTerminology
- marching instrumentTerminology
- marching percussion instrumentTerminology
Best supported in this field
For owners
Own a copy of Märchen Maze?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.