Legend of Legaia
Is a role-playing video game developed by Prokion and published by Sony Computer Entertainment for the PlayStation. Contrail handled the game's production. It was released in Japan in October 1998, North America in March 1999, and Europe in May 2000.
Legend of Legaia
- Date
- 1998
- Publisher
- Sony Interactive Entertainment
- Genre
- role-playing video game
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Is a role-playing video game developed by Prokion and published by Sony Computer Entertainment for the PlayStation. Contrail handled the game's production. It was released in Japan in October 1998, North America in March 1999, and Europe in May 2000.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Legend of Legaia. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Documentary basis
Authority files
wikidata · Q2374347 · wikipedia · Legend of Legaia
In this article
The object
The object
A sequel, Legaia 2: Duel Saga, was released for the PlayStation 2.
Key facts
Key facts
• Title — Legend of Legaia • Developer — Prokion • Publisher — Sony Computer Entertainment • Producer — Takahiro Kaneko • Director — Kazuhiro Kobayashi • Designer — Natsumi Arisawa • Composer — Michiru Ōshima • Platforms — PlayStation • Genre — Adventure, Role-playing • Modes — Single-player
Gameplay
Gameplay
The game uses random encounter and features turn-based combat, utilizing a system called the "Tactical Arts System." When selecting the Attack command, the player customizes a sequence of attacks, which the character performs upon confirmation. When equipping a weapon, either the Left or Right attack is replaced by Arms. Players can discover powerful techniques - known as Arts - when certain commands are entered in the correct order. All arts can be chained by overlapping compatible sequences. Arts cost AP, which can be recovered by attacking, receiving damage, or using the Spirit command - which also greatly decreases received damage and allows a longer attack sequence on the next turn. Regular arts can be discovered by inputting the correct sequence with enough AP in any given battle or by talking to certain NPCs. Special arts, called Hyper Arts, require using special items called Books before being used. Characters can meet companions called the Ra-Seru, who help them capture the essence of certain enemy Serus. They can be summoned using the Ra-Seru Name command at the cost of MP. Upon acquiring Ra-Seru, the characters' Left or Right attacks are replaced by Ra-Seru, which increases in damage as the Ra-Seru levels up. The characters can use a turn to use limited battle items using the Item command to heal allies, augment battle status, or attack enemies.
Plot
Plot
The game is set in a fantasy world, where humanity exists alongside strange magical creatures called Seru who aid humanity with supernatural powers, either as independent creatures or by directly attaching to a human. However, when a mysterious Mist appears the Seru become rampant, causing the collapse of civilization. Vahn, a resident of Rim Elm, is introduced on the eve of his first hunt which would lead him into the Mist covered areas outside the large wall of Rim Elm. The small village has at its center a Genesis Tree. During the evening before Vahn’s hunt, a giant Seru blows apart the wall of the village allowing the Mist and the changed Seru to attack the villagers. Vahn hears a call echoing out to him from the center of town. There, Vahn discovers a rare kind of Seru known as a Ra-Seru who’s named Meta. Meta informs Vahn that it is capable bonding with him and unlike common Seru, it is unaffected by the Mist, but that it does need to bond with Vahn to permit the awakening of the towns Genesis Tree. Once bonded the two awaken the power of the tree in the center of the village which removes the Mist and the Seru from the village. With his newfound power, he travels across the world to restore Genesis Trees and stop the Mist. Along the way, Vahn befriends Noa, a cavegirl raised by a Ra-Seru attached to a wolf which eventually attaches itself to her. Vahn meets Gala, a monk who after finding a dead genesis tree finds a Ra-Seru egg and at another genesis tree births the Ra-Seru egg that bonds with Gala. The trio destroys the mist generator in their continent. They move to another continent and reawaken the Genesis Trees, destroy the mist generator and its defender, and come across the Juggernaut's castle. It is revealed the mist is created with Ra-Seru which is why the Ra-Seru are immune to the mist. The trio reach the final continent and encounter several mist generators and Cort, the prince of a kingdom and Noa's brother. After destroying the mist generators, they return to Vahn's village, where Cort has fused with Juggernaut, and threatens to kill everyone and destroy the village. The trio learns that Gala's rival Songi went to the land of Ra-Seru and is attempting to absorb and in effect kill the mother Genesis Tree. They defeat Songi, but cannot save the mother Genesis Tree, and when it dies, so will all Seru. They return to Vahn's village and defeat the fused combination of Cort and Juggernaut, causing the Ra-Seru and Seru to die and vanish, and leaving humans to fend for themselves.
History of the object
Dated record
History of the object
The full dated record · 2 entries
1998
Legend of Legaia published.
1998
Legend of Legaia is recorded as published in 1998.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Legend of Legaia is associated with Japan.
Country
Reception
The game received favorable reviews on GameRankings. Next Generation said, "if you can deal with the trite, hackneyed story, the new fighting engine makes this worth checking out." Famitsu scored it 27 out of 40. It sold over 300,000 units by January 2002. During the 3rd Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Legend of Legaia for "Console Adventure/Role-Playing Game of the Year".
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Sony Interactive Entertainment. JAPANスタジオ作品一覧 1998年~1994年. 2021.
- 2.GameSpot staff. New PS RPG Released [date mislabeled as "April 28, 2000"]. GameSpot. CBS Interactive. March 16, 1999.
- 3.VideoGameManual.com. Legend of Legaia (USA) Manual.
- 4.Reyes, Francesca. Legend of Legaia. IGN. Ziff Davis. March 17, 1999.
- 5.CBS Interactive. Legend of Legaia for PlayStation. GameRankings.
- 6.Romero, Joshua. Legend of Legaia - Review. AllGame. All Media Network.
- 7.Guderjohn, Lisa. Legend of Legaia. Gamecenter. CNET. June 1, 1999.
- 8.EGM staff. Legend of Legaia. Electronic Gaming Monthly. Ziff Davis. 117. April 1999.
- 9.Enterbrain. レガイア伝説 [PS]. Famitsu.
- 10.FuncoLand. Legend of Legaia. Game Informer. 72. April 1999.
- 11.Shinno Media. REVIEW for Legend of Legaia. GameFan. April 6, 1999.
- 12.The Rookie. Legend of Legaia Review for PlayStation on GamePro.com. GamePro. IDG Entertainment. 127. April 1999.
- 13.Liu, Johnny. Legend of Legaia Review. GameRevolution. CraveOnline. April 1999.
- 14.Mielke, James. Legend of Legaia Review [Import]. GameSpot. CBS Interactive. January 20, 1999.
- 15.Imagine Media. Legend of Legaia. Next Generation. 54. 93. June 1999.
- 16.Rybicki, Joe. Legend of Legaia. Official U.S. PlayStation Magazine. Ziff Davis. 2. 7. 50. April 1999.
- 17.Drury, Martin. Legend of Legaia - Review. RPGamer. CraveOnline. November 10, 2004.
- 18.Moehnke, Mike. Legend of Legaia - Staff Retroview. RPGamer. CraveOnline. 2013.
- 19.Thomas, Damian. Legend of Legaia. RPGFan. Emerald Shield Media LLC. June 19, 2000.
- 20.Stockton, Sarah. Legend of Legaia. Common Sense Media. 2003.
- 21.MediaWorks. DPSソフトレビュー: レガイア伝説. Dengeki PlayStation. 88. 114. November 13, 1998.
- 22.Berkshire Hathaway. Eidos Launches New Japanese Brand for U.S. and Europe. Business Wire. January 24, 2002.
- 23.Academy of Interactive Arts & Sciences. D.I.C.E. Awards By Video Game Detail Legend of Legaia. interactive.org.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Legend of GrimrockWork
- Legend of Grimrock IIWork
- Legend of Hero TonmaWork
- Legend of KayWork
- Legend of ManaWork
- Legend of Success JoeWork
- Legend of the Crystal SkullWork
- Legend of the DragonWork
Best supported in this field
For owners
Own a copy of Legend of Legaia?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.