Landka
Landka is a mobile software development company focused on educational apps. Notable products include Back in Time, Kiwaka and Art Legacy.
Landka
- Name
- Landka
- Founded
- 2010
- Headquarters
- Portugal
- Activity
- video game industry · software industry · educational technology
- Products
- Kiwaka · Back in Time
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Documentary summary
Landka is a mobile software development company focused on educational apps. Notable products include Back in Time, Kiwaka and Art Legacy.
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Documentary evidence
Documentary basis
Authority files
wikidata · Q80116485 · wikipedia · Landka
In this article
Key facts
Key facts
• Name — Landka • Type — Private • Products — * Back in Time • Kiwaka • Kiwaka Story • Overpaint • Art Legacy • Art Legacy Live • Live Gallery • Stars and Ghosts • Earth and Science • Industry — Mobile app development • Genre — Educational apps, Educational games
History
History
The Portuguese company was founded in 2010 and gained notability with its flagship product Back in Time, an educational iPad app about world history. Back in Time was released in September 2011 and brought instant success to Landka, being featured in the App Store worldwide and reaching the top sales of iPad book apps in nearly 40 countries. This project won Landka a World Summit Award (a United Nations-funded initiative) in Learning and Education and was later ported to Windows thanks to a partnership between Landka and Intel. Also in 2011, Back in Time was named by The New York Times as one of the top 10 apps of the year. Later developments included ThinkO (2012), a brain-training game released in 2012 that became one of the most downloaded apps in Brazil, and Kiwaka (2014), an educational game to teach children about astronomy developed in collaboration with ESA and ESO. In 2015, Landka released Overpaint, an educational game about colors, and Art Legacy, an educational book app about the most relevant paintings in the history of art, that won the company another nomination for the World Summit Awards.
Apps
Apps
• Title — Year — Description • Back in Time — 2011 — Education book app for iOS presenting key events in the history of the universe, earth, life, mankind and civilization that uses a time analogy to explain different timescales. • ThinkO — 2012 — Puzzle game for iOS where the goal is to clear the board by moving rows and columns of colored rings into the matching squares. (discontinued) • Kiwaka — 2014 — Educational game designed to teach children about astronomy. The app explores the concept of tangential learning by presenting scientific information about stars and constellations as a reward for completing game levels. Developed in collaboration with scientific institutions such as the European Space Agency (ESA) and the European Southern Observatory (ESO). Available for iOS, macOS, and tvOS. • Kiwaka Story — 2014 — Interactive book app for children that tells the story about the characters in the game Kiwaka to teach children about the constellations in the night sky. Available for iOS, macOS, and tvOS. • Overpaint — 2015 — Puzzle game for mobile devices that explores the ability to mesh primary colors to clear a board of moving circles. Available for iOS, macOS and tvOS, Android, and Windows. • Art Legacy — 2015 — Education book app about the most famous paintings in art history. The paintings are interactive through a parallax effect. Available for iOS, macOS, and tvOS. • Art Legacy Live — 2016 — Screensaver app that displays famous paintings using a parallax effect. Available for iOS, macOS, tvOS, Android, and Windows. • Live Gallery — 2016 — Screensaver app that displays nature photos using a parallax effect. Available for iOS, macOS, tvOS, Android, and Windows. • Stars and Ghosts — 2016 — Side-scrolling Halloween-themed game. Simple one-touch game controlling a flying witch in a broomstick. Available for iOS, macOS, tvOS, and Android. • Earth and Science — 2021 — Educational app that explains key concepts in the field of earth and life sciences. Available for iOS and macOS.
Institutional history
Dated record
Institutional history
Explore 2010
The full dated record · 3 entries
2010
Landka established.
2010
Landka is recorded from 2010.
2010
Landka was established or created in 2010.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Portugal
Context
Primary material
Context
The circumstances in which Landka stands. Recorded as video game developer. Established or created in 2010. Landka operates in educational technology. Landka operates in video game industry. Landka operates in software industry. Landka operates in publishing house. Situated in Portugal. Constitution and standing. It is classified as video game developer, software company and education company. Its recorded field of business is video game industry, software industry and educational technology.
Documents and archives
Primary material
Documents and archives
authority record
- Wikidata, structured authority record Q80116485: Landka
General reference · Wikidata
reference work
- “Landka”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
authority record
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
Elsewhere in Publishers and printers
5,459 published records in this field, each with its sources named.
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- Lancelot PressOrganisation
- Lancer BooksOrganisation
- Landes BioscienceOrganisation
- Lands DepartmentOrganisation
- LangenscheidtOrganisation
- Language & Culture PressOrganisation
- Language Science PressOrganisation
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