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La-Mulana

La-Mulana (stylized as La•Mulana) is a platform-adventure video game, designed to imitate the look and feel of MSX games. Released on June 27, 2006, in Japan for Microsoft Windows, the game was only available in Japanese, but an English translation patch has been produced by Ian Kelley of AGTP. The game was later remade from the ground up in a 16-bit style for the Wii, and later PC, Mac, Linux and PlayStation Vita.

Also recorded as La•Mʊlana

La-Mulana

Date
2005
Publisher
independent video game development
Language
English · Japanese
Genre
Metroidvania · platformer

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La-Mulana (stylized as La•Mulana) is a platform-adventure video game, designed to imitate the look and feel of MSX games. Released on June 27, 2006, in Japan for Microsoft Windows, the game was only available in Japanese, but an English translation patch has been produced by Ian Kelley of AGTP. The game was later remade from the ground up in a 16-bit style for the Wii, and later PC, Mac, Linux and PlayStation Vita.

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wikidata · Q3206240

In this article

  1. 01Making and history
  2. 02Reception, influence and legacy
  3. 03Notes, references and evidence

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