La femme qui ne supportait pas les ordinateurs
La femme qui ne supportait pas les ordinateurs (The woman who could not stand computers) is a 1986 interactive fiction video game developed by French company Froggy Software. The game was designed by Chine Lanzmann and programmed by Jean-Louis Le Breton for Apple II computers. The player character is a woman who faces several seducers, one of them being a computer named Ordine, who ruthlessly usurps the right to be the only woman's love.
La femme qui ne supportait pas les ordinateurs
- Date
- 1986
- Genre
- interactive fiction
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
La femme qui ne supportait pas les ordinateurs (The woman who could not stand computers) is a 1986 interactive fiction video game developed by French company Froggy Software. The game was designed by Chine Lanzmann and programmed by Jean-Louis Le Breton for Apple II computers. The player character is a woman who faces several seducers, one of them being a computer named Ordine, who ruthlessly usurps the right to be the only woman's love.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for La femme qui ne supportait pas les ordinateurs. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
World of VALÉORINE
Documentary connections
Only confirmed graph relationships appear here. Images are shown only when their identity and reuse rights both pass the documentary gate.
Documentary evidence
Documentary basis
Authority files
wikidata · Q88156977 · wikipedia · La femme qui ne supportait pas les ordinateurs
In this article
The object
The object
The game takes place on the Calvados network, the network used by the two authors of the game at the time. It imitates its interface and services (for example, messages between users, global chat room, AFP dispatches), as if the player's computer were connected to it. One also meets, in a general chat room, the pseudonyms of the network's users at the time (for example, "Lumbroglio" for Lionel Lumbroso, "Chine" for Chine Lanzmann, "Pepe Louis" for the founder of Froggy Software Jean-Louis Le Breton, "Benv" for François Benveniste).
Key facts
Key facts
• Title — La femme qui ne supportait pas les ordinateurs • Developer — Froggy Software • Publisher — Froggy Software • Platforms — Apple II • Released — 1986 • Genre — interactive fiction • Designer — Chine Lanzmann • Programmer — Jean-Louis Le Breton
History of the object
Dated record
History of the object
The full dated record · 2 entries
1986
La femme qui ne supportait pas les ordinateurs published.
1986
La femme qui ne supportait pas les ordinateurs is recorded as published in 1986.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- France
Legacy
The game received a negative review from Tilt on its release. La femme qui ne supportait pas les ordinateurs is regarded as one of the first video games about cyber harassment and female experience online, and one of the first games with an overtly feminist message.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Jankowski, Filip. The Presence of Female Designers in French Video Game Industry, 1985–1993. Games and Culture. 15. 6. 2019-04-15. 1555-4120.
- 2.Labrande, Hugo. IF Theory Reader. Transcript On Press. 406. 2011.
- 3.Jankowski, Filip. Beyond the French Touch: The Contestataire Moment in French Adventure Digital Games (1984-1990). Game Studies. 21. 1. 2021. 1604-7982.
- 4.Desmedt, Patrice. La femme qui ne supportait pas les ordinateurs. Tilt. 31. 128–129. 1986.
- 5.Jankowski, Filip. The Presence of Female Designers in French Video Game Industry, 1985–1993. Games and Culture. 15. 6. 5. 2019-04-15. 1555-4120.
- 6.Jankowski, Filip. Political and Social Issues in French Digital Games, 1982–1993. TransMissions. 2. 167. 2017.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
“La femme qui ne supportait pas les ordinateurs”, English Wikipedia, consulted as further readingWikipedia
Secondary witnessreference work
Wikidata, structured authority record Q88156977: La femme qui ne supportait pas les ordinateursWikidata
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 20 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- L.A. SWATWork
- L'Aigle d'orWork
- L'EmpereurWork
- La Abadía del CrimenWork
- La LorraineOrganisation
- La PonetteOrganisation
- La TaleWork
- La TerreWork
Best supported in this field
For owners
Own a copy of La femme qui ne supportait pas les ordinateurs?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.