Knights of Honor
Knights of Honor is a real-time strategy (RTS) game developed by Bulgarian Black Sea Studios. It was published by Sunflowers Interactive in Europe in 2004 and Paradox Interactive in North America in 2005. The game takes place in Medieval Europe, spanning the early centuries of the second millennium in three historical time periods.
Knights of Honor
- Date
- 2005
- Publisher
- Sunflowers Interactive Entertainment Software
- Language
- English
- Genre
- real-time strategy
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Knights of Honor is a real-time strategy (RTS) game developed by Bulgarian Black Sea Studios. It was published by Sunflowers Interactive in Europe in 2004 and Paradox Interactive in North America in 2005. The game takes place in Medieval Europe, spanning the early centuries of the second millennium in three historical time periods.
Admitted source layer · organised and presented by VALÉORINE
Note VALÉORINE
No house-authored Note is published until its assertions and sources pass the VALÉORINE evidence contract. The documentary article remains available in full while that enrichment is being consolidated.
Documentary enrichment in progress · no unsupported statement published
Reference Check
Propose documentary evidence for Knights of Honor. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
World of VALÉORINE
Documentary connections
Only confirmed graph relationships appear here. Images are shown only when their identity and reuse rights both pass the documentary gate.
Documentary evidence
Evidence Panel
not yet certified
- Identity
- resolved
- Independent source families
- 0
- Admitted assertions
- 0
- Open conflicts
- 0
Authority files
wikidata · Q258530
In this article
The object
The object
The player can choose to play as one of over 100 playable kingdoms. A sequel, Knights of Honor II: Sovereign, was released in 2022.
Key facts
Key facts
• Title — Knights of Honor • Developer — Black Sea Studios • Designer — Vesselin Handjiev • Programmer — Panayot Vaniozdravov Yanazov • Artist — Rossen Manchev • Composer — Borislav "Glorian" Slavov • Genre — Real-time strategy • Modes — Single-player, multiplayer • Platforms — Microsoft Windows
Gameplay
Gameplay
Knights of Honor is played on a large map of Europe spanning from Ireland to Caucasus and from Scandinavia to the northern coast of Africa. The map is divided into parcels of land called provinces. Each province is governed by a city and contains several "Rural Areas" which can be towns, farms, monasteries and coast towns. These rural areas can't be altered and are placed randomly across the map before each game. The city, however has room for several buildings which can give bonuses to the rural areas or the city itself, such as more piety in the monasteries when a church is built or a higher income from the towns when a market is present in the city. Other buildings are needed to recruit certain units (such as a swordsmith for sword-wielding units or a fletcher for bow-wielding units) or to defend the city such as walls and towers. A city only has limited room for buildings. Thus, not all buildings can be built in a city and the player must carefully consider what to build for a particular city. Compared to other strategy games, building structures in KOH takes a rather long time. The main goal of the game is to become emperor of Europe. However, the player is free to do whatever they wish. There is no set time limit.
Resources
Resources
There are three kinds of resources which can be spent on a variety of upgrades. Money is needed to recruits units, build buildings, etc. It is earned by taxes, trading and kingdom power. Piety is used for increasing your kingdom power and converting provinces to your religion. Books are used to educate your knights and adopting provinces. Towns themselves also generate hammers (used to construct certain buildings), food which determines how long they can withstand sieges, and peasants which are required to recruit units.
Religion
Religion
Religion plays an important role in Knights of Honor. There are 4 different types of religion: The Catholic Church, The Orthodox Church, Islam, and Paganism. The catholic Pope has much influence in medieval Europe. He can excommunicate catholic kingdoms and call for crusades against non-catholic kingdoms. When a player chooses to go on a crusade they are granted powerful Crusader units. When the Pope dies, his successor is chosen among several clerics throughout Europe. If the player happens to have a very experienced cleric, there is a chance he will be chosen as Pope. From then on, the player controls the Pope and can choose to excommunicate kingdoms and call for crusades, a successful crusade can result in a puppet state that is unquestionably loyal to the leader of the crusade or plunder the town for a huge sum of gold. The Catholic Church is located in Western Europe and the Mediterranean. Orthodox factions are located in south east Europe and answer to Byzantia. These factions can declare independence and form their own churches which grants them a greater sum of gold while lacking the disadvantage of being excommunicated which results in a gold penalty. Islamic empires have the ability to call a Jihad which is similar to a Crusade and will cause armies to spawn at their borders and attack any invaders or rebels. This is a powerful ability but it has a long cool down period. Islam is found in north Africa and the middle east. Paganism is the smallest religion being found only in Scandinavia and some parts of eastern Europe. Pagans do not collect piety (a religious resource used to build certain units and buildings and perform some diplomatic options) so are free to focus on gold and are not troubled by religious problems such as religious tension but they have a penalty on their income and have bad relations with all other religions. Paganism is the only religion the player or other kingdoms cannot convert to, the only way to play as a pagan nation is to start the game as one. The player can renounce his faith and adopt another official religion (except paganism) but such religious conflict will often split the kingdom up and one must reunify the nations as a result.
Trade and exotic goods
Trade and exotic goods
Provinces can have up to three attributes called "province features" which allow the construction of certain buildings. For instance if a province contains fertile soil, an apiary can be built in that province. These buildings give access to "trade goods" which have a number of positive effects on the kingdom. For example, horses allows mounted units, wine makes a population happier and silver brings in extra money. Controlling such provinces is the key to success in Knights of Honor. Besides trade goods, which can be obtained in provinces where the right province features are present or by importing them from other kingdoms, there is another type of goods called "exotic goods". These goods can't be produced within a province but have to be imported by means of an admiralty, the upgraded version of a harbour. Examples are ivory, gems and spices. Exotic goods, together with trade goods, are needed to activate so called "kingdom advantages". There are ten different kingdom advantages each requiring a different set of trade and exotic goods and each giving a different advantage. For instance, the kingdom advantage "Secret Order", which gives a bonus to spies, requires the following trade goods: columns, statues, silver and dyes and the following exotic goods: ebony and ivory. Controlling many provinces certainly gives an advantage over other kingdoms not only because of more income but also because of the goods and eventually the kingdom advantages. However, larger kingdoms are harder to maintain and defend.
Release
Release
In 2003, the game was scheduled for release in the second quarter of 2004. In January 2004, a Japanese release by Zoo Corporation was announced. In April 2004, Electronic Arts announced distribution deal for the European release. The North American release was delayed to May 2005.
Modding
Modding
A large community of modders created a lot of content for the game, though nowadays almost all has been lost in the closure of Sunflowers/Black Sea Studios Website. But some mods have been restored and have been recently developed thanks to the nostalgia of some players. One of them has created a mod which allow to play on new monitor resolution such as Full HD - 1920x1080 and 1366x768p. It adds many new content and tweaks.
Sequel
Sequel
In 2019, a sequel titled Knights of Honor II: Sovereign was announced, to be developed by Black Sea Games, consisting of former Black Sea Studios employees who worked on the original game, and published by THQ Nordic. The game was released on December 6, 2022. It received positive reviews from critics.
History of the object
Dated record
History of the object
The full dated record · 1 entries
2005
Knights of Honor published.
Material description and making
It was issued by Sunflowers Interactive Entertainment Software.
Reception
Knights of Honor received generally positive reviews upon its release. It holds an average of 77% on aggregate website GameRankings. Denny Atkin of Computer Gaming World said that "Though the individual ingredients don't stand out, Knights of Honor comes together as a tasty stew. It's engaging, entertaining, and challenging, and it's sure to bring a smile to your inner world conqueror." Di Luo of 1UP.com said that "As an entry level strategy game Knights of Honor appeals due to its low learning curve and varied gameplay. For veterans of more complex games, however, it's more flash than substance."
Primary material
Classification and context
Knights of Honor is classified as video game.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Partially resolved
Further particulars
Held on the record
Further particulars
Open the remaining particulars
It is placed in the genre real-time strategy.
The recorded source classes are reference work. Every statement above restates one of those records; where they are silent, this article is silent.
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- KnightmareWork
- Knightmare TowerWork
- Knights and BikesWork
- Knights in the NightmareWork
- Knights of the CrossWork
- Knights of the CrystallionWork
- Knights of the RoundWork
- Knights of the SkyWork
Best supported in this field
For owners
Own a copy of Knights of Honor?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.