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King's Quest IV

King's Quest IV: The Perils of Rosella is an adventure game developed by Sierra On-Line and published originally for PCs and home computers in 1988 as the fourth entry in the King's Quest series. The game follows Rosella, princess of Daventry, as she journeys through the pseudo-medieval fairy tale-inspired fantasy realm of Tamir, on a quest to find a magic fruit that can heal her father King Graham. It is presented as an interconnected set of locations, or flip-screens, with a pseudo-3D art style.

King's Quest IV

King's Quest

Sierra On-Line · Microsoft · CC BY-SA 4.0

Model
King's Quest
Date
1988
Language
English
Genre
adventure video game

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King's Quest IV: The Perils of Rosella is an adventure game developed by Sierra On-Line and published originally for PCs and home computers in 1988 as the fourth entry in the King's Quest series. The game follows Rosella, princess of Daventry, as she journeys through the pseudo-medieval fairy tale-inspired fantasy realm of Tamir, on a quest to find a magic fruit that can heal her father King Graham. It is presented as an interconnected set of locations, or flip-screens, with a pseudo-3D art style.

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wikidata · Q1552491 · wikipedia · King's Quest IV

In this article

  1. 01Making and history
  2. 02Reception, influence and legacy
  3. 03Provenance and holdings
  4. 04Notes, references and evidence

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