Kinect Adventures!
Kinect Adventures! Is a 2010 sports video game developed by Good Science Studio and published by Microsoft Game Studios for the Xbox 360. It is a collection of five adventure and sports minigames that utilize the Kinect motion camera, and was offered as a pack-in game with the accessory.
Kinect Adventures!
- Date
- 2010
- Publisher
- Kinect Adventures! was published by Xbox Game Studios.
- Genre
- adventure video game
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Documentary summary
Kinect Adventures! Is a 2010 sports video game developed by Good Science Studio and published by Microsoft Game Studios for the Xbox 360. It is a collection of five adventure and sports minigames that utilize the Kinect motion camera, and was offered as a pack-in game with the accessory.
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wikidata · Q392497
In this article
The object
The object
It was unveiled at E3 2010 and went on to become the best-selling game for the Xbox 360, as well as one of the top 50 best-selling games of all time, selling 24 million units worldwide. The game received mixed reviews.
Key facts
Key facts
• Title — Kinect Adventures! • Developer — Good Science Studio Smoking Gun Interactive • Publisher — Microsoft Game Studios • Designer — Matt Coohill Shawn Wright Stephen Latta • Engine — Unreal Engine 3 • Genre — Adventure, sports • Modes — Single-player, multiplayer • Platforms — Xbox 360 • Composer — Daniel Pemberton • Director — Kudo Tsunoda • Producer — Dana Hanna Michael David Forgey
Gameplay
Gameplay
Kinect Adventures! uses full body motion to allow the player to engage in a variety of minigames, all of which feature jump-in, jump-out multiplayer play. Each minigame lasts about three minutes. While most of the minigames are co-operative in two player mode, Reflex Ridge is a competitive game. The game also supports Xbox Live multiplayer. At many points during the game, Kinect's RGB camera would take photos, which were shown to the player(s) and saved to a storage device. These could then be viewed within the game, with the option of uploading these to a private repository on the now defunct KinectShare.com and downloaded to a computer or uploaded to social networking sites. The object of all the minigames is to get the highest number of adventure pins, which are collected in different ways. Adventure pins earn the player(s) medals which, in story mode, affect progression. Medals can be bronze, silver, gold and platinum, in order from least to most pins needed to acquire each. As a pack-in game, Kinect Adventures! also contains features which aid users in proper set-up and use of the Kinect sensor.
Game types
Game types
• 20,000 Leaks • 20,000 Leaks is set in a glass cube underwater. Players position their limbs and heads to plug cracks as crabs, fish, etc. crack the glass. There are also bosses (which cause more cracks than the crabs, fish etc.) such as sharks and swordfish. As difficulty increases, up to five leaks must be plugged at a time to earn Adventure pins. Each game consists of three waves, which end when time expires or when all leaks are plugged. Extra time left over at the end of each wave is added to the Adventure pin total. The name is a reference to the novel 20,000 Leagues Under the Sea by Jules Verne. • River Rush • In River Rush, one or two players stand in a raft and work together to pick up the adventure pins scattered throughout the winding rapids. The raft is controlled by stepping left or right to steer, and by jumping to make the raft jump. There are many secret places that players can reach by taking ramps. There are considerably more adventure points there than on the river. Crashing into barrels, wood, markers, or rapid markers causes the player to not lose points, but keeps it just like in-game. • Rally Ball • Rally Ball is a Breakout clone, but also similar to handball. Players use their limbs and heads to hit balls at blocks and targets which are at the end of a virtual hallway. When certain targets are hit, the ball splits into multiple balls which can be handled simultaneously. Each game consists of three rounds, each with a different set of blocks and targets. Rounds end when time expires or when all blocks and targets are destroyed. Extra time left over at the end of each round is added to the Adventure pin total. • Reflex Ridge • Reflex Ridge is a track-and-field inspired game, but played on a moving platform in an environment similar to a wooden roller coaster or minecart. One or two players (in split screen) race on a platform, jump over hurdles, lean away from obstacles, and limbo to avoid hitting their heads on low beams. Jumping in place makes the platform move faster along its rail. Adventure pins are earned by avoiding obstacles or touching ones scattered throughout the course. They will not be earned if the players end up biffing, bonking, and bashing into the obstacles or touching ones scattered throughout it. The game is timed, with extra time left over at the end of the course added to the Adventure pin total. • Space Pop • In Space Pop, transparent balls (soap bubbles) shuttle between holes on the walls, floors and ceilings of a virtual zero-gravity room. Players attempt to pop the bubbles by touching them to earn Adventure pins. Space Pop utilizes depth, requiring players to move toward and away from the sensor. To move upwards, players can flap their arms, and to stay at current height, players hold their arms out to their sides.
Release
Release
Pre-order Kinect bundles included a card with codes redeemable for two exclusive levels of Rallyball and one exclusive level of Reflex Ridge, as well as a helicopter prop for use with an Xbox Live Avatar.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United States
Named but not plotted · 1
Kinect Adventures! is associated with United States.
Country
Reception
Kinect Adventures! received "mixed" reviews according to the review aggregation website Metacritic. Video game talk show Good Games two presenters gave the game 6.5 and 6 out of 10, saying that it's a good demonstration of what the Kinect is capable of but lamented that there weren't more mini-games in the game, also stating that only 2 of the 5 mini-games were worth playing. In Japan, Famitsu gave it a score of three sevens and one nine for a total of 30 out of 40. Being a pack-in game for Kinect, Kinect Adventures! has sold 24 million copies worldwide, making it the bestselling game for the Xbox 360.
Literature
Literature
Literature
Efeitos do treinamento com Kinect Sports e Kinect Adventures na resistência da musculatura lombopélvica de adultos jovens saudáveis: ensaio clínico não randomizado, Fisioterapia e Pesquisa, 2016
Scholarly footprint
Literature
Scholarly footprint
A count of publications is evidence of attention, not of standing, and is given here only as a measure.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Microsoft Kinect for Xbox 360 review. TechRadar. 2010-11-04.
- 2.Kurland, Daniel. Highest-Selling Video Games With The Lowest Reviews. CBR. 2023-08-23.
- 3.Clemens. Kinect Adventures includes Online Multiplayer, Space Pop and 20,000 Leaks. 123Kinect.com. September 18, 2010.
- 4.Clemens. Exclusive: Kinect Adventures Interview, and more! (Page 2). 123Kinect.com. October 6, 2010.
- 5.Cork, Jeff. Like Jumping And Ducking? Kinect Adventures Will Blow Your Mind. Game Informer. GameStop. June 16, 2010.
- 6.Microsoft. Kinect. Xbox.com.
- 7.CBS Interactive. Kinect Adventures! for Xbox 360 Reviews. Metacritic.
- 8.Krosta, Michael. Review: Kinect Adventures!. 4Players. Gamer Network. November 8, 2010.
- 9.Chester, Nick. Review: Kinect Adventures!. Destructoid. Enthusiast Gaming. October 31, 2010.
- 10.Edge staff. Kinect Adventures!. Edge. Future plc. 222. December 25, 2010.
- 11.Welsh, Oli. Kinect Adventures. Eurogamer. Gamer Network. November 4, 2010.
- 12.Brian. Complete Famitsu review scores. Nintendo Everything. November 12, 2010.
- 13.Cork, Jeff. Kinect Adventures: Delivering A Solid Launch Experience. Game Informer. GameStop. November 3, 2010.
- 14.Bischoff, Daniel R. Kinect Adventures Review. Game Revolution. CraveOnline. November 9, 2010.
- 15.Petit, Carolyn. Kinect Adventures! Review. GameSpot. CBS Interactive. November 9, 2010.
- 16.Viacom. Kinect Adventures Review. GameTrailers. November 4, 2010.
- 17.Liebman, Dan. Kinect Adventures Review. GameZone. January 1, 2011.
- 18.Navarro, Alex. Kinect Adventures! Review. Giant Bomb. CBS Interactive. November 8, 2010.
- 19.Clements, Ryan. Kinect Adventures Review. IGN. Ziff Davis. November 3, 2010.
- 20.McCaffrey, Ryan. Kinect Adventures Review. Official Xbox Magazine. Future US. November 4, 2010.
- 21.Hoggins, Tom. Kinect Adventures review. The Daily Telegraph. November 17, 2010.
- 22.Jenkins, David. Games review - Kinect Adventures! is born free. Metro. DMG Media. November 9, 2010.
- 23.Kinect Round Up Review. 42.
- 24.Makuch, Eddie. Kinect sales reach 24 million. GameSpot. CBS Interactive. February 12, 2013.
References
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