Killzone
Killzone is a 2004 first-person shooter video game developed by Guerrilla Games and published by Sony Computer Entertainment for the PlayStation 2. It is the first installment of the Killzone series and the first partnership between Guerrilla and Sony. A remaster developed by Supermassive Games was re-released within the Killzone Trilogy for PlayStation 3 as well as a standalone PSN title in 2012.
Killzone

Rahlgd at en.wikipedia · I (Rahlgd (talk)) created this work entirely by myself · Public domain
- Model
- Killzone.
- Date
- 2004.
- Publisher
- Sony Interactive Entertainment.
- Language
- German.
- Genre
- first-person shooter and action game.
- Held by
- Netherlands Institute for Sound and Vision.
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Documentary summary
Killzone is a 2004 first-person shooter video game developed by Guerrilla Games and published by Sony Computer Entertainment for the PlayStation 2. It is the first installment of the Killzone series and the first partnership between Guerrilla and Sony. A remaster developed by Supermassive Games was re-released within the Killzone Trilogy for PlayStation 3 as well as a standalone PSN title in 2012.
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Documentary basis
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In this article
The object
The object
The registers place that work in first-person shooter and action game. This article rests on 5 scholarly references drawn from named institutional registers. Every statement below returns to a source shown in the evidence panel; where the record is silent or divided, the article says so instead of resolving it.
Publication is recorded by Sony Interactive Entertainment. The recorded date of publication is 2004. It belongs to the series Killzone. It is associated with Netherlands. Recorded genres are first-person shooter and action game. It forms part of Dutch Computer Games Canon.

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Guerrilla Games, Sony Computer Entertainment
Key facts
Key facts
• Title — Killzone • Developer — Guerrilla Games Supermassive Games (PS3) • Publisher — Sony Computer Entertainment • Designer — Martin Capel • Programmer — Michiel van der Leeuw • Artist — Jan-Bart van Beek • Composer — Joris de Man • Series — Killzone • Platforms — PlayStation 2, PlayStation 3 • Released — PlayStation 2'PlayStation 3 • Genre — First-person shooter • Modes — Single-player, multiplayer
Plot
Plot
Killzone takes place in a fictional world set in the year 2357. After nuclear war rendered much of the Earth uninhabitable in 2055, world governments formed an international order known as the United Colonial Nations. Partnering with private firms, the UCN moved to establish human colonies in Alpha Centauri, a system occupied by two planets: Vekta, a rich Earth-like world (named after the CEO of the mining conglomerate Helghan, Philip Vekta), and Helghan, a barren wasteland named after the same company. The Helghan Corporation sought to buy ownership of Vekta as well, but when the UCN imposed sanctions against its business practices, a war broke out (known as the First Extrasolar War), which led to the ISA, the military arm of the UCN, driving the company out of Vekta. In response, the exiled colonists established their own civilization on Helghan, built on the principles of militarism and authoritarianism. The harsh environment and atmosphere killed many Helghans, forcing the survivors to use respirators and air tanks just to breathe. Eventually, the population, now known as the Helghast, mutated into pale-skinned, occasionally hairless humanoids with increased strength, stamina, and intelligence. Violently xenophobic and convinced of their superiority, the Helghan consider other humans to be beneath them, and dream of one day reconquering Vekta and expanding their empire to Earth and the neighboring star systems.
Story
Story
Scolar Visari, emperor of Helghan, sends the Helghast Third Army to launch a secret invasion of Vekta. Alerted to the attack, the ISA attempt to prevent it with their SD (Solar Defense) network, but are unable to activate it in time to stop the invaders. With the element of surprise on their side, the Helghast quickly overwhelm the unprepared ISA ground forces and capture several strategic locations, including ISA Central Command. While taking part in an offensive to slow the Helghast assault, Captain Jan Templar, a veteran ISA officer, is summoned to a meeting by his mentor and close friend, General Bradley Vaughton. Vaughton discloses that the ISA has requested assistance from the UCN and are working to restore the defense network. He also reveals that Colonel Gregor Hakha, a half-Helghan intelligence officer, had, on his orders, infiltrated the inner circle of Third Army commander General Joseph Lente, only to vanish while traveling to an extraction point in Vekta's slums. As Hakha is the only individual with knowledge of how the invasion bypassed SD, he assigns Jan to locate him. After fighting his way through the Helghast occupying the exterior of Central Command, Jan runs into Luger, a former comrade who is now working with an elite ISA division known as the Shadow Marshals. He also recruits the services of Ricardo Velasquez, an ISA gunner seeking revenge for the massacre of his entire platoon. After rescuing Hakha, the team discovers that General Stuart Adams, the overseer for SD, is secretly working for Lente. He murders Vaughton and takes control of the system, planning to use it to destroy the relief fleet headed to Vekta. Under Jan's leadership, the team destroys several Helghast bases and infrastructure projects, eventually intercepting and killing Lente when he tries to deal with them personally. Adams retreats to the SD control center and tries to reason with the group, explaining that the Helghast will stop at nothing to reclaim Vekta, regardless of how many lives they lose. Nevertheless, the team disables the station and escapes just as the fleet destroys it, killing Adams. Jan and Luger speculate about what the future holds, realizing that the real war is far from over.
Voice cast
Voice cast
• Kal Weber as Captain Jan Templar • Taylor Lawrence as Shadow Marshal Luger (credit as Jennifer Lawrence) • Tom Clarke Hill as Sgt. Rico Valasquez • Sean Pertwee as Colonel Gregor Hakha • Brian Cox as Scolar Visari • Steven Berkoff as General Joseph Lente • Ronny Cox as General Stuart Adams • Bob Sherman as General Bradley Vaughton • John Schwab as Additional ISA Voices • Kenny Andrews as Additional ISA Voices (credit as Kennie Andrews) • Kerry Shale as Additional ISA Voices • Eric Meyers as Additional ISA Voices (credit as Eric Myers) • Larissa Murray as Additional ISA Voices • Jonathan Keeble as Additional Helghast Voices • Gary Martin as Additional Helghast Voices
Identity
Identity
Killzone is classed in the genre first-person shooter. Classed in the genre action game. Established in Bibliothèque nationale de France under 16651939t. Associated with Netherlands.
History of the object
Dated record
History of the object
The full dated record · 2 entries
2004
Killzone published.
2004
Killzone is recorded as published in 2004.
Reception
Killzone received "mixed or average" reviews according to the review aggregation website Metacritic. Reviewers cited technical problems with Killzone, including inconsistent AI, occasional bugs, frame-rate issues, distracting graphical glitches, repetition of the same voices, short draw distance, and an awkward control system. Critics also complained about the gameplay, with IGN labeling it "underwhelming and mediocre". Reviewers such as GameSpy claimed that Killzone partly suffered due to the incredible publicity it received before release, raising expectations only for them to go unfulfilled. Despite this, Killzone was admired for its sound effects, its soundtrack, and its presentation of a gritty war zone; it was also credited for its unique hard sci-fi art design. In Japan, where the game was ported and published by Sega in 2004, Famitsu gave it a score of one seven, one nine, one eight, and one seven for a total of 31 out of 40. Despite the mixed reception, the Academy of Interactive Arts & Sciences nominated Killzone for "Console First-Person Action Game of the Year" and "Outstanding Achievement in Original Musical Composition" during the 8th Annual Interactive Achievement Awards. The game shipped close to 2 million units worldwide by December 2005.
Context
Primary material
Context
The circumstances in which Killzone stands. Held in Netherlands Institute for Sound and Vision. Developed by Sony Interactive Entertainment. Published by Sony Interactive Entertainment. Developed by Guerrilla Games. Issued for PlayStation 3. Composed by Joris De Man. Recorded as video game.
Documents and archives
Primary material
Documents and archives
institutional register
- Internet Archive holdings naming Killzone
General reference · Internet Archive
authority record
- Wikidata, structured authority record Q1129775: Killzone
General reference · Wikidata
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.van Leuveren, Luke. Updated Australian Release List - 24/10/04. PALGN. 24 October 2004.
- 2.Killzone HD. Supermassive Games.
- 3.Chan, Ken. Killzone Trilogy joins PlayStation Collection on October 23rd. PlayStation Blog. Sony Interactive Entertainment. 6 September 2012.
- 4.CBS Interactive. Killzone for PlayStation 2 Reviews. Metacritic.
- 5.Edge staff. Killzone Review. Edge. Future plc. 144. 84. December 25, 2004.
- 6.EGM staff. Killzone. Electronic Gaming Monthly. Ziff Davis. 186. 124. December 25, 2004.
- 7.Reed, Kristan. Killzone. Eurogamer. Gamer Network. November 25, 2004.
- 8.NeoGaf LLC. this week Famitsu. NeoGAF. October 19, 2005.
- 9.Kato, Matthew. Kill Zone [sic]. Game Informer. GameStop. 140. 176. December 2004.
- 10.Four-Eyed Dragon. Killzone Review for PS2 on GamePro.com. GamePro. IDG Entertainment. November 2, 2004.
- 11.Reilly, Mike. Killzone Review. Game Revolution. CraveOnline. November 29, 2004.
- 12.Shoemaker, Brad. Killzone Review. GameSpot. CBS Interactive. November 3, 2004.
- 13.Tuttle, Will. GameSpy: Killzone. GameSpy. IGN Entertainment. November 2, 2004.
- 14.Aceinet. Killzone - PS2 - Review. GameZone. November 15, 2004.
- 15.Sulic, Ivan. Killzone. IGN. IGN Entertainment. October 29, 2004.
- 16.Nguyen, Thierry. Killzone. Official U.S. PlayStation Magazine. Ziff Davis. 110. December 2004.
- 17.Huschka, Ryan. 'Killzone'. Detroit Free Press. Gannett Company. December 5, 2004.
- 18.Ring, Bennett. No killer, this. The Sydney Morning Herald. Fairfax Media. November 20, 2004.
- 19.Gantayat, Anoop. SEGA Brings Killzone to Japan. IGN. Ziff Davis. August 5, 2005.
- 20.Academy of Interactive Arts & Sciences. D.I.C.E. Awards By Video Game Details Killzone. interactive.org.
- 21.Sony Computer Entertainment Acquires Guerrilla Games leading developer of Killzone franchise. sie.com. December 8, 2005.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
institutional register
Internet Archive holdings naming KillzoneInternet Archive
Secondary witnessauthority record
General reference
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