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Ken's Labyrinth

Ken's Labyrinth is a first-person shooter for MS-DOS published in 1993 by Epic MegaGames. It was programmed by Ken Silverman, who later designed the Build engine used for rendering in 3D Realms's Duke Nukem 3D (1996). Labyrinth consists of three episodes, the first of which was released as shareware.

Ken's Labyrinth

Date
1993
Genre
first-person shooter

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wikidata · Q3814453 · wikipedia · Ken's Labyrinth

In this article

  1. 01Making and history
  2. 02Reception, influence and legacy
  3. 03Notes, references and evidence

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