Jupiter Strike
Jupiter Strike (Zeitgeist in Japan) is a 3D rail shooter game for the PlayStation developed by Taito. Taito published the Japanese version, while Acclaim published the American and European version. A Microsoft Windows version was also released in 1996.
Also recorded as Zeitgeist
Jupiter Strike
- Date
- 1995
- Publisher
- Taito
- Genre
- shoot 'em up
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Jupiter Strike (Zeitgeist in Japan) is a 3D rail shooter game for the PlayStation developed by Taito. Taito published the Japanese version, while Acclaim published the American and European version. A Microsoft Windows version was also released in 1996.
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wikidata · Q3190124 · wikipedia · Jupiter Strike
In this article
The object
The object
The player takes control of a futuristic fighter jet that has two main weapons. Unlike other shooters this game does not have any power ups. Instead the player's ship has a laser sub-weapon that homes into locked on targets. The player must battle against extraterrestrial ships which can range from small fighters to large mother ships.
Key facts
Key facts
• Developer — Digital Dialect, Kinesoft (Win) • Publisher — PlayStation'Windows • Director — Masayuki Soh • Producer — Eiji Takeshima • Composer — Shinichiroh Shinozaki • Released — PlayStation'Windows • Genre — Rail shooter • Platforms — PlayStation, Windows • Modes — Single-player
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Jupiter Strike is associated with Japan.
Country
Reception
GamePros brief review of the game stated that "No power-ups juice the action, but the absorbing combat and responsive controls don't need any help. Strike's graphics and sounds are too plain, though. A weekend's rental will see you through..." Next Generations reviewer agreed that the lack of upgrades and power-ups makes the game more dull, but further stated that "Jupiter Strike is noteworthy strictly for having almost no good qualities at all." He criticized the jerky control, uninspired enemy designs, and poor sound quality, and said that neither of the two view options gives the player an adequate view of incoming threats. He viewed the game as an indication that Acclaim may have wasted its money in the acquisition of exclusive rights to publishing Taito's games in the U.S., and gave it one out of five stars.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Sony PlayStation Available Software sorted by Release Date @ www.vidgames.com. 1998-06-11.
- 2.Noda, Sawadhi. New Game Cross Review. Famicom Tsūshin. ASCII Corporation. 350. September 1, 1995.
- 3.IDG. Quick Hits: Jupiter Strike. GamePro. 90. 72. March 1996.
- 4.Imagine Media. Jupiter Strike. Next Generation. 15. 81. March 1996.
References
Citations
References
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reference work
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
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20,755 published records in this field, each with its sources named.
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