John Clowder
John Clowder, also known as revolverwinds, myformerselves, or Takamo, is an American artist and independent video game developer whose work has been described as collage and surrealist. Clowder published three games, Middens, Gingiva and Where They Cremate the Roadkill, using RPG Maker, and have been described as representative of a trend of experimental games made using the engine.
John Clowder
- Name
- John Clowder
- Birthplace
- United States
- Known for
- Middens, Gingiva and Where They Cremate the Roadkill
- Occupation
- designer
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Documentary summary
John Clowder, also known as revolverwinds, myformerselves, or Takamo, is an American artist and independent video game developer whose work has been described as collage and surrealist. Clowder published three games, Middens, Gingiva and Where They Cremate the Roadkill, using RPG Maker, and have been described as representative of a trend of experimental games made using the engine.
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In this article
Key facts
Key facts
• Name — John Clowder • Birthplace — United States • Years Active — 2012-2017 • Known for — Middens, Gingiva and Where They Cremate the Roadkill
Career
Career
Clowder has worked across media in illustration, writing and game design, as well as having tutored in gaming and digital arts at college. Clowder's games, including Middens and Gingiva, are typified by their use of collage and surrealist imagery, with additional watercolor art from collaborator and artist Shaina Nordlund. To integrate collage design in his games, Clowder used cut-up quotes from random public figures in his dialog, and cited an interest in the reuse of "morbid medical texts, bone atlases and zoographic curios" as visual references. Clowder's games, which were created with RPG Maker, have been cited as a range of notable experimental games made using the engine.
Works
Works
• Illustration — Screenshot of Middens, showing Clowder's use of collage and surrealist imagery. Clowder's debut game, Middens, was released on GameJolt under the pseudonym Takamo on 13 September 2012. He stated Middens was an artistic experiment to explore collage and pixel art within the medium of a video game. A sequel, Gingiva, a spiritual successor to Middens, was published by Clowder on GameJolt on 13 September 2012. Clowder's third game, Where They Cremate the Roadkill, was published on Steam on 30 September 2017, following a successful Kickstarter project in 2015 to fund the game. The game is similarly an action-role-playing game in which players travel between three dimensions as a spirit tasked with killing bodies to collect souls for the devil, whilst avoiding being caught. Clowder stated development of the game was created over a longer process, and was designed with a multi-layered narrative, "like the concentric rings in a tree or stacked nesting dolls". Choli Rad of IGN stated the game was one of the best indie games of the year, highlighting its "fantastical hand-drawn art" and that "it must really be played to be understood". William Huang of Pelican Magazine considered the game to have a greater level of animation and diversity than its predecessors, clearer progression, and more cohesive dialogue, whilst finding the game's text could be "ideological" and its combat remained "quite rusty". Where They Cremate the Roadkill was Clowder's last game, stating an interest to move on and potentially explore other mediums.
Games
Games
• Year — Title — Source • 2012 — Middens • 2015 — Gingiva • 2017 — Where They Cremate the Roadkill
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.The world of indie video games - ANATOMIE DER FORM Blog. ANATOMIE DER FORM Blog. 2014-07-24.
- 2.Reed, Emilie. Gingiva. Arcade Review. 4. 29–32.
- 3.Matulef, Jeffrey. Middens is one impressive looking trippy-ass free game. Eurogamer. 28 September 2012.
- 4.Charity Heartscape, Porpentine. Live Free, Play Hard: The Week's Best Free Indie Games. Rock Paper Shotgun. 7 October 2012.
- 5.Huang, William. Review: Middens. Pelican Magazine. 17 June 2017.
- 6.Zavarise, Giada. Are RPG Maker games as bad as people think?. Eurogamer.
- 7.Zavarise, Giada. Remembering Hylics, the surreal art RPG. PC Gamer. 31 March 2018.
- 8.Zavarise, Giada. The secret history of underdog game engine RPG Maker and how it got its bad reputation. PC Gamer. 12 October 2017.
- 9.Priestman, Chris. A conversation with John Clowder, whose collage-like games have to be seen to be believed. Kill Screen. 12 January 2015.
- 10.Priestman, Chris. Collect Tainted Souls For The Devil In This Strange Upcoming RPG. Siliconera. 15 February 2015.
- 11.Rad, Chloi. The Best Indie Games You Might Have Missed in 2017. IGN. 31 December 2017.
- 12.Huang, William. Review: Where They Cremate the Roadkill. Pelican Magazine. 30 November 2017.
- 13.Prendini, Martino. "Gaming is where the battle is and where the boundaries are being pushed" – an interview with John Clowder. Anatomie der Form. 30 October 2014.
- 14.Takamo. Middens. Game Jolt. 13 September 2012.
- 15.Takamo. Gingiva. Game Jolt. 3 January 2015.
- 16.Where They Cremate The Roadkill. Steam. 30 September 2017.
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