Jane's WWII Fighters
Jane's WWII Fighters (sometimes referred to as Jane's World War II Fighters) is a 1998 combat flight simulation video game. Set in the European theatre of operations during World War II, it is part of the Jane's Combat Simulations franchise. The game was considered a commercial failure, and contributed to the end of the Jane's Combat Simulations line.
Also recorded as World War II Fighters · WWII Fighters · WW II Fighters · WW 2 Fighters
Jane's WWII Fighters
- Model
- Jane's Combat Simulations
- Date
- 1998
- Publisher
- Jane's WWII Fighters was published by Electronic Arts.
- Genre
- combat flight simulator game
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Documentary summary
Jane's WWII Fighters (sometimes referred to as Jane's World War II Fighters) is a 1998 combat flight simulation video game. Set in the European theatre of operations during World War II, it is part of the Jane's Combat Simulations franchise. The game was considered a commercial failure, and contributed to the end of the Jane's Combat Simulations line.
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wikidata · Q16267053 · wikipedia · Jane's WWII Fighters
In this article
Key facts
Key facts
• Title — Jane's WWII Fighters • Developer — Jane's Combat Simulations • Publisher — Electronic Arts • Director — Beth Comstock • Producer — Steven Matulac • Designer — Nathan Cummins David Luoto • Programmer — Ken Allen • Artist — Terry Fowler Nicholas Corea Chuck Eyler Jem Geylani • Composer — Don Veca • Series — Jane's Combat Simulations • Platforms — Microsoft Windows • Released — November 23, 1998 • Genre — Air combat simulation • Modes — Single-player, Multiplayer
Gameplay
Gameplay
The game is set in the European theater during WWII throughout 1944 into 1945. The game features famous fighter aircraft from World War II. It also included a virtual museum, where aircraft profiles and interviews with fighter pilots such as George Unwin, Günther Rall, and others could be viewed.
Critical reviews
Critical reviews
The game received favorable reviews according to the review aggregation website GameRankings.
Sales
Sales
The game was released in direct competition with Microsoft Combat Flight Simulator, and became a commercial flop. In 1999, Computer Gaming World reported that the game "appears to have been murdered by Microsoft's brand recognition". Its lifetime sales in the U.S. reached 60,943 copies by October 1999, which drew revenues of $2.58 million. Speaking anonymously to Bruce Geryk of GameSpot, an ex-staffer for Origin Systems remarked that the game "spent some serious cash, and did not sell". He attributed its failure to Combat Flight Simulators dominance of the World War II flight simulation field during 1998, and called the game's performance "the death knell for Jane's products", after which the brand unraveled. Following the May 2000 bankruptcy of Jane's Attack Squadron developer Looking Glass Studios shortly before that game's completion, Electronic Arts declined to finish the project, and instead opted to exit the flight simulation genre. For the week ending April 29, 2000, the game appeared at No. 10 on PC Data's weekly computer game sales chart in the United States, with an average retail price of $25. It climbed to No. 8 the following week, before exiting the charts for the May 7–13 period. PC Data named it the country's ninth-best-selling game of May 2000. By October, its sales in the region had reached 166,971 units for the year 2000 alone, which accounted for $2.5 million in revenue. Mark Asher and Tom Chick of Quarter to Three remarked that the game "did a good job of trying to convince us that flight sims aren't dead" that year.
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- United States
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Jane's WWII Fighters is associated with United States.
Country
Primary material
Documents and archives
reference work
- “Jane's WWII Fighters”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q16267053: Jane's WWII Fighters
General reference · Wikidata
Awards
The Academy of Interactive Arts & Sciences nominated the game for "PC Simulation Game of the Year" at the 2nd Annual Interactive Achievement Awards, although it lost to Need for Speed III: Hot Pursuit. It was also a finalist for Computer Gaming Worlds 1998 "Best Simulation", CNET Gamecenters 1998 Best Combat Flight Sim, GameSpots "Simulation of the Year" and IGNs "Best Simulation of the Year" prizes, all of which ultimately went to European Air War. The game received further runner-up positions for "Best Soundtrack" and "Best Graphics" from IGN, and "Best Sound" and "Best Graphics (Technical Excellence)" from GameSpot. However, it won Computer Gaming Worlds "Special Award: Musical Score" prize. The magazine's staff wrote of the game having excellent aircraft graphics, special effects, challenging AI, and accurate flight model, also calling its multiplayer as blast to play.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Jebens, Harley. WWII Fighters Ships [date mislabeled as "April 28, 2000"]. GameSpot. CBS Interactive. November 23, 1998.
- 2.CBS Interactive. WWII Fighters for PC. GameRankings.
- 3.Cirulis, Martin E. WWII Fighters. Gamecenter. CNET. December 22, 1998.
- 4.Chick, Tom. WWII Fighters. Computer Games Strategy Plus. Strategy Plus, Inc. December 15, 1998.
- 5.Nolan, John. Not Just a Pretty Face (WWII Fighters Review). Computer Gaming World. Ziff Davis. 176. 166–67. March 1999.
- 6.Mahood, Andy. Jane's WWII Fighters Review for PC on GamePro.com. GamePro. IDG Entertainment. 1999.
- 7.Atkin, Denny. WWII Fighters Review [date mislabeled as "May 2, 2000"]. GameSpot. CBS Interactive. December 28, 1998.
- 8.Berg, Gordon. Jane's WWII Fighters. IGN. Ziff Davis. December 29, 1998.
- 9.Jones, Nathan. World War II Fighters [sic]. PC Gamer UK. Future Publishing. 67. March 1999.
- 10.McDonald, T. Liam. WWII Fighters. PC Gamer. Imagine Media. 6. 3. March 1999.
- 11.Ziff Davis. Flight Sim Sales. Computer Gaming World. 183. 45. October 1999.
- 12.Geryk, Bruce. PC Gaming Graveyard: Jane's A-10 Warthog (The Changing Marketplace). GameSpot. Ziff Davis. 2000.
- 13.Asher, Mark. Looking Glass Shuts Down. Computer Gaming World. Ziff Davis. 193. 34. August 2000.
- 14.Berg, Gordon. Rage Against the Machine. Computer Gaming World. Ziff Davis. 194. 140. September 2000.
- 15.Atkin, Denny. Jane's Attack Squadron. Computer Gaming World. Ziff Davis. 216. 76. July 2002.
- 16.Fudge, James. The Sims still on top. Computer Games Strategy Plus. Strategy Plus, Inc. May 14, 2000.
- 17.Fudge, James. The Sims in top retail spot in U.S. Computer Games Strategy Plus. Strategy Plus, Inc. May 22, 2000.
- 18.Ho, Jennifer. Millionaires Double-Up to Dominate Sales [date mislabeled as "May 17, 2006"]. GameSpot. CBS Interactive. May 24, 2000.
- 19.Fudge, James. The Sims on top of May 2000 retail charts. Computer Games Strategy Plus. Strategy Plus, Inc. June 13, 2000.
- 20.The Year's Ten Best-Selling Games (Index). Quarter to Three. 2001.
- 21.Second Interactive Achievement Awards: Personal Computer. Academy of Interactive Arts & Sciences.
- 22.CGW staff. Computer Gaming World's 1999 Premier Awards (Best Simulation). Computer Gaming World. Ziff Davis. 177. 98. April 1999.
- 23.Gamecenter staff. The CNET Gamecenter.com Awards for 1998! (Combat Flight Sims Nominees). Gamecenter. CNET. January 29, 1999.
- 24.GameSpot staff. The Best & Worst of 1998 (Simulation of the Year, Nominees). GameSpot. Ziff Davis. 1999.
- 25.IGN staff. IGNPC's Best of 1998 Awards. IGN. Ziff Davis. January 29, 1999.
- 26.GameSpot staff. The Best & Worst of 1998 (Best Sound). GameSpot. Ziff Davis. 1999.
- 27.GameSpot staff. The Best & Worst of 1998 (Best Graphics, Technical Excellence). GameSpot. Ziff Davis. 1999.
- 28.CGW staff. Computer Gaming World's 1999 Premier Awards (Best Musical Score). Computer Gaming World. Ziff Davis. 177. 104. April 1999.
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