Jade Cocoon 2
Jade Cocoon 2 (玉繭物語2 ~滅びの蟲~, Tamamayu Monogatari Tsū ~Horobi no Mushi~; literally "The Story of the Jade Cocoon 2: Insect of Destruction") is a role-playing video game developed by Genki exclusively for PlayStation 2. It is the sequel to Jade Cocoon: Story of the Tamamayu. The game features a full 3D polygonal world, 200 cutscenes, and full voice-overs.
Also recorded as Tamayu Monogatari 2
Jade Cocoon 2
- Model
- Jade Cocoon
- Date
- 2001
- Genre
- role-playing video game
VALÉORINE Encyclopedia
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Documentary summary
Jade Cocoon 2 (玉繭物語2 ~滅びの蟲~, Tamamayu Monogatari Tsū ~Horobi no Mushi~; literally "The Story of the Jade Cocoon 2: Insect of Destruction") is a role-playing video game developed by Genki exclusively for PlayStation 2. It is the sequel to Jade Cocoon: Story of the Tamamayu. The game features a full 3D polygonal world, 200 cutscenes, and full voice-overs.
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wikipedia incomplete · checked 25 September 2026
- Identity
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Authority files
wikidata · Q2068828 · wikipedia · Jade Cocoon 2
In this article
Gameplay
Gameplay
Jade Cocoon 2 centers its gameplay around monster collection, breeding, and strategic combat. Players take on the role of Kahu, a young aspirant Cocoon Master, navigating elemental forest lairs in search of orbs that will save him from a parasitic curse. The game features an intricate breeding system and battle mechanics. With over 200 monster species and billions of possible combinations, players fuse Divine Beasts aligned to elemental types—Fire, Water, Earth, and Wind—each offering distinct traits like healing, protection, or status effects. Combat unfolds on a circular grid where Kahu commands up to eight monsters, strategically positioned across elemental quadrants. Attacks are determined by the alignment and skills of beasts in each sector.
Plot
Plot
Jade Cocoon 2's plot occurs 100 years after the events in the original Jade Cocoon. The time of the Nagi people and "cocoon masters" has passed. New "cocoon masters" are now cited as "beasthunters" and are the prominent force of monster raising, with the player playing one named Kahu who visits the Temple of Kemuel in the hopes of becoming a beasthunter and having adventures like the old cocoon masters he's idolized. However, Kahu encounters trouble during his license exam required to become a full-fledged beast-hunter. He encounters a young fairy named Nico, who leaves Kahu cursed, and he's given a very short time to live before his body is consumed by evil. Kemuel Temple's resident guardian, Levant - the hero of the original Jade Cocoon - offers Kahu a chance to heal himself. By utilizing the four magical orbs found in the heart of the elemental forests and a dark lute, Levant will be able to save Kahu's life. Kahu now sets off on his adventure, to save himself and eventually the world. Other characters from the first Jade Cocoon also appear, like Kikinak, who became a rich shopkeeper thanks to Levant. A statue of Mahbu, the Nagi Maiden, can also be seen at the room where Levant is.
Development
Development
The game was developed in more than 2 years with a team of 40 people. It was one of the first games on the PlayStation 2 to used the console's hard drive for faster load times.
History of the object
Dated record
History of the object
Explore 2001
The full dated record · 4 entries
2001
Jade Cocoon 2 published.
2001
Jade Cocoon 2 is recorded as published in 2001.
2001
Jade Cocoon 2 (2001) is digitised and catalogued by Open Library.
2001
Jade Cocoon 2 digitised by Open Library.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Reception
The game received "generally favorable reviews", a bit more positive than the first Jade Cocoon, according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of 31 out of 40.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Ubi Soft. Jade Cocoon 2. 2001.
- 2.Nutt, Christian. PS2 Preview - Jade Cocoon 2. Electronic Gaming Monthly. Ziff Davis. 149. 120. December 2001.
- 3.Genki Co., Ltd. Products: Old Hardware.
- 4.IGN Staff. Buy 2 RPGs Get 1 Free. IGN. 2001-12-08.
- 5.Torres, Ricardo. Jade Cocoon 2 Review. GameSpot. January 3, 2002.
- 6.Gaudiosi, John. Jade Cocoon II. Core Magazine.
- 7.Ahmed, Shahed. New look:Jade Cocoon 2. GameSpot.
- 8.Jade Cocoon 2 for PlayStation 2 Reviews. Metacritic.
- 9.EGM staff. Jade Cocoon 2. Electronic Gaming Monthly. 151. 148. February 2002.
- 10.Famitsu. 915. 89. June 30, 2006.
- 11.Leeper, Justin. Jade Cocoon 2. Game Informer. 106. 83. February 2002.
- 12.Star Dingo. Jade Cocoon 2 for PS2 on GamePro.com. GamePro. December 17, 2001.
- 13.Garbutt, Russ. Jade Cocoon 2. PlanetPS2. January 15, 2002.
- 14.The Badger. Jade Cocoon 2 Review. GameZone. January 2, 2002.
- 15.Edwards, Ralph. Jade Cocoon 2. IGN. December 28, 2001.
- 16.Jade Cocoon 2. Official U.S. PlayStation Magazine. 107. February 2002.
- 17.Review: Jade Cocoon 2. PSM. 38. February 2002.
References
Citations
References
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The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
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