Injured Engine
Injured Engine is a game released for the Apple II and Commodore 64 by Imagic. The player must diagnose problems in a simulated automobile engine. The game aims to teach how engines work and how engine parts relate to each other.
Injured Engine
- Date
- 1984
- Publisher
- Imagic
- Genre
- puzzle video game
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Documentary summary
Injured Engine is a game released for the Apple II and Commodore 64 by Imagic. The player must diagnose problems in a simulated automobile engine. The game aims to teach how engines work and how engine parts relate to each other.
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Documentary evidence
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wikidata · Q6034394 · wikipedia · Injured Engine
In this article
The object
The object
It was created by an auto mechanic and a graphic artist. Imagic demonstrated it at the 1984 Consumer Electronics Show.
Key facts
Key facts
• Title — Injured Engine • Developer — Dave Johnson Karen Elliott Chip Curry • Publisher — Imagic • Designer — Dave Johnson • Released — 1984 • Genre — Puzzle, simulation • Modes — Single-player, multiplayer • Platforms — Commodore 64, Apple II
Gameplay
Gameplay
• Illustration — Apple II screenshot
Places
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- United States
Named but not plotted · 1
Injured Engine is associated with United States.
Country
Reception
Rhea J. Grundy of Home Computer Magazine compared it to a Revell V-8 engine model and said the game teaches an "increased awareness of your automobile" rather than the skill necessary to make repairs. Mark Cotone of Commodore Microcomputers wrote that Injured Engine will not replace mechanics or detailed manuals, but it can aid in learning proper maintenance. Joyce Worley of Electronic Games called it an easy game that can help novices to talk more knowledgeably to mechanics. Kiplinger's Personal Finance called it an easy way to learn the basics of car engines.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Mace, Scott. Games Exhibit Innovations. InfoWorld. 6. 26. 35–37. July 9, 1984.
- 2.O'Malley, Christopher. A Buyer's Guide to Educational Science Software. Personal Computing. 8. 9. 96. September 1984.
- 3.Grundy, Rhea. Injured Engine. Home Computer Magazine. 5. 4. 39. 1985.
- 4.Cotone, Mark. Injured Engine. Commodore Microcomputers. 37. 14. October 1985.
- 5.Worley, Joyce. Injured Engine. Electronic Games. 3. 4. 49. 1985.
- 6.On Your Computer: What's New in Software. Kiplinger's Personal Finance. 39. 5. 79. May 1985.
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