information art
Information art, also known as data art and sometimes as informatism, is a genre of art that incorporates data or information as part of the work. It may draw on fields including mathematics, science, telecommunications, and digital technology, and may use found data or archived and manipulated information.
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In this article
Background
Background
• Illustration — Kynaston McShine's Information Information art developed alongside conceptual art and art-and-technology practices in the 1960s and 1970s. Art historian Edward A. Shanken has discussed the relationship between conceptual art and art and technology, noting that the two have often been treated separately in art history. In 1970, Kynaston McShine curated Information at the Museum of Modern Art in New York. The exhibition included more than 150 artists from 15 countries and dealt with the dissemination, accessibility, and perception of information. MoMA describes it as the first survey of conceptual art in the United States and as one of its early exhibitions dealing with the impact of technology on art. Experiments in Art and Technology (E.A.T.) was founded in New York in 1966 by engineers Billy Klüver and Fred Waldhauer and artists Robert Rauschenberg and Robert Whitman. The organization encouraged collaboration between artists and engineers and followed the 1966 performance series 9 Evenings: Theatre and Engineering.
Examples
Examples
• The Tempestry Project • Warming stripes • Climate spiral
Contemporary practices
Information art uses data and information as artistic material. Sources may include photographs, census data, video clips, search engine results, and network signals. The Art & Architecture Thesaurus also includes the use of found, archived, or manipulated information, as well as methods associated with mathematics, science, telecommunications, and digital systems.
Related subjects
Text attribution
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article Information art, revision 1376336905 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Getty Research Institute. information art. Art & Architecture Thesaurus.
- 2.Pocquet, Adrien. Mapping of d.i.y. neural networks' processing data in audiovisual compositions: digital waste, algorithms' idiosyncrasies, and transfictionality of data-evoking aesthetics. Organised Sound. Cambridge University Press. 2026. 10.1017/S1355771826101344.
- 3.Shanken, Edward A. Art in the Information Age: Technology and Conceptual Art. Leonardo. 35. 4. 433–438. 2002. 10.1162/002409402760181259.
- 4.Museum of Modern Art. Kynaston McShine Papers.
- 5.Museum of Modern Art. Information Streams.
- 6.Robert Rauschenberg Foundation. Art and Technology, 1959–98.
- 7.McKeough, Tim. Frame That Spam! Data-Crunching Artists Transform the World of Information. Wired. CondéNet. 16. 3. February 29, 2008.
- 8.Getty Research Institute. information art. Art & Architecture Thesaurus.
Bibliography printed in the source article · 6
- Allan, Ken. "Understanding Information." In Conceptual Art: Theory, Myth, and Practice, edited by Michael Corris, pp. 144–168. Cambridge University Press, 2004.
- Ascott, Roy. Telematic Embrace: Visionary Theories of Art, Technology, and Consciousness. Edited by Edward A. Shanken. Berkeley: University of California Press, 2003. .
- Burnham, Jack. "Systems Esthetics." Artforum 7, no. 1 (September 1968): 30–35.
- Meltzer, Eve. "The Dream of the Information World." Oxford Art Journal 29, no. 1 (2006): 115–135. .
- McShine, Kynaston L., ed. Information. New York: Museum of Modern Art, 1970.
- Wilson, Stephen. Information Arts: Intersections of Art, Science, and Technology. Cambridge, Massachusetts: MIT Press, 2003. .
Connections
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Connections
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Associated with
1- Kim AlbrechtDesigner
Established from a fact already recorded on a verified source.
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 26 September 2026.
Elsewhere in General
22,760 published records in this field, each with its sources named.
- IndorePlace
- Indre-et-LoirePlace
- Industrial & engineering chemistry process design and development.Work
- Industrial designTerminology
- Ingelheim am RheinPlace
- IngelmunsterPlace
- IngenbohlPlace
- Ingersoll District Collegiate InstituteOrganisation
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