iM1A2 Abrams
IM1A2 Abrams is a simulation of the M1A2 Abrams main battle tank for the Windows 95 operating system, developed by Charybdis Enterprises, and published by Interactive Magic (also known as Imagic) in 1997. The game was released as a CD-ROM.
iM1A2 Abrams
- Date
- 1997
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Documentary summary
IM1A2 Abrams is a simulation of the M1A2 Abrams main battle tank for the Windows 95 operating system, developed by Charybdis Enterprises, and published by Interactive Magic (also known as Imagic) in 1997. The game was released as a CD-ROM.
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wikidata · Q5971919 · wikipedia · IM1A2 Abrams
In this article
Key facts
Key facts
• Italic Title — no • Developer — Charybdis Enterprises • Publisher — Interactive Magic • Designer — Arnold Hendrick • Platforms — Microsoft Windows • Released — March 23, 1997 • Genre — Tank simulation • Modes — Single-player, multiplayer
Gameplay
Gameplay
iM1A2 Abrams is a simulation focusing on battlefield management as a tank commander controlling an entire company of support vehicles including infantry, artillery, and air strikes as well as the players' own tank platoon(s). Mastering the many company commands, and regular use of the real-time updated tactical map is essential for success. The player also has the ability to "jump" to each crew position (commander, gunner, driver) in every M1A2 vehicle on the battlefield and take control of each directly. Three separate fictional campaigns are available to play: the Iranian (taking place in Iraq), Bosnian, and Ukrainian. All of the major eastern and western vehicle types were accurately modeled, and a fictional T-95 main battle tank was added to the mix to create more of a challenge for the somewhat superior M1A2 MBT.
Development
Development
The game's head designer was Arnold Hendrick, best known for designing M1 Tank Platoon. To help with the game's authenticity, Hendrick consulted with a number of contacts in General Dynamics and the United States Armed Forces, including a master gunnery sergeant who was actively training Saudis in the use of the MIA2.
Reception
Publisher Interactive Magic shipped 100,000 copies of the game in preparation for its launch. Next Generation rated it three stars out of five, and stated that "At times, it feels more like a job than a game. The designers went for keeping it true to life, and that means authenticity, not adrenaline."
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.News. Online Gaming Review. 1997-06-06.
- 2.Imagine Media. NG Alphas: iM1A2 Abrams. Next Generation. 22. 116. October 1996.
- 3.Interactive Magic. I-Magic ships 100,000 copies of iM1A2 Abrams. March 12, 1997.
- 4.Imagine Media. Finals. Next Generation. 32. 119. August 1997.
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