Ice Palace
Ice Palace is an action-adventure game designed by Paul Norris for the Commodore 64 and published by Creative Sparks in 1985. Despite the title, it is unrelated both to the 1984 Commodore 64 game Ice Palace by K-Tel International and to 1988's Beyond the Ice Palace. The game tells the story of a crown prince's quest to break an evil spell, save his land, and avenge his father.
Ice Palace
- Date
- 1985
- Publisher
- Creative Sparks
- Genre
- action-adventure game · action game · puzzle video game
- Held by
- Netherlands Institute for Sound and Vision
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Documentary summary
Ice Palace is an action-adventure game designed by Paul Norris for the Commodore 64 and published by Creative Sparks in 1985. Despite the title, it is unrelated both to the 1984 Commodore 64 game Ice Palace by K-Tel International and to 1988's Beyond the Ice Palace. The game tells the story of a crown prince's quest to break an evil spell, save his land, and avenge his father.
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Documentary evidence
Documentary basis
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wikidata · Q2505595
In this article
The object
The object
It was mostly well received by critics but failed commercially.
Publication is recorded by Creative Sparks. The recorded date of publication is 1985. It is associated with United Kingdom. Recorded genres are action-adventure game, action game and puzzle video game. It is recorded in the collection of Netherlands Institute for Sound and Vision.
Key facts
Key facts
• Title — Ice Palace • Publisher — Creative Sparks • Designer — Paul Norris • Released — 1985 • Genre — Action-adventure game • Modes — Single-player • Platforms — Commodore 64
Gameplay
Gameplay
The wicked Ice Queen has murdered the good king and placed the kingdom under a terrible spell of forever winter. The young prince of the now frozen realm ascends to the Ice Palace to collect the scattered and hidden pieces of his father's crown that can be used to vanquish the forces of evil. Once the whole crown is found, the Ice Queen can be destroyed. The player is required to navigate through a honeycomb like maze and find the seven pieces of the golden crown, whilst fighting off enemies and avoiding traps. With each piece of the crown found, the player is taken to the next level. During an encounter, the player must use verbal commands to find the crown pieces. The player has limited time to find the whole crown before the holy candle melts and the game's good-and-evil meter degrades to evil.
Development
Development
The game's author Paul Norris later said "the pursuit of technical excellence in a game can be a waste of time" as "technical brilliance is all well and good... but the most important lesson that I have learnt is never to lose sight of the final product." Crash reported Norris "reached this conclusion after spending far too much time developing a superior scrolling routine for Ice Palace when a simple page scroll would not have detracted significantly from the overall effect of the complete game." Norris later created a similarly themed game titled Wicked. Ice Palace was re-released in 1986 as a budget title.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United Kingdom
Named but not plotted · 1
Ice Palace is associated with United Kingdom.
Country
Reception
Ice Palace was mostly received positively by gaming press, It was awarded four out of five stars from Computer Gamer. Other review scores included 32/40 from Computer and Video Games, who noted its "good" graphics, "excellent" sound, and "totally addictive" gameplay, and 72% from Zzap!. However, Your Commodore opined that "while being quite appealing, the game was on the whole tedious." According to Computer Gamer, this "excellent" game "appeared to be ahead of its time and didn't do particularly well" upon its original release.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Hague, James. The Giant List of Classic Game Programmers.
- 2.Crashonline.org.uk. CRASH 20 - Electronic Pencil Co.
- 3.Computer Gamer - Issue 16 (1986-07). July 1986.
- 4.Gamebase64.com. The Gamebase Collection. 2001-10-31.
- 5.Home Computing Weekly Magazine Issue 114.
- 6.Computer Gamer - Issue 01 (1985-04). April 1985.
- 7.Computer and Videogames Magazine Issue 044. June 1985.
- 8.ZZap!64 Magazine Issue 002. June 1985.
- 9.Awesome.commodore.me. Commodore is Awesome | Vintage is the New Old.
References
Citations
References
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authority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
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