Hyperdimension Neptunia
"Super Dimension Game Neptune" is a 2010 role-playing video game developed by Idea Factory and published by Compile Heart in Japan, NIS America in North America and Tecmo Koei in Europe exclusively for Sony's PlayStation 3. It is the first installment in the Hyperdimension Neptunia franchise and is a take on the seventh generation era "console war" among the three major home video game consoles: PlayStation 3, Xbox 360 and Wii. The game received positive reviews in Japan, while reception was more negative elsewhere; it was followed by Hyperdimension Neptunia mk2 (2011).
Hyperdimension Neptunia
- Model
- Hyperdimension Neptunia
- Date
- 2010
- Language
- Japanese
- Genre
- role-playing video game
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"Super Dimension Game Neptune" is a 2010 role-playing video game developed by Idea Factory and published by Compile Heart in Japan, NIS America in North America and Tecmo Koei in Europe exclusively for Sony's PlayStation 3. It is the first installment in the Hyperdimension Neptunia franchise and is a take on the seventh generation era "console war" among the three major home video game consoles: PlayStation 3, Xbox 360 and Wii. The game received positive reviews in Japan, while reception was more negative elsewhere; it was followed by Hyperdimension Neptunia mk2 (2011).
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The registers place that work in role-playing video game. This article rests on 59 scholarly references drawn from named institutional registers. Every statement below returns to a source shown in the evidence panel; where the record is silent or divided, the article says so instead of resolving it.
Key facts
Key facts
• Title — Hyperdimension Neptunia • Developer — * Compile Heart • Felistella (Re;Birth1) • Publisher — Idea Factory International (Re;Birth1) • Director — Fumihiko Tabata • Producer — Naoko Mizuno • Designer — Shingo Onodera • Artist — Tsunako • Writer — * Mitsuo Oya • Shigeki Takayama • Kenji Nagata • Series — Hyperdimension Neptunia • Engine — PhyreEngine • Platforms — * PlayStation 3 • PlayStation Vita • Microsoft Windows • PlayStation 4 • PlayStation 5 Nintendo Switch • Released — PlayStation 3 Re;Birth1 PlayStation Vita Microsoft WindowsJanuary 28, 2015Nintendo Switch PlayStation 4 Re;Birth1 PlusOctober 28, 2025 PlayStation 5 Neptunia ReVerse • Genre — Role-playing • Modes — Single-player
Gameplay
Gameplay
• Illustration — White Heart fighting against an enemy This game is in essence a story-based adventure game, in the sense that much of the game is spent reading the on-screen text, as in a visual novel. However, the game also features 3D-style dungeon exploration, similar to recent Final Fantasy titles since Final Fantasy XIII. Like most modern turn-based role-playing games, the dungeons feature random encounters, treasure chests, and various obstacles. These obstacles can be cleared by utilizing the various unique dungeon skills each character of Neptune's party has. During battle, the current turn for characters and enemies are displayed at the top right, as well as upcoming turns. When it is Neptune's turn or any other supporting character's turn, they are given a set amount of AP (Ability Points), which determines how many moves they can make. Each different move consumes a set amount of AP. There is a Sword move, which has the character slash an enemy with their weapon, a Gun move, which has the character shoot the enemy with their weapon (or in Neptune and IF's case, a gun), a Physical move, which has the character go straight up to an enemy and punch and kick them, and the Defend command, which consumes no AP, but puts the character in a defending state and ends their turn. When using a Gun move, the circle next to the Combo Counter on the right displays your current bullet. When the game starts, you will have a default bullet. However, as the game progresses, Neptune and the party will obtain other types of bullets, and you can switch between them during combat with the shoulder buttons. Different bullet types usually have special effects or elemental powers. Each enemy has a GP gauge, as well as an HP gauge. When that enemy is attacked, the GP gauge will decrease. When the gauge is empty, Guard Break mode will activate. During this time, that enemy will receive more damage than usual until the GP gauge refills. What sets this game apart from other RPGs is the Game Disc System, which allows Neptune and company to perform various special actions through special combos, accessible and editable through the pause menu. Neptune can summon characters from classic video games by initiating the combo assigned to that game disc, and it will inflict higher than normal damage. Neptune can also activate a transformation state, which is called HDD (Hard Drive Divinity). This transforms Neptune into a much more powerful state, and she will gain access to two additional moves, both of which deal massive damage. Although the default transformation is Purple Heart, Neptune can also install other game discs to change her transformation. Finally, she can also use the game discs to summon an image, which appears on-screen, then inflicts higher than normal damage on the opponent. Although the default image is blank, one can change the image by using pictures in the PlayStation 3 photo library. While a player is viewing the region screen, you can shop for additional weapons and accessories, transfer to another region through a dungeon excursion, view any side quests, and enter dungeons.
Setting
Setting
The game takes place in the world of a pun on ゲーム業界 Gēmu gyōkai, "game industry", which is divided into four regions: Planeptune, Lastation, Lowee, and Leanbox. Each region is completely different from the others, and has a Basilicom where the citizens worship their country's goddess, also known as the Console Patron Units, or simply CPU.
Story
Story
The player takes on the role of the main protagonist Neptune, one of four goddesses who is involved in a long series of conflicts known as the Console War. After an incident where Neptune is defeated following a one on three battle with the other goddesses, she loses consciousness and begins dreaming. Upon waking, she finds herself at Compa's house having crash landed earlier in front. Neptune reveals that she can't remember anything up to that point, which leads Compa to believe that Neptune is suffering from amnesia. After hearing from Compa that monsters have begun to run loose, Neptune decides to go hunt them along with Compa. During her first hunt, she suddenly transforms into her HDD form, Purple Heart, and defeats a large monster. Eventually the two meet IF, who explains that she is looking for treasure, and Neptune invites IF to join their party. After clearing another dungeon full of monsters, the party heads to the Basilicom to gain permission to travel to other landmasses to fight more monsters.
Ending
Ending
The game features three endings, which are the Normal Ending, Bad Ending and True Ending. Under the former two endings, the Console War doesn't technically end. There was a ceasefire if one or two of the other CPUs were recruited to stop the main enemy, Arfoire, but no armistice took place afterwards. There are two possible endings after the fight. If the requirements for the True Ending are fulfilled after Arfoire is defeated, the following events lead up to the end of the Console War.
Development and release
Development and release
The game's name is derived from the scrapped Sega Neptune which combined the Sega Mega Drive/Genesis and Sega 32X into one unit, originally scheduled for release in 1994 or 1995 before the project was dropped after the release of the Sega Saturn. Nao from 5pb. Records performed the opening song of the game. The theme of the game, lit. "Bifrost of Meteors" or "Meteor Bifrost" was released on a single album, along with the song "Sincerely". Both songs are available on the album Prismatic Infinity Carat. Hyperdimension Neptunia was shown at a closed door event during the Game Developers Conference 2010 in March 2010. The game was released on August 19, 2010, in Japan, in North America on February 15, 2011, in Europe on March 4, 2011, and in Australia on March 31, 2011. Various different types of downloadable content (DLC) exist for Hyperdimension Neptunia, including character, quest, and item downloads. In total, $98 of DLC was released for the game in the United States.
Hyperdimension Neptunia Re;Birth 1
Hyperdimension Neptunia Re;Birth 1
• Illustration — In-game screenshot of the battle system of the Vita remake, demonstrating the interface changes from the original PS3 version Hyperdimension Neptunia Re;Birth 1, developed by Felistella and released for the PlayStation Vita and Microsoft Windows, is a full recreation of the original Hyperdimension Neptunia, bringing with it a very different take on the original core scenario, optimized performance, reworked script and voice acting, and an all-new feature dubbed the "remake system", which unlocks special game modifications such as new dungeons and in-battle perks. The remake also have some elements based on and borrowed from the then latest main game, Hyperdimension Neptunia Victory, such as the visual interface, soundtrack, map design and core gameplay mechanics. Some characters from the original game were removed, such as Gust, Nisa, 5pb. and Red, whilst new characters were added, including the CPU candidates and another series of characters representing game developer companies; Plutia and Peashy from Hyperdimension Neptunia Victory, in addition to Histoire, are playable as DLC characters. Similarly to Hyperdimension Neptunia Victory, the battles feature a visible bar known as the "EXE drive gauge", with up to 4 stages that fills during battles within the same dungeon. Specific character abilities known as "EXE abilities" can be performed once the required gauge level is met. In addition, characters can execute "EXE finisher" attacks at the end of a combo, depending on the gauge level. The original continent travel system involving getting through dungeons, then named "Terraportation", has been scrapped in favor of a world map screen similar to that of Hyperdimension Neptunia mk2, and the dungeon maps are based on a style reminiscent to that of Hyperdimension Neptunia Victory. During the development phase, the enhanced Vita version was intended to fill in what were identified as flaws and shortcomings of the original game. Developers aimed to address the concerns of fans, and features of the earlier PS3 version that were often subject to criticism, such as character interactions, game performance and the music, were totally changed and improved in the remake. The game's intro song is Miracle Portable Mission by nao and the ending song is Mirai Button by Afilia Saga. Unlike the first four games in the series published by NIS America, a western localization was published by Idea Factory International and it was released on August 26, 2014, in North America, while the European version came out the following day. An enhanced port for PlayStation 4, titled lit. "Super Dimension Game Neptune Re;Birth1 Plus" was announced on February 6, 2018, by Compile Heart in one of the interviews for the Dengeki PlayStation magazine. It included Dengekiko, a character in the series, as a playable character. The port launched on May 31, 2018, in Japan for 5,800 yen for the standard edition and 7,800 yen for the limited edition. Re;Birth 1 was ported to Nintendo Switch in Japan on May 23, 2024. An English release was planned for May 21, three days earlier than the Japanese version but was delayed indefinitely a day before release. On December 13, the English version was cancelled, with Idea Factory stating Nintendo had refused the release as they had "not complied with the Nintendo Guidelines. The game was release in English in 2025, with physical versions available throughout asia.
Neptunia ReVerse
Neptunia ReVerse
An enhanced port of Hyperdimension Neptunia Re;Birth 1 Plus titled Neptunia Re★Verse (known as Go! Go! 5 Jigen Game Neptune: re★Verse in Japan) for PlayStation 5 was announced in August 2020, with pre-orders including a download code for a port of Neptunia Shooter. It features overhauled graphics, new minigames and the ability to set your party to up to 4 characters instead of 3 at a time as well as added CGs for story. It was released on December 17, 2020, in Japan, and released on June 8, 2021, and June 11, 2021, in North America and Europe, respectively.
Hyperdimension Neptunia
Hyperdimension Neptunia
The original version received favourable reviews in Japan. GameWatch notes that the gameplay is interesting and the parody aspects of the game have its appeals, although the colourfulness of the characters might suppress the plot. However, it was panned in the West. It received an aggregated score of 45/100 on Metacritic based on 31 reviews. Eurogamer gave it a 2/10, stating that it is "a sexist, senseless, and ultimately stupid cultural curio." GameSpot gave the game a 3/10, criticizing mostly the oversexualized character design and "truly awful music". On the other hand, IGN gave the game a 6/10, praising its decent length and lack of need for level grinding, but criticizing the game's easiness and music.
Hyperdimension Neptunia Re;Birth 1
Hyperdimension Neptunia Re;Birth 1
The PlayStation Vita remake Hyperdimension Neptunia Re;Birth 1 sold 31,811 physical retail copies within its first week of release in Japan. Famitsu gave Re;Birth 1 a review score of 33/40. In the West, it received mixed reviews. Aggregating review website Metacritic gave the remake 69/100 based on 16 reviews, and the Microsoft Windows version 72/100 based on 4 reviews. Hardcore Gamer gave the western release of Hyperdimension Neptunia Re;Birth a 4 out of 5 rating, referring to it as a significant improvement over its predecessor on the PS3, while effectively fitting a console RPG into a portable game. IGN Italy scored the game 7.4/10, referring to it as a "cheerful, alluring and pleasant" title for fans of the genre. Technology Tell gave a rating of A, referring to the game as one of the best RPG titles on the Vita alongside Persona 4 Golden, while GameZone praised the game's mechanics and new changes, giving a score of 8.5 out of 10. Just Push Start, RPG Site and Push Square all gave review scores of 8/10, noting that the improved visuals provide no framerate issues and that the game features solid Japanese and English voice acting, while Battle Screen rated the game a 7.5/10, referring to it as the best Neptunia title to date. General consensus among western reviewers is that the Vita remake improves over the flaws within the original PS3 title.
Background
Background
Hyperdimension Neptunia is described in the collections that hold this material as The recorded date of publication is 2010. It belongs to the series Hyperdimension Neptunia. It is associated with Japan. Recorded genres are role-playing video game.
History of the object
Dated record
History of the object
Explore 2010–2015
The full dated record · 6 entries
2010
Hyperdimension Neptunia published.
2013
Hyperdimension Neptunia Constitution j - goddess - Communication (2013) is digitised and catalogued by Open Library.
2013
Hyperdimension Neptunia Constitution j - goddess - Communication digitised by Open Library.
2014
Hyperdimension Neptunia +mk2 Artworks (2014) is digitised and catalogued by Open Library.
2014
Hyperdimension Neptunia +mk2 Artworks digitised by Open Library.
2015
Hyperdimension neptunia digitised by Open Library.
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Hyperdimension neptunia (2015) — Open Library
Hyperdimension Neptunia +mk2 Artworks (2014) — Open Library
Primary material
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institutional register
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General reference · Internet Archive
authority record
- Wikidata, structured authority record Q1207525: Hyperdimension Neptunia
General reference · Wikidata
Literature
Literature
From hypertext to hyperdimension Neptunia: The future of VR visual novels: The potentials of new technologies for branching-path narrative games, 2017 23rd International Conference on Virtual System & Multimedia (VSMM), 2017.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Fairy Fencer F And Hyperdimension Neptunia Games Coming To Steam In English. Siliconera.
- 2.Ishaan. Hyperdimension Neptunia Orbits Over Europe In March. Siliconera. November 16, 2010.
- 3.2014-06-24, Hyperdimension Neptunia Re;Birth 1 release date set , Gematsu
- 4.Hyperdimension Neptunia Re;Birth 1 Coming To PC On January 28th. Siliconera. 21 January 2015.
- 5.2018-02-20, Hyperdimension Neptunia Re;Birth 1 Plus Releases In Japan On May 31 For PS4 , Siliconera
- 6.Brian Ashcraft. A Japanese Game With Goddesses About.The Game Industry?. Kotaku. April 9, 2010.
- 7.Sato. Summon Night Developers Talk About Developing The Neptunia Remake. SiliconEra. 16 August 2013.
- 8.AllGamesBeta.com. Neptune ~. April 7, 2010.
- 9.NIS America Staff. Hyperdimension Neptunia Official Site.
- 10.kotaku.com. Hyperdimension Neptunia's Creator Dreams of a Fighting Game. 2012-09-28.
- 11.Spencer. Neptune: Compile Heart's Moe Console Wars RPG. Siliconera. April 7, 2010.
- 12.2014-08-07, Hyperdimension Neptunia Re;Birth1 Interview – Sex, Vita, and Localization , PlayStation LifeStyle
- 13.2014-08-01, How Hyperdimension Neptunia Re;Birth1′s Story And Localization Changed, Siliconera
- 14.2014-07-30, Hyperdimension Neptunia Re;Birth1 Q&A , Tech-Gaming
- 15.Mike Mahardy. Hyperdimension Neptunia Rebirth 1 Release Date Announced. IGN. 24 June 2014.
- 16.Sal Romano. Hyperdimension Neptunia Re;Birth 1 Plus announced for PS4. Gematsu. 6 February 2018.
- 17.Hyperdimension Neptunia Re;Birth trilogy for Switch debut trailer.
- 18.Hyperdimension Neptunia Re;Birth trilogy for Switch launches May 21 in the west.
- 19.Hyperdimension Neptunia Re;Birth trilogy for Switch delayed to unannounced date in the west.
- 20.Hyperdimension Neptunia Re;Birth trilogy and Death end re;Quest: Code Z for Switch canceled for the west (Update).
- 21.Hyperdimension Neptunia Re;Birth trilogy for PS4 coming west in 2025.
- 22.Romano, Sal. Go! Go! 5 Jigen Game Neptune: re★Verse is a definitive edition of Hyperdimension Neptunia Re;Birth 1 Plus. Gematsu. September 16, 2020.
- 23.Romano, Sal. Go! Go! 5 Jigen Game Neptune: re★Verse launches December 17 in Japan. Gematsu. September 22, 2020.
- 24.Romano, Sal. Neptunia ReVerse launches June 8 in North America, June 11 in Europe. Gematsu. March 4, 2021.
- 25.Metacritic. Hyperdimension Neptunia for PlayStation 3 Reviews.
- 26.Razak, Matthew. Review: Hyperdimension Neptunia. Destructoid. March 4, 2011.
- 27.Parkin, Simon. Hyperdimension Neptunia Review. Eurogamer. March 8, 2011.
- 28.S, Kevin. Hyperdimension Neptunia Review. Game Revolution. March 14, 2011.
- 29.GameSpot Staff. Hyperdimension Neptunia Review. GameSpot. March 1, 2011.
- 30.Kemps, Heidi. Hyperdimension Neptunia review. GamesRadar. February 25, 2011.
- 31.Devries, Jack. Hyperdimension Neptunia Review. IGN. February 24, 2011.
- 32.Play magazine review, issue 202, Imagine Publishing
- 33.2010年9月8日, 山村智美, ディープな“ゲイムギョウ界”パロディ作品!萌えとゲームネタのサブカル全開な意欲作「超次元ゲイム ネプテューヌ 通常版」, GameWatch
- 34.Metacritic. Hyperdimension Neptunia Re;Birth1 for PlayStation Vita Reviews.
- 35.Metacritic. Hyperdimension Neptunia Re;Birth1 for PC Reviews.
- 36.Famitsu Review Scores: Issue 1299. Gematsu. 23 October 2013.
- 37.Estrada, Marcus. Review: Hyperdimension Neptunia Re;Birth1. Hardcore Gamer. August 22, 2014.
- 38.Plagge, Kallie. Hyperdimension Neptunia Re:Birth 1. IGN. September 11, 2014.
- 39.2013-11-06, Media Create Sales: 10/28/13 – 11/3/13 , Gematsu
- 40.2013-10-23, Famitsu Review Scores: Issue 1299 , Gematsu
- 41.HardcoreGamer. Review: Hyperdimension Neptunia Re;Birth1. August 22, 2014.
- 42.2014-08-22, Recensione Hyperdimension Neptunia Re;Birth 1 PS Vita: L’infinita consolewar di Hyperdimension Neptunia Re;Birth 1 , IGN Italy
- 43.2014-08-23, Hyperdimension Neptunia Re;Birth 1 Review: Back into the Game , Technology Tell
- 44.2014-08-23, Hyperdimension Neptunia Re;Birth1 Review: Console wars, now in your pocket , Gamezone
- 45.2014-08-23, , Just Push Start
- 46.2014-08-23, Hyperdimension Neptunia Re;Birth 1 Review, RPG Site
- 47.2014-08-22, Review: Hyperdimension Neptunia Re;Birth1 (PlayStation Vita) , Push Square
- 48.2014-08-24, Review: Hyperdimension Neptunia Re;Birth , Battle Screen
- 49.2014-08-18, Hyperdimension Neptunia Re;Birth 1 Review, New Gamer Nation
- 50.2014-08-22, Hyperdimension Neptunia Re;Birth 1 Review , GeekNifty
- 51.2014-08-22, Hyperdimension Neptunia: Re;Birth 1 , GameQuarter
References
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References
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institutional register
Internet Archive holdings naming Hyperdimension NeptuniaInternet Archive
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