Hometown Story
Hometown Story is a 2013 life-simulation video game for the Nintendo 3DS directed by Yasuhiro Wada, produced by Toybox Inc. And distributed by Natsume Inc. For North America, Rising Star Games for Europe, and Spike Chunsoft for Japan.
Hometown Story
- Date
- 2013
- Publisher
- Winning Entertainment Group
- Genre
- simulation video game
Reference Check
Propose documentary evidence for Hometown Story. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Documentary basis
Authority files
wikidata · Q15538603 · wikipedia · Hometown Story
In this article
The object
The object
It was released for iOS on June 10, 2014 under the name Hometown Story Pocket.
Key facts
Key facts
• Title — Hometown Story • Developer — Hyde, Inc. Toybox Inc. • Director — Yasuhiro Wada • Producer — Yasuhiro Wada • Designer — Satoshi Hirano Genki Kimura • Writer — Mayu Sakura • Composer — Nobuo Uematsu Tsutomu Narita • Artist — Atsuko Nishida • Released — 3DS iOS June 10, 2014 • Genre — Simulation, role-playing • Modes — Single-player • Platforms — Nintendo 3DS, iOS
Gameplay
Gameplay
The main character is in charge of running a shop inherited from their deceased grandmother. The player is capable of arranging and stocking the shelves of their shop to their preference and can eventually expand on the size of the shop. In a similar vein to the Harvest Moon series the player is able to interact and befriend various townspeople. The town that the player resides in will consist of ten people at first and eventually build its way to one hundred non-player characters that the player can meet depending on their actions over the course of the story.
Plot
Plot
The player receives a letter that directs them back to the village from where they grew up. Returning there, they find a shop that was once owned by their grandmother. Inside, they meet Pochica, a flying mouse-like sprite who is a friend of the player's grandmother, who has passed away. Pochica requests for the player to take over the shop. As the player runs the shop and interacts with the villagers (including a talking scarecrow, a young dragon, and the Harvest God), they also assist people with their various problems by selling them things that they need.
Development
Development
The game went under the codename of "Project Happiness" and was described as being a game to spread happiness. Wada stated that the game would take place within the Harvest Moon universe, but would be an overall different experience. The game was released for the Nintendo 3DS in 2013, and was supposed to be released for iOS on the same year, but it was delayed to June 10, 2014. However, the iOS version does not include the entire content of the game, because Wada wanted it to be a more compact experience. The 3DS version was released on October 22, 2013 in North America. Rising Star Games published the same handheld version in Europe May 2014, as the creator Yasuhiro Wada confirmed during Gamescom. It was featured at E3 2013.
History of the object
Dated record
History of the object
The full dated record · 2 entries
2013
Hometown Story published.
2013
Hometown Story is recorded as published in 2013.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Hometown Story is associated with Japan.
Country
Reception
The 3DS version received "generally unfavorable reviews" according to the review aggregation website Metacritic. IGN praised the graphics and soundtrack, but noted that the unclear conditions to unlock cutscenes are frustrating, as well as the controls. In Japan, however, Famitsu gave it a score of one eight, two sevens, and one eight for a total of 30 out of 40.
Primary material
Documents and archives
reference work
- “Hometown Story”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q15538603: Hometown Story
General reference · Wikidata
Text attribution
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article Hometown Story, revision 1360090689 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1."PROJECT HAPPINESS" OFFICIALLY NAMED HOMETOWN STORY. Rising Star Games. March 12, 2013.
- 2.Natsume's Hometown Story Available For Play At E3. Natsume Inc. May 29, 2013.
- 3.Morris, Ian. Free Pokémon downloads for X and Y, Hometown Story's release date, and Video Games Live Returns. Outcyders. April 4, 2014.
- 4.Sahdev, Ishaan. Harvest Moon Creator's Next Game Is Hometown Story. Siliconera. Enthusiast Gaming. March 4, 2013.
- 5.Skrebels, Joe. Hometown Story preview (Page 2). Official Nintendo Magazine. Future plc. September 29, 2013.
- 6.Lopez, Jacob. Harvest Moon creator wants to spread happiness with his new game. VentureBeat. June 7, 2012.
- 7.Nicholson, Brad. 'Project Happiness' Becomes 'Hometown Story,' Totally Coming This Year. TouchArcade. TouchArcade.com, LLC. March 13, 2013.
- 8.Priestman, Chris. Harvest Moon's creator's Hometown Story is coming to iOS, but with IAPs and less content. Pocket Gamer. Steel Media Ltd. September 16, 2013.
- 9.Cocke, Taylor. Hometown Story is Harvest Moon Creator's New Game. IGN. Ziff Davis. March 12, 2013.
- 10.Gamez Publishing A/S. Gamescom 2013: Hometown Story - Yasuhiro Wada Interview. Gamereactor. August 30, 2013.
- 11.Red Ventures. HomeTown Story for 3DS Reviews. Metacritic.
- 12.Valay, Brian. Famitsu review scores (12/3/13). Nintendo Everything. December 3, 2013.
- 13.Wallace, Kimberley. Hometown Story Review. Game Informer. GameStop. October 22, 2013.
- 14.Future plc. Review: Hometown Story. GamesMaster. 79. July 2014.
- 15.Sullivan, Meghan. Hometown Story Review. IGN. Ziff Davis. November 4, 2013.
- 16.van Duyn, Marcel. Hometown Story Review. Nintendo Life. Future plc. May 1, 2014.
- 17.Ronaghan, Neal. Hometown Story. Nintendo World Report. NINWR, LLC. November 4, 2013.
- 18.Future plc. Hometown Story review. Official Nintendo Magazine. 86. June 2014.
- 19.Spencer, Spanner. Hometown Story Pocket. Pocket Gamer. Steel Media Ltd. June 17, 2014.
- 20.Diener, Matthew. Hometown Story [Import]. Pocket Gamer. Steel Media Ltd. November 5, 2013.
- 21.den Ouden, Adriaan. Hometown Story - Review. RPGamer. CraveOnline. December 12, 2013.
- 22.Khaw, Cassandra. This is a Hometown Story Not to Tell the Kids : Review. USgamer. Gamer Network. October 25, 2013.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessauthority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Home video game console generationsTerminology
- HomefrontWork
- HomelandWork
- HomescapesWork
- HomeworldWork
- Homeworld 2Work
- Homeworld Remastered CollectionWork
- HondaOrganisation
Best supported in this field
For owners
Own a copy of Hometown Story?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.