High Speed
High Speed is a pinball simulation video game developed by Rare for the Nintendo Entertainment System, and published by Tradewest in 1991. Speed employs the game engine that Rare previously developed for Pin*Bot (1990). Rare adapted the game from the pinball machine High Speed, which was designed by Steve Ritchie and released by Williams Electronics in 1986.
High Speed
- Date
- 1994
- Publisher
- Tradewest
- Genre
- simulation video game · pinball machine game
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Documentary summary
High Speed is a pinball simulation video game developed by Rare for the Nintendo Entertainment System, and published by Tradewest in 1991. Speed employs the game engine that Rare previously developed for Pin*Bot (1990). Rare adapted the game from the pinball machine High Speed, which was designed by Steve Ritchie and released by Williams Electronics in 1986.
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wikidata · Q2513837
In this article
The object
The object
In 1995, Williams Entertainment published a sequel, The Getaway, for the Game Boy, based on Ritchie's pinball machine The Getaway: High Speed II.
Key facts
Key facts
• Title — High Speed • Developer — Rare • Publisher — Tradewest • Designer — Chris Stamper, Tim Stamper • Programmer — Chris Stamper, Joe Stamper • Composer — David Wise • Released — July 1991 • Genre — Simulation (pinball) • Modes — Single-player • Platforms — Nintendo Entertainment System • Artist — Tim Stamper
Gameplay
Gameplay
Similar to Pin*Bot, the NES version of High Speed uses the ruleset of the original machine, but with a few new elements added in, such as collecting safes and helicopters that allow the player to play bonus levels. Patches of acid can appear on the playfield which can dissolve the ball, and patches of water can slow it down, and a tumbleweed attempts to drain the ball. Rust balls and bombs can destroy the flippers. After collecting 3 helicopters the player is taken to another playfield with 4 racing cars and can use pinballs to try and slow down the other cars to win the race. Collecting 3 safes allows the player to play on a pachinko-style playfield. The object of the main game (as in the pinball machine) is to activate the police chase mode by hitting the nine stoplight targets, changing the main stoplight on the ramp from green to yellow, and then to red. Once the light is red, the player can hit the ball up the ramp to start the police chase mode. Shooting the ball up the ramp again escapes the police and starts 3-ball multi-ball, and hitting one of the balls up the ramp again wins the hideout jackpot (beginning at 250,000 points and growing until it is collected). When playing on the main table the bottom third of the screen always shows the flippers, with the rest of the playfield shown scrolling up and down depending on where the ball is at. This mechanic is protected by the same patent Rare used for Pin Bot.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United Kingdom
Named but not plotted · 1
High Speed is associated with United Kingdom.
Country
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article High Speed (video game), revision 1357397057 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Reception
VideoGames & Computer Entertainment found High Speed to be a better game than Nintendo's 1984 pinball simulation, Pinball. The reviewer lauded the game's smooth, responsive ball physics, but was frustrated by the game's obstacles, and the lack of an option to disable them.
Citations
References
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authority record
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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