Haunt
Haunt is a horror-themed adventure game developed by co-developed by NanaOn-Sha, Zoë Mode, and Microsoft Game Studios Japan and published by Microsoft Studios. It was made available for download worldwide on the Xbox 360 via Xbox Live Arcade on January 18, 2012. The game requires the Kinect peripheral.
Haunt
- Date
- 2012
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Documentary summary
Haunt is a horror-themed adventure game developed by co-developed by NanaOn-Sha, Zoë Mode, and Microsoft Game Studios Japan and published by Microsoft Studios. It was made available for download worldwide on the Xbox 360 via Xbox Live Arcade on January 18, 2012. The game requires the Kinect peripheral.
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In this article
Key facts
Key facts
• Title — Haunt • Developer — * NanaOn-Sha • Microsoft Game Studios Japan • Zoë Mode • Publisher — Microsoft Studios • Platforms — Xbox 360 (Xbox Live Arcade) • Released — January 18, 2012 • Genre — Adventure, survival horror • Modes — Single-player
Gameplay
Gameplay
Haunt is played using the Kinect peripheral. Players use their body to control gameplay. One hand is used to control the on-screen flashlight, while other motions do things such as opening sarcophagi and doors. Emphasis on the player's entire body is used. For example, the player must cover their ears to avoid the loud scream of a banshee. Some sections of the game are automatically navigated, while in others players are free to roam the environment.
Development
Development
Haunt was conceived by Masaya Matsuura, with assistance and consulting by Microsoft Game Studios Japan. It was revealed at the Tokyo Game Show 2010. The game was designed to be child friendly rather than be a horror-focused title. British development team Zoë Mode created the majority of the game including programming, artwork and design with NanaOn-Sha overseeing the project. The game was originally planned for a 2011 release, but was delayed until 2012. Tim Schafer is featured as the voice of Benjamin Muldoon, the mansion's owner and narrator in the game.
Reception
Haunt received generally mixed reviews, resulting in the aggregate scores of 74% on GameRankings and 70 out of 100 on Metacritic.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.JC Fletcher. Haunt preview: Spirited entertainment. Joystiq. AOL. September 23, 2011.
- 2.Caoili, Eric. Lots Of Gameplay, Giant Eye In New Haunt Trailer. GameSetWatch. UBM TechWeb. September 23, 2011.
- 3.Cifaldi, Frank. Horror Game Haunt Coming from Parappa Creator for Kinect. 1UP.com. News Corporation. September 15, 2011.
- 4.Watts, Steve. Haunt developers inspired by Tim Schafer's GDC speech. Shacknews. December 29, 2011.
- 5.Plunkett, Luke. PaRappa Creator Turns Kinect Into A Haunted House. Kotaku. Gawker Media. September 16, 2010.
- 6.Ashcraft, Brian. Do You Know Whose Voice Haunts This Game?. Kotaku. Gawker Media. September 15, 2011.
- 7.Sheffield, Brandon. NanaOn-Sha: Changing The World Of Games. Gamasutra. UBM Tech. December 29, 2011.
- 8.Kollar, Phil. PaRappa The Rapper Creator Making Haunted House Sim For Kinect. Game Informer. GameStop. September 2010.
- 9.Sheffield, Brandon. NanaOn-Sha: Changing The World Of Games. Gamasutra. December 29, 2011.
- 10.CBS Interactive. Haunt for Xbox 360. GameRankings.
- 11.CBS Interactive. Haunt for Xbox 360. Metacritic.
References
Citations
References
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