Hamsterz Life
Hamsterz Life (Hamsterz in some territories) is a pet simulation and virtual pet video game in the Petz series, focusing on hamsters, for the Nintendo DS. It was developed by the Japanese company and released in Japan as Rabu Rabu Hamusutā. In 2008, Petz: Bunnyz was released, which consisted of the same game but with hamsters swapped with rabbits.
Hamsterz Life
- Date
- 2006
- Genre
- simulation video game
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Documentary evidence
Documentary basis
Authority files
wikidata · Q3782922 · wikipedia · Hamsterz Life
In this article
Key facts
Key facts
• Title — Hamsterz Life • Developer — Digital Kids • Genre — Simulation • Modes — Single-player • Platforms — Nintendo DS
Gameplay
Gameplay
Hamsterz Life lets players to take care of up to 5 hamsters at once, and choose customizable cages for them to live in. Just as in the other Petz games, players can interact with their hamsters by training, playing with, and feeding them. Hamsters start out as pups and eventually grow into adults during play. Various actions can be chosen including training, feeding, care and other options. Training consists of teaching the hamster words (which they repeat back in their own hamster speak) by saying the set phrases into the DS microphone. The hamster can repeat these phrases back, but it presents as a speech bubble from the hamster without audio. Players can feed their hamsters, clean their cage, and brush their hamsters. Players can only have one hamster at home at once; any other hamsters that are owned are left with the character Hammy until the player wishes to switch hamsters. The player's hamsters can visit with the hamsters of friends who also own Hamsterz Life via the connect feature. When playing mini-games, if players win, they receive prizes such as food, toys, cages, or cage decorations. Toys can be put into the cage for the hamsters to play with. Players can let their hamster out of its cage to play in the surrounding room. There may be present boxes in the room, which contain prizes they receive when their hamster finds them. Hamsterz Life includes mini-games sprinkled throughout gameplay, including: "Ball Get/Capture", "Memory Training", "Fish Scooping", and "Slide Panel".
Development
Development
The game was originally developed by Digital Kids for the Japanese market, as Love Love Hamster. After several years of inactivity, Ubisoft was looking to "re-invent" the Petz series—partially to compete with Nintendo's Nintendogs—and so released a host of games in 2006 (including Hamsterz Dogz, Catz and Horsez). To do this Ubisoft simply translated and rebranded Love Love Hamster as Hamsterz Life, and as such the game shares little in common with previous Petz series games. A year later Ubisoft would acquire Digital Kids, citing the studio's track record with games such as Hamsterz Life. In 2008, Digital Kids and Ubisoft produced what IGN called "a clone" of the original game, with rabbits in place of hamsters. Apart from the change of animals, and alteration to some graphics, Petz: Bunnyz remained almost identical to Hamsterz Life (including the animals speaking, and the choice of mini-games).
History of the object
Dated record
History of the object
The full dated record · 2 entries
2006
Hamsterz Life published.
2006
Hamsterz Life is recorded as published in 2006.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Hamsterz Life is associated with Japan.
Country
Reception
A review in GameZone thought that the game was much better than the two previous Petz Game Boy Advance games—Dogz and Catz—but still did not hold up against Nintendogs. The reviewer for Jeuxvideo found that the hamsters of the game lacked depth. On the other hand, Lucas Thomas, of IGN, thought that the "unstoppable quirk" was the games greatest asset, and that it was "weird, off-the-wall, funny".
Primary material
Documents and archives
reference work
- “Hamsterz Life”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q3782922: Hamsterz Life
General reference · Wikidata
Text attribution
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article Hamsterz Life, revision 1352840144 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Thomas, Lucas M. Hamsterz Life Review. IGN. 2007-02-23.
- 2.Wallis, Alistair. Q&A;: Ubisoft's Petz Executive Producer Tony Van. Gamasutra. 16 November 2006.
- 3.Sinclair, Brendan. Ubisoft adopts Petz dev. GameSpot. November 5, 2007.
- 4.Thomas, Lucas M. Petz Bunnyz Review. IGN. 8 April 2008.
- 5.Hamsterz Life. Game Rankings.
- 6.Hamsterz. Jeuxvideo.com. 7 December 2007.
- 7.Hamsterz Life - NDS - Review. 21 December 2006.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessauthority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 19 August 2026.
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