Hammer of the Gods
Hammer of the Gods is a turn-based strategy video game developed for MS-DOS by Holistic Design and published in 1994 by New World Computing. It takes place in Viking Age Europe, with a Norse fantasy setting. One of the main games that spawned the creation of the Heroes of Might and Magic strategy series.
Hammer of the Gods
- Date
- 1994
- Publisher
- New World Computing
- Genre
- turn-based strategy video game
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Documentary summary
Hammer of the Gods is a turn-based strategy video game developed for MS-DOS by Holistic Design and published in 1994 by New World Computing. It takes place in Viking Age Europe, with a Norse fantasy setting. One of the main games that spawned the creation of the Heroes of Might and Magic strategy series.
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wikidata · Q3126520
In this article
Key facts
Key facts
• Title — Hammer of the Gods • Developer — Holistic Design • Publisher — New World Computing • Producer — Mark Caldwell Deane Rettig • Programmer — Rob Lefebvre Ken Lightner • Composer — Rob Lefebvre Bruce Nunley • Genre — Turn-based strategy, 4X • Modes — Single-player, multiplayer • Platforms — MS-DOS
Gameplay
Gameplay
Hammer of the Gods is an empire-building game with a focus on military strategy. The goal of the game is to build an empire through expansionism while completing a set of goals that are specified by the gods of Norse mythology. The game is won when a player completes the quest of Odin, the highest god in the Norse pantheon. Upon starting the game, each player chooses to control one of four races: human, elf, troll, or dwarf. Each race has unique characteristics for military units, and each is presented with a different hierarchy of gods which set different goals to meet. When the player meets each of these goals, the gods will present the player with a reward at the end of that turn. These rewards vary in nature, and can include powerful military units, magical flying ships for fast transportation, or higher income from conquered towns, to name a few examples. Before beginning the game, the player chooses one of two world map layouts. One choice is to play on a representation of Europe during the Viking golden age beginning in 700AD. The other is a computer-generated map, which will be different for each campaign started. Each player starts the game with control of one town, and must explore the world to conquer new towns for income and military security. In addition to military conquest, players can manage diplomacy between their respective empires. Each player's relations are labelled as peaceful, neutral, or at a state of war. Trade can be initiated between empires with neutral or peaceful relations. When two armies meet on the world map, a battlefield is displayed showing the player's and enemy's units. Players moves their units during their turns, with the goal of completely eradicating the enemy's units or forcing a retreat. Most units can only attack other units that are adjacent on the battlefield, but archers and wizards can attack from a distance. When a town or a castle is attacked, the defending player may have fortifications established, which can greatly influence the outcome of the battle. Although the main gameplay consists of military conquest, the goal of each player is to meet goals set forth by the gods of the Norse Edda. Between turns, a tree representing the pantheon for each race is displayed, and the player chooses from available gods to try to meet their goals. Generally, the higher the god is on the tree, the more difficult the goal will be to accomplish. Some are very straightforward, such as "go to the ruins of Stonehenge and defeat the dragon there," while some are more complicated and require multiple turns to complete, such as requiring the player to conquer a number of towns.
History of the object
Dated record
History of the object
The full dated record · 1 entries
1994
Hammer of the Gods published.
Places
Named by the record
Places
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- United States
Named but not plotted · 1
Hammer of the Gods is associated with United States.
Country
Reception
The game was reviewed in 1995 in Dragon #221 by Jay & Dee in the "Eye of the Monitor" column. Jay gave the game 4 out of 5 stars, while Dee gave the game 3 stars.
Primary material
Context
The circumstances in which Hammer of the Gods stands. Published by New World Computing. Developed by Holistic Design. Recorded as video game. Issued for DOS. The identifiers under which Hammer of the Gods may be traced in institutional catalogues. Classed in the genre turn-based strategy video game. Associated with United States.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Pike, Ed. Hammer of the Gods manual. New World Computing, Inc. 2. 1994.
- 2.Description taken from page 35 of the official game manual Hammer of the Gods Manual, New World Computing, Inc 1994
- 3.Martin E. Cirulus. Computer Gaming World - Issue 127. 127. 182. February 1995.
- 4.Jay & Dee. Eye of the Monitor. Dragon. 221. 115–118. September 1995.
References
Citations
References
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authority record
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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