Guildlings
Guildlings is a 2019 role-playing adventure game developed and published by Sirvo Studios. It was released for Apple Arcade on November 8, 2019. Upon release, Guildlings received generally favorable reviews, with praise directed towards the game's sincere tone, and the presentation of its narrative, characters and dialogue based on themes of friendship.
Guildlings
- Date
- 2019
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wikidata · Q74136449
In this article
Key facts
Key facts
• Title — Guildlings • Developer — Sirvo Studios • Publisher — Sirvo Studios • Platforms — iOS, macOS, tvOS • Released — 2019 11 08 • Genre — Adventure, role-playing • Modes — Single-player • Designer — * Danyel Copeland • Adam Hann-Byrd • Artist — * Ellen Alsop • Suzanne Geary • Mackenzie Schubert • Kyle Youngblom • Writer — * Danyel Copeland • Adam Hann-Byrd • Programmer — * Jon Culp • Ryan Sullivan • Asher Vollmer • Director — Jamie Antonisse • Producer — Ryan Sullivan • Composer — Pedro Silva
Development
Development
Guildlings was developed by indie studio Sirvo Studios, a team of eleven people. Asher Vollmer, who had previously developed Puzzlejuice and Threes, co-founded Sirvo with Jamie Antonisse and Ryan Sullivan Development began after the studio was financed by the Indie Fund. Vollmer said in 2022 that he felt the game was "misaligned from his personal design sensibilities", though he praised the development team. The game's story, according to Sirvo, was inspired by EarthBound, Inkle's 80 Days, and fictional works incorporating themes of wonder. The game was intended to be released in an episodic format, with the currently released content intended to be Chapter 1, but Antonisse clarified on X in 2023 that future content had been cancelled due to the game being a financial disappointment to Sirvo. Despite the fact that the developers attempted to continue the story in related concepts between 2021 and 2022, the original development team had disbanded. As of November 1st, 2024, Guildlings was removed from the App Store and is now unavailable to play or for download.
Reception
According to the review aggregator website Metacritic, Guildlings received "generally favorable" reviews. Patricia Hernandez of Polygon praised Guildlings for reinventing the game's role-playing game mechanics to fit the "optimistic" and "happy-go-lucky" tone of the game, highlighting its "terrific" characters and writing and the use of the mood system. Giorgio Melani of Multiplayer.it commended the "aesthetic cleanliness" of the game's visual presentation, the "clever parody and sincere homage to fantasy role-playing games" and "fresh and pressing" narrative, although finding the gameplay was largely confined to the story. Kevin Mersereau of Destructoid highlighted the "beautiful" story about friendship supported by sincere character interactions and "gorgeous" soundtrack, whilst expressing frustration with the game's technical issues and the plot's ending on a cliffhanger.
Text attribution
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article Guildlings, revision 1372024479 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Brightman, James. FunPlus announces $50m fund to "invest in the future of indie gaming". Gamesindustry.biz. February 17, 2016.
- 2.Nutt, Christian. FunPlus launches $50 million fund for indie, mobile games. Game Developer. February 16, 2016.
- 3.Beast Breaker is just the beginning for Asher Vollmer's new studio. www.gamedeveloper.com.
- 4.Guildlings: FAQ. Guildlings.
- 5.Antonisse, Jamie. Unfortunately, in its current form Guildlings hasn't generated enough revenue to continue development on new chapters with a full team. We spent 2021 and 2022 working behind the scenes on other ways to push the story forward. 1728153629457347051. 2023-11-24.
- 6.Sadly, we're leaving Apple Arcade at the end of October 🖤 We'll be looking for another way to make it available after that. but if you want to adventure with the Guildlings one more time, ✨this is the moment✨. twitter.com.
- 7.Guildlings Critic Reviews. Metacritic.
- 8.Mersereau, Kevin. Review: Guildlings. Destructoid. 17 November 2019.
- 9.Melani, Giorgio. Guildlings: The Review. Multiplayer.it. 14 November 2019.
- 10.Hernandez, Patricia. If Steven Universe and Undertale had a baby, it'd be this RPG. Polygon. 28 January 2020.
References
Citations
References
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The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 20 August 2026.
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