Grand Prix Circuit
Grand Prix Circuit is a racing video game developed by Distinctive Software and published by Accolade for MS-DOS compatible operating systems in 1988. It was ported to the Amiga, Amstrad CPC, Apple IIGS, Commodore 64, and ZX Spectrum.
Grand Prix Circuit
- Date
- 1988
- Publisher
- Accolade
- Language
- English
- Genre
- sports video game · racing video game
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Documentary summary
Grand Prix Circuit is a racing video game developed by Distinctive Software and published by Accolade for MS-DOS compatible operating systems in 1988. It was ported to the Amiga, Amstrad CPC, Apple IIGS, Commodore 64, and ZX Spectrum.
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Documentary evidence
Documentary basis
Authority files
wikidata · Q2444507
In this article
Key facts
Key facts
• Title — Grand Prix Circuit • Developer — Distinctive Software Random Access (CPC, Spectrum) • Publisher — Accolade • Producer — Shelley Day • Designer — Brad Gour Don Mattrick • Programmer — Frank Barchard Rick Friesen Brad Gour Amory Wong • Artist — John Boechler Tony Lee • Composer — Krisjan Hatlelid • Genre — Racing • Modes — Single-player • Platforms — Amiga, Amstrad CPC, Apple IIGS, Commodore 64, Macintosh, MS-DOS, ZX Spectrum
Gameplay
Gameplay
• Illustration — Qualification screenshot Players can choose from three different cars in the game. They are: • McLaren MP4/4 (Honda 1.5L V6 turbo - 790 bhp) • Williams FW12C (Renault 3.5L V10 - 735 bhp) • Ferrari F1/87/88C (Ferrari 3.5L V12 - 680 bhp) The McLaren-Honda turbo is the most powerful car in the game but is also the most difficult car to control. This is the combination that won 15 out of 16 Grands Prix (along with 15 pole positions) in the hands of Ayrton Senna and Alain Prost. The Williams-Renault is the next most powerful and the car is relatively neutral to control. It is the combination. The FW12C was driven by Thierry Boutsen and Riccardo Patrese in 1989. The Ferrari is actually the turbo car's chassis with the V12 engine. This version did appear in public in 1988, but only as the test mule for Ferrari's 1989 engine and revolutionary semi-automatic transmission and was never raced. As the slowest of the three the Ferrari is also the easiest to control. The test car was driven by the team's 1988 drivers Michele Alboreto and Gerhard Berger, as well as Ferrari test driver Roberto Moreno. There are five difficulty levels and three playing modes: practice, single event and championship circuit and the game is accompanied by music written for the Commodore 64 by Kris Hatlelid. The high score/end of game music is based on "Na Na Hey Hey Kiss Him Goodbye" from 1969 by Paul Leka, Gary DeCarlo and Dale Frashuer.
History of the object
Dated record
History of the object
The full dated record · 2 entries
1988
Grand Prix Circuit published.
1988
Grand Prix Circuit is recorded as published in 1988.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Canada
Named but not plotted · 1
Grand Prix Circuit is associated with Canada.
Country
Reception
A Computer Gaming World review had mixed feelings about the game, noting the controls, which governed steering, acceleration, and shifting all at the same time, took so long to get used to that the reviewer ended up asking a friend to do shifting for him. The review did note the game was quite good after getting used to the controls. By 1991, the game had sold 100,000 units.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Tim-Oliver Siegwart. Grand Prix Circuit – Retro Games. Mighty Games Magazine. 2016-03-21.
- 2.Grand Prix Circuit. Gamespot.
- 3.Grand Prix Circuit for Amiga (1989). Moby Games.
- 4.Grand Prix Circuit (1988) DOS credits. MobyGames.
- 5.Grand Prix Circuit review. Retro Freak Reviews. 2018-09-19.
- 6.Jeff Hoff. Grand Prix Circuit – The Manual for Macintosh/Apple IIGS. 1989-11.
- 7.Patricia Wright. Grand Prix Circuit – The Manual for Amiga. 1989-05.
- 8.Grand Prix Circuit. 1989.
- 9.Grand Prix Circuit – The Manual for Commodore 64/128. 1988-11.
- 10.Grand Prix Circuit. 1991 <!-- ehemals:.
- 11.Torsten Blum. Grand Prix Circuit. 1989-09.
- 12.Matthias Siegk. Grand Prix Circuit. 1989-09.
- 13.Matthias Siegk. Hockenheim hat Hochsaison. 1989-09.
- 14.C. Borgmeier. Grand Prix Circuit.
- 15.Martin Goldmann. Grand Prix Circuit (Amiga). 1989-11.
- 16.Heinrich Lenhardt. Grand Prix Circuit (C64). 1989-04.
- 17.Anatol Locker. Die 100 besten Spiele – Grand Prix Circuit. 1989.
- 18.Heinrich Lenhardt. Grand Prix Circuit. 1989-03.
- 19.Grand Prix Circuit. 1990-10.
- 20.Mark Nick. Grand Prix Circuit. 1990-11.
- 21.Investment in home computer helped turn teen into a tycoon. 1991-06-24.
- 22.The Cycles: International Grand Prix Racing for Amiga (1989). MobyGames.
References
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reference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
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