Gotcha Force
Gotcha Force is a fighting / third-person shooter video game developed and published by Capcom for the GameCube in 2003. It consists primarily of collecting gacha toys and battling with them. Upon its initial release, the game received mediocre reviews from critics and little advertising.
Also recorded as Gatcha Force
Gotcha Force
- Date
- 2003
- Genre
- third-person shooter
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Documentary summary
Gotcha Force is a fighting / third-person shooter video game developed and published by Capcom for the GameCube in 2003. It consists primarily of collecting gacha toys and battling with them. Upon its initial release, the game received mediocre reviews from critics and little advertising.
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In this article
The object
The object
Due to these circumstances, it was not commercially successful, although it has gained a cult following with numerous high fan reviews. The official Capcom Japan website showcases many pieces of concept art and videos. There is also a toy line in Japan though it is extremely rare. In March 2012, Capcom reprinted copies for the GameCube in Japan nine years after its original release, which stirred talk of a possible future sequel to come.
Key facts
Key facts
• Title — Gotcha Force • Developer — Capcom • Publisher — Capcom • Designer — Atsushi Tomita Shosuke Suzuki • Producer — Yoshihiro Sudo • Artist — Ryuji Higurashi • Composer — Mitsuhiko Takano • Genre — Third-person shooter • Modes — Single-player, multiplayer • Platforms — GameCube
Gameplay
Gameplay
The game focuses primarily on its combat system, which goes as follows: Before each match, GF Commanders must pick Gotcha Borgs to put on a force. Each Gotcha Borg, depending upon its powers and abilities, costs a specific amount of "GF Energy" in order to place on a force—in Story Mode, GF Energy increases with each match. In multiplayer, GF Energy is determined by players beforehand. Once Forces are determined, the battle begins. Borgs are placed in an arena, and both Borgs are constantly locked onto each other. If there is more than one enemy, Borgs can switch their lock between enemies, or have the option to lock onto allies (for healing or support). The player must quickly dodge, move, use borg abilities, and use the arena to their advantage in order to evade or block incoming attacks. Borgs often have five attack capabilities that normally consist of close range contextual attacks and three long range attacks, though some Borgs differ. Once a borg is defeated, that does not mean the match is over. Forces are determined by multiple Gotcha Borgs, and once one is defeated, the next Gotcha Borg in the Force will arrive in the arena, picking up where his or her fallen ally left off. Battles continue until a Force simply has no more Gotcha Borgs. There are many different types, or tribes, of Gotcha Borgs. Some types of Gotcha borgs have the ability to make a partner bigger or make an enemy smaller, some borgs can even change the look and abilities of an opponent — there are many different strategies to use with a single force, counters to these strategies, and counters to these counters. There are over 200 Gotcha Borgs overall. As you play through, you may also obtain borgs of alternate colours, or even special colours such as silver, gold, shadow, or crystal, each with various effects on the borg's life points though some borgs are significantly harder to obtain than others.
Plot
Plot
The Earth is being attacked by "Gotcha Borgs" called the Death Force. Luckily, a child named Kou finds a borg called G-Red and forms the Gotcha Force. Allied by his friends, Kou counterattacks and aims to get rid of the menace, known as the Death Force's leader, the Galactic Emperor.
Development
Development
Gotcha Force was developed on HAL Laboratory Sysdolphin engine.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Gotcha Force is associated with Japan.
Country
Reception
Gotcha Force received "mixed" reviews according to the review aggregation website Metacritic. Reviewers generally praised the game's concept and gameplay, but found the game to lack depth in the long run. Mary Jane Irwin of IGN stated: "What really hurts it is that the game never progresses beyond the simple battles. I never felt challenged -- and after playing through the story mode for an hour, I felt like I had seen all there was to see." Irwin, along with other reviewers, also noted the game to be more appealing to children. Alex Navarro of GameSpot believed the game "crutches itself far too heavily on brainless, clunky, spastic action that doesn't so much entertain as it bewilders." In Japan, Famitsu gave it a score of one seven, one eight, and two sevens for a total of 29 out of 40.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.CAPCOM® RELEASES GOTCHA FORCE™. Capcom. 5 December 2003.
- 2.Bramwell, Tom. What's new?. Eurogamer. Gamer Network. 20 February 2004.
- 3.Metts, Jonathan. Gotcha Force. Nintendo World Report. NINWR, LLC. 24 February 2004.
- 4.Gotcha Force Developer's Concept Art Page. Capcom Japan.
- 5.Gotcha Force Action Figures. Capcom Japan.
- 6.Official Gotcha Force Re-Release. Capcom.
- 7.Gantayat, Anoop. Capcom Reissues Gamecube Title Gotcha Force. Andriasang. 2 March 2012.
- 8.Gotcha Force Instruction Booklet pg. 7
- 9.Gotcha Force Instruction Booklet pg. 2-3
- 10.Algoflash, Rigodron, GGLinnk. ARC (Gotcha Force). VirtualWorldRE.
- 11.Algoflash, Rigodron, GGLinnk. Main Executable (DOL). VirtualWorldRE.
- 12.Fandom. Gotcha Force. Metacritic.
- 13.Edge staff. Gotcha Force. Edge. Future Publishing. 132. 99. January 2004.
- 14.Gifford, Kevin. Gotcha Force. Electronic Gaming Monthly. Ziff Davis. 174. 160. January 2004.
- 15.PSO EP III FAMITSU SCORES 8,8,8,8 32/40. PSOWorld. 20 November 2003.
- 16.GameStop. Gotcha Force. Game Informer. 129. 138. January 2004.
- 17.G-Wok. Gotcha Force Review. GameRevolution. CraveOnline. December 2003.
- 18.Navarro, Alex. Gotcha Force Review. GameSpot. Fandom. 5 December 2003.
- 19.Guzman, Hector. GameSpy: Gotcha Force. GameSpy. IGN Entertainment. 8 December 2003.
- 20.Watkins, Rob. Gotcha Force - GC - Review. GameZone. 31 December 2003.
- 21.Irwin, Mary Jane. Gotcha Force. IGN. Ziff Davis. 5 December 2003.
- 22.Nintendo of America. Gotcha Force. Nintendo Power. 176. 68. February 2004.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
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