Ghost Chaser
Ghost Chaser (shown on the title screen as Frank Cohen's Ghost Chaser) is a platform game designed by Frank Cohen and published in 1984 by Artworx for Atari 8-bit computers and Commodore 64. Gold published the game in Europe.
Ghost Chaser
- Date
- 1984
- Genre
- platformer
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Documentary evidence
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wikidata · Q105975018 · wikipedia · Ghost Chaser
In this article
Key facts
Key facts
• Title — Ghost Chaser • Released — 1984 • Designer — Frank Cohen • Publisher — Artworx (US) U.S. Gold (EU) • Developer — Fanda • Platforms — Atari 8-bit, Commodore 64 • Genre — Platform • Modes — Single-player, multiplayer
Gameplay
Gameplay
• Illustration — Atari 8-bit gameplay In Ghost Chaser the player's task is to go through all sixteen chambers of the haunted mansion in order to find the way to the treasure chamber. Some rooms are locked, so the player must find a key to them, and sometimes a key is needed to leave the room they just entered. In this mission, the player is hindered by various ghosts, which in addition to conventional shapes can also take the form of drops, fireflies, birds or razor blades (the latter kill on the spot). Falling from a great height or through a trap door is also fatal. To avoid encounters with ghosts, the player can jump, crouch, and while on the pipe can pull up his legs. In the game, the player will also encounter a teleport in a closet, a painting looking back at the player, or skeletons rising from their graves. In addition to the keys, there are also stones to collect, which the player can throw at the ghosts to get rid of them for a while.
Reception
Ghost Chaser was met with mixed reviews. Steve Panak wrote in his column in the September 1985 issue of ANALOG Computing: "The best thing about Ghost Chaser is the plastic case containing the disk, as it will both protect the contents and look good on your shelf collecting dust." Likewise, a review in Computer Gamer called the game a "disappointment", calling the graphics "indistinct" and the colors "drab" and criticizing "poor value for money" due to the limited amount of rooms. In contrast, a Your 64 review concluded: "Graphics are dead cute (all hi-res you know) and the action is certainly hair-raising at times," and a Home Computing Weekly review called it "quite enjoyable to play" albeit too short. German magazine Happy Computer called the game "an appealingly made climbing game that will challenge friends of this genre". Zzap!64 praised the graphics and presentation, but also criticized the game's lastability, value, and sound, giving it a 63% overall.
Text attribution
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article Ghost Chaser, revision 1305005295 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Taking a Peek. Computer Gaming World. 4. 3. 6. June 1984.
- 2.Hague, James. The Giant List of Classic Game Programmers.
- 3.Panak, Steve. Panak Strikes: Ghost Chaser. ANALOG Computing. 34. 52. September 1985.
- 4.G.H. Ghost Chaser. Computer Gamer. 7. October 1985.
- 5.Action Replay: Ghost Chaser. Your 64. 14. 44. October 1985.
- 6.E.D. Ghost Chaser. Home Computing Weekly. 123. 10. 30 July 1985.
- 7.Geisterstunde. Happy Computer. 170. November 1985.
- 8.Ghostchaser. Zzap!64. 107. October 1985.
References
Citations
References
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Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 20 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
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