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Freedoom

Doom modding is the practice of creating modifications for games in the first-person shooter franchise Doom developed by id Software, such as the original Doom and its sequel, Doom II: Hell on Earth. These modifications allow players to design new levels, change graphics and sounds, and adjust gameplay mechanics. During the development of Doom, id Software designed the game to be easier to modify and change; game content was separated from the engine itself.

Freedoom

Visual comparison of different Doom source port engines. Freedoom data files (BSD licensed) were used to take the shots.

Drummyfish · CC BY-SA 4.0

Date
2015
Genre
first-person shooter

VALÉORINE Encyclopedia

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Documentary summary

Doom modding is the practice of creating modifications for games in the first-person shooter franchise Doom developed by id Software, such as the original Doom and its sequel, Doom II: Hell on Earth. These modifications allow players to design new levels, change graphics and sounds, and adjust gameplay mechanics. During the development of Doom, id Software designed the game to be easier to modify and change; game content was separated from the engine itself.

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wikidata · Q4038978

In this article

  1. 01Making and history
  2. 02Notes, references and evidence

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