Flying Shark
Flying Shark, known as Sky Shark in North America, is a vertically scrolling shooter arcade video game originally developed by Toaplan and published in 1987 by Taito in Japan, Romstar in North America and Electrocoin in Europe. Controlling the titular biplane, the players must fight endless waves of military vehicles while avoiding collision with their projectiles and other obstacles. The plane has a powerful bomb at its disposal that can clear a portion of the screen of bullets and damage enemies when fired.
Also recorded as Sky Shark · Hi Sho Zame · Hishou Zame
Flying Shark
- Model
- Flying Shark
- Date
- 1987
- Publisher
- Taito · Bitwave Games
- Language
- English
- Genre
- vertically scrolling shooter
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In this article
The object
The object
It was the third shoot 'em up game from Toaplan, and their eighth video game overall. Ported to multiple systems, each version created by different third-party developers. The game proved to be a success for Toaplan among players in Japanese arcades and garnered mostly positive reception from western critics, but the game was met with mixed response from magazines, specifically the home conversions. In 1989 the sequel Fire Shark was released. The rights to the title are owned by Tatsujin, a Japanese company formed by Masahiro Yuge.
Key facts
Key facts
• Title — Flying Shark • Developer — Toaplan • Composer — Masahiro Yuge Tatsuya Uemura • Series — Shark • Platforms — Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, FM Towns, MS-DOS, NES, X68000, ZX Spectrum • Genre — Scrolling shooter
Gameplay
Gameplay
• Illustration — Arcade screenshot Flying Shark is a military-themed vertically scrolling shoot 'em up game in which players take control of the titular biplane through five increasingly difficult levels in order to defeat an assortment of military enemy forces like tanks, battleships, airplanes and artillery as the main objective. The title initially appears to be very standard, as players control their plane over a constantly scrolling background and the scenery never stops moving until a runway is reached. Players have only two weapons at their disposal: the standard shot that travels a max distance of the screen's height and three bombs. The bombs are powerful weapons capable of obliterating any enemy caught within its blast radius. Various items are scattered through every stage that appear by destroying certain enemies: Shooting down colored waves of enemy planes spawn items like "S" power-up icons, point bonuses and extra lives. Certain enemies on the ground spawn "B" icons that increases the player's bomb stock when destroyed. Every time the player lands at a runway beyond the first takeoff, the amount of bombs multiply 3000 points to the player's total score. Players are given three lives initially and bonus lives are awarded at 50000 points and thereafter. The game employs a checkpoint system in which a downed single player will start off at the beginning of the checkpoint they managed to reach before dying. Getting hit by enemy fire will result in losing a live, as well as a penalty of decreasing the plane's firepower to his original state and once all lives are lost, the game is over unless players insert more credits into the arcade machine to continue playing. Completing the last stage restarts the game with the second loop increasing in difficulty.
Development
Development
Flying Sharks creation process and history was recounted through various Japanese publications by composers Masahiro Yuge and Tatsuya Uemura, both of which collaborated with the soundtrack and marked the first time Toaplan made use of FM synthesis. Yuge stated that the basic structure for the game was already decided during development of Slap Fight by pursuing the excitement of shooting and dodging, settling on the bomb and shot system, claiming that firing a bomb relieved stress from players. Yuge also stated the theme for the title was a realistic depiction of war that would involve players emotionally, as the development team had the atmosphere portrayed by the 1979 epic war film Apocalypse Now in their mind. The team also took a company trip to Thailand and wanted to convey the mood of the country's scenery with the backgrounds, with Yuge stating that the decision of scrolling said backgrounds left and right was to immerse players more with the game's world, though he expressed desire in making stages longer. Flying Shark was also the first project by Toaplan to make use of the Motorola 68000 microprocessor and due to the improved hardware, it allowed the team with displaying more sprites on-screen, but the increased hardware also brought issues such as difficulties with making FM sounds and enemy planes aiming their shots at players more accurately. The team wanted to make a title where players could clear it via tricks and knowledge accumulated through gameplay. When asked about the increasing bullet speed and starting at the second stage during higher loops, Uemura claimed that this design choice was made due to the first stage being made for beginning players and that the bullet speed would return to normal after reaching an overflow. Despite being published by Taito, Uemura stated that the publisher allowed them to reveal the project was made by Toaplan.
Release
Release
Flying Shark was first released by Taito in Japan on March 14, 1987. It was then released across arcades worldwide the same month, by Romstar in North America under the name Sky Shark and by Electrocoin in Europe. In November 1988, an album containing music from the title was co-published exclusively in Japan by Scitron and Pony Canyon. Flying Shark was converted to multiple platforms by various third-party developers including the Commodore 64 (1987), ZX Spectrum (1987), Amiga (1988), Amstrad CPC (1988), Atari ST (1988), Nintendo Entertainment System (1989), MS-DOS (1989), X68000 (1991) and the FM Towns (1993). Most of the microcomputer ports were only released in Europe or North America. Two versions were developed for the Commodore 64; one in Europe and another in North America. The NES version, which was a North American exclusive, is notable for being one of the earliest soundtracks composed by Tim Follin on the system. The arcade version of the game was included in the Hishou Same! Same! Same! compilation for Nintendo Switch and PlayStation 4 as part of M2's Toaplan Arcade Garage label. Flying Shark was included as part of the Toaplan Arcade 1 compilation for Evercade.
History of the object
Dated record
History of the object
Explore 1987–2016
The full dated record · 3 entries
1987
Flying Shark published.
1987
Flying Shark is recorded as published in 1987.
2016
Isabelle and the Flying Shark digitised by Open Library.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Primary material
Digitised editions and texts
Isabelle and the Flying Shark (2016) — Open Library
Reception
Reception
• Reception • Review scores • Publication — Scores • ARC — C64 — ZXS — AGA — CPC — ST — NES • ACE — 735/1000 — 893/1000 — 895/1000 — 784/1000 — 895/1000 • ASM — 1/12 • AllGame • AmAction — 73% • ACPC — 65% • Am-Mag • CDU • CForce — 50% • CU — 9/10 — 7/10 • CU Amiga-64 — 73% • CVG — Positive — 6/10 — 8/10 — 75% • Crash — 85% • Dator — 2/10 • EGM — 22/40 • TGM — 74% — 83% — 72% — 80% — 84% • Gén 4 — 80% — 80% • Happy CPU — 72/100 • MicroHobby — 8/10 • NP — 14/20 • The One — 76% • Power Play — 7/10 — 5/10 • Sinclair User — Positive — 10/10 • Tilt — 13/20 — 14/20 — 10/20 — 14/20 • Your Sinclair — 9/10 • Zzap!64 — 63% — 68% • Awards • Publication(s) — Award(s) • ACE (1988) — Top 100 Games (C64/ZXS/CPC) According to Tatsuya Uemura, Flying Shark proved to be more popular than Twin Cobra and was "the biggest" hit for Toaplan. In Japan, Game Machine listed it on their April 15, 1987 issue as being the fourth most-popular arcade game of the month. It went on to become Japans's second highest-grossing table arcade game of 1987 (below Arkanoid) and fourth highest-grossing arcade conversion kit of 1988. Commodore Users Nick Kelly gave the coin-op a 9 out of 10 score. Computer and Video Gamess Clare Edgeley gave an overall positive outlook to the arcade original. Sinclair Users Tim Rolf stated that "it is difficult, but Taito has made it so awesomely playable that the difficulty is a real joy". In contrast, Teresa Maughan gave a more mixed outlook to the arcade version. Edge magazine praised the gameplay, visuals and music, claiming that "Toaplan arguably perfected the vertical shoot 'em up with this early effort", though the publication lamented it never received a proper conversion. In a 2010 interview, composer Manabu Namiki regarded Flying Shark as one of the shoot 'em up games he enjoys the most. Yaegaki Nachi of Japanese magazine Oh!X gave the X68000 conversion a positive review. German magazine MAN!AC gave the FM Towns Marty port a 47% score.
Legacy
Legacy
A sequel, titled Fire Shark (known in Japan as Same! Same! Same!) was launched in 1989. Its main character, Schneider, later re-appears in Batsugun. In more recent years, the rights to Flying Shark, its successor and many other IPs from Toaplan are now owned by Tatsujin, a company named after Truxtons Japanese title that was founded in 2017 by former Toaplan employee Masahiro Yuge, and is part of Embracer Group since 2022.
Primary material
Context
The circumstances in which Flying Shark stands. Issued for Nintendo Entertainment System. Developed by Software Creations. Composed by Tatsuya Uemura. Developed by Bitwave Games. Published by Bitwave Games. Composed by Masahiro Yuge. Issued for Commodore 64. Issued for Amstrad CPC. Flying Shark was issued for ZX Spectrum. Recorded as video game. Developed by Toaplan. Published by Romstar. Issued for Atari ST. Flying Shark was published by Kaneko. Published by Taito.
Literature
Literature
Literature
Flying a self-contained capsule with an UHTC-based experimental nose, 17th AIAA International Space Planes and Hypersonic Systems and Technologies Conference, 2011.
Scholarly footprint
Literature
Scholarly footprint
A count of publications is evidence of attention, not of standing, and is given here only as a measure.
Text attribution
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article Flying Shark, revision 1364324155 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Flying Shark How To Play (Nintendo Entertainment System, US)
- 2.Zverloff, Nick. Flying Shark. Hardcore Gaming 101. 9 July 2012.
- 3.Shooting Star. 飛翔鮫.
- 4.Abeto, Kobatsu. 東亜プランインタビュー. PSG. F.S.G Club. 10. 2017-05-31.
- 5.SuperSweep. 東亜プラン シューティングクロニクル. SweepRecord. 2018-07-11.
- 6.Kiyoshi, Tane. 東亜プラン特集 - 元・東亜プラン 開発者インタビュー: 弓削雅稔. Shooting Gameside. Micro Magazine. 4. 41–48. 2019-09-06. 978-4896373844 (Translation by Shmuplations. Webarchive.
- 7.Shinseisha. 東亜プラン. Gamest. 49. 68–69. 2019-11-07.
- 8.SuperSweep. 東亜プラン シューティングクロニクル 特設ページ. SweepRecord. 2019-10-02.
- 9.VGMdb. D28B-0008 | KYUKYOKU TIGER -G.S.M.TAITO 2-. vgmdb.net. 2019-10-22.
- 10.Kiyoshi, Tane. 東亜プラン特集 - 元・東亜プラン 開発者インタビュー: 上村建也. Shooting Gameside. Micro Magazine. 4. 33–40. 2019-09-06. 978-4896373844 (Translation by Shmuplations. Webarchive.
- 11.東亜プラン FOREVER. Floor 25. 9. 1–70. 2020-10-10.
- 12.Sky Shark (Registration Number PA0000327004). United States Copyright Office.
- 13.Akagi, Masumi. タイトー (Taito); 東亜プラン (Toa Plan); Romstar; S. アーケードTVゲームリスト 国内•海外編 (1971-2005). Amusement News Agency. 42, 50, 130, 164. 13 October 2006. 978-4990251215.
- 14.Flying Shark arcade flyer (Electrocoin, EU)
- 15.Farrell, Andrew. Entertainment Roudup: Flying Shark - Amiga/C64. Australian Commodore & Amiga Review. Saturday Magazine Pty. 6. 8. 16. August 1989.
- 16.Lambie, Ryan. Toaplan: the rise and fall of Japan's greatest shooting game company. Den of Geek. Dennis Publishing. 21 June 2018.
- 17.Nintendo. NES Games.
- 18.Bevan, Mike. From The Archives: Software Creations — Bubbles, Baseball and Buzz Saws. Retro Gamer. Future Publishing. 122. 74–79. November 2013.
- 19.García, Julen Zaballa. La Historia De: Flying Shark. Retro Gamer. Axel Springer SE. 23. 46–51. April 2018.
- 20.Romano, Sal. Toaplan shoot 'em ups Twin Cobra, Truxton II, Flying Shark, and Out Zone coming to consoles - M2 porting the late 80s and early 90s titles. Gematsu. 18 April 2020.
- 21.McFerran, Damien. M2 Is Making A Stupidly Expensive Shooter More Affordable On Home Consoles - Along with some other amazing Toaplan titles. Nintendo Life. Nlife Media. 18 April 2020.
- 22.Wong, Alistair. Toaplan's Flying Shark, Twin Cobra, Truxton II, and Out Zone Coming to Modern Platforms. Siliconera. Curse LLC. 19 April 2020.
- 23.Moyse, Chris. Out Zone, Twin Cobra, and other classic Toaplan shmups coming soon from M2 - Save your quarters. Destructoid. Enthusiast Gaming. 20 April 2020.
- 24.Romano, Sal. Toaplan shoot 'em up collection Hishou Same! Same! Same! announced for PS4, Switch - Due out in spring 2022 in Japan. Gematsu. October 27, 2021.
- 25.McFerran, Damien. Evercade Is Getting An "EXP" Upgrade, Complete With Irem And Toaplan Collections. Nintendo Life. Nlife Media. May 31, 2022.
- 26.Future Publishing. Screen Test Updates: C64/128 - Flying Shark. ACE. 6. 60. March 1988.
- 27.Smith, Andy. Screen Test: Flying Shark - Is it a Firebird? No, it's a bi-plane. ACE. Future Publishing. 5. 42. February 1988.
- 28.EMAP. Screen Test Updates: An At-A-Glance Guide — Amiga – Flying Shark (Firebird). ACE. 19. 83–84. April 1989.
- 29.Future Publishing. Screen Test Update: Amstrad - Flying Shark. ACE. 7. 65. April 1988.
- 30.Wade, Bob. Screen Test (Update Special): Flying Shark (Atari St • Firebird). ACE. EMAP. 16. 58. January 1989.
- 31.Kleimann, Manfred. Action Games - Balleri, Ballera, Ballerumms. Aktueller Software Markt. Tronic Verlag. 19. 12. February 1988.
- 32.Weiss, Brett Alan. Sky Shark (Nintendo Entertainment System) - Review. AllGame. All Media Network. 1998.
- 33.Barrett H., Gary. Action Test - Flying Shark. Amstrad Action. Future Publishing. 31. 41. April 1988.
- 34.Média Système Édition. Dossier Micro Arcades: Heros U.S. CH. Mission Suicide — Flying Shark/Firebird/Taito. Amstrad Cent Pour Cent. 2. 127. March 1988.
- 35.Eric, Adrianombana. Soft - Flying Shark. Am-Mag. Laser Presse SARL. 32. 49. March 1988.
- 36.Argus Press. Reviews - Flying Shark. Commodore Disk User. 3. 12. March–April 1988.
- 37.Price, James. Round-Up!: Slots Of Fun! - Flying Shark (Firebird). Commodore Force. Europress Impact. 7. 20. July 1993.
- 38.Penn, Gary. Screen Scene - Flying Shark. Commodore User. EMAP. 52. 17. January 1988.
- 39.Heley, Mark. Amiga - Screen Scene: Flying Shark. CU Amiga-64. EMAP. 66. 22. March 1989.
- 40.Boughton, Paul. CVG Reviews - Flying Shark (Spec/CBM 64). Computer and Video Games. EMAP. 76. 35. February 1988.
- 41.Brennan, Ciaran. Reviews - Flying Shark (ST). Computer and Video Games. EMAP. 87. 54. January 1989.
- 42.Stone, Ben. Reviews - Flying Shark. Crash. Newsfield Publications. 49. 20. February 1988.
- 43.Nilsson, Lennart. Amiga-Spel: Flying Shark. Datormagazin. Hjemmet Mortensen, Egmont Publishing. 32. 12. February 1989.
- 44.Harris, Steve. Review Crew: Sky Shark. Electronic Gaming Monthly. Sendai Publishing. 4. 11. November 1989.
- 45.Newsfield Publications. Reviews: A Nip In The Air? - Flying Shark (Firebird - Commodore 64/128). The Games Machine. 3. 55. February 1988.
- 46.Newsfield Publications. Reviews: A Nip In The Air? - Flying Shark (Firebird - Spectrum 48/128). The Games Machine. 3. 54. February 1988.
- 47.Newsfield Publications. Reviews: Version Update - Flying Shark (Firebird • Amiga). The Games Machine. 17. 30. April 1989.
- 48.Newsfield Publications. Reviews: Just When You Thought It Was Safe To Go Back In The Air. - Flying Shark (Firebird - Amstrad). The Games Machine. 4. 62. March 1988.
- 49.Newsfield Publications. Reviews - Version Update: Rogue — Fliyng Shark (Firebird - Atari ST). The Games Machine. 14. 69. January 1989.
- 50.Computec Media France. Nouvelles Versions: Adaptations Pour Amiga - Flying Shark (Firebird). Génération 4. 10. 8. April 1989.
- 51.Computec Media France. Tests - Flying Shark (ST). Génération 4. 8. 40. January 1989.
- 52.Lenhardt, Heinrich. Flying Shark. Happy Computer. Markt+Technik Verlag. 16 Spiele-Sonderteil. February 1988.
- 53.HobbyPress. ¡Nuevo!: Tiburones En El Cielo - Flying Shark. MicroHobby. 2. 167. 40–41. April 1988.
- 54.Nintendo of America. Video Shorts: Sky Shark from Taito. Nintendo Power. 8. 79. September–October 1989.
- 55.Penn, Gary. Review - Flying Shark (ST). The One. EMAP. 3. 92–94. December 1988.
- 56.Lenhardt, Heinrich. Power Computerspiele-Tests: Flying Shark (C64). Power Play. Future Verlag. 3. 79. March 1988.
- 57.Lenhardt, Heinrich. Power Computerspiele-Tests: Flying Shark (CPC). Power Play. Future Verlag. 4. 80. April 1988.
- 58.Howard, Tamara. Arcade Review: Flying Shark - Classic. Sinclair User. EMAP. 70. 18–19. January 1988.
- 59.Cabéria, Erin. Tubes: Flying Shark - Les requins ailés (Disquette Firebird pour Commodore 64). Tilt. Editions Mondiales S.A. 52. 71. March 1988.
- 60.Boolauck, Dany. Rolling Softs: Flying Shark - Amiga, disquette Firebird. Tilt. Editions Mondiales S.A. 65. 62. April 1989.
- 61.Hautefeuille, Olivier. Coup D'Oeil: Flying Shark (K7 Firebird pour Amstrad CPC). Tilt. Editions Mondiales S.A. 53. 32. April 1988.
- 62.Huyghues-Lacour, Alain. Dossier - Destroy: 36 Shoot-Them-Up Au Tiltoscope - Flying Shark. Tilt. Editions Mondiales S.A. 59. 96. November 1989.
- 63.Boolauck, Dany. Rolling Softs: Flying Shark - Atari ST, disquette Firebird. Tilt. Editions Mondiales S.A. 63. 77. February 1989.
- 64.Gerrard, Mike. Screen Shots - Flying Shark. Your Sinclair. Dennis Publishing. 27. 67. March 1988.
- 65.Rignall, Julian. Zzap! Test - Flying Shark. Zzap!64. Newsfield Publications. 34. 11. February 1988.
- 66.Houghton, Gordon. Zzap! 64/Amiga - Flying Shark. Zzap!64. Newsfield Publications. 48. 26. April 1989.
- 67.Future Publishing. Special: 100 Top Games - Flying Shark (Firebird). ACE. 13. 49. October 1988.
- 68.Amusement Press, Inc. Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos). Game Machine. 306. 21. 15 April 1987.
- 69.Amusement Press, Inc. Game Machine's Best Hit Games 25: '87. Game Machine. 324. 20. 15 January 1988.
- 70.Amusement Press, Inc. Game Machine's Best Hit Games 25: '88 / "Game of the Year '88" By Game Machine. Game Machine. 348. 10–1, 26. 15 January 1989.
- 71.Kelly, Nick. Arcades - Flying Shark (Taito). Commodore User. EMAP. 44. 90. May 1987.
- 72.Edgeley, Clare. Arcade Action - Flying Shark. Computer and Video Games. EMAP. 67. 90. May 1987.
- 73.Rolf, Tim. Banzai! - Flying Shark. Sinclair User. EMAP. 62. 83. May 1987.
- 74.Maughan, Teresa. Slots Of Fun - Flying Shark. Your Sinclair. Dennis Publishing. 21. 80. September 1987.
- 75.Future plc. Retroview - Flying Shark. Edge. 10. 80. July 1994.
- 76.GERTRACK!. Geki On! > Shooting Game Music & Shooting Game Video ARCHIVE:【ゲーム音楽】ベイシスケイプ作曲家インタビュー. Shooting Gameside. Micro Magazine. 1. 88–95. 2019-09-14. 978-4896373486 (Translation by Shmuplations. Webarchive.
- 77.Nachi, Yaegaki. The Softouch — Game Review: 飛翔鮫. Oh!X. SoftBank Creative. 118. 36–37. January 1992.
- 78.Cybermedia. Feature - Der Japanische Wahnsinn: Flying Shark. MAN!AC. 9. 43. July 1994.
- 79.TATSUJIN Co., Ltd. ライセンス事業. 2019.
- 80.Bravo, Roberto. Nueva compañía "Tatsujin" asegura tener gran parte de las IPs de la extinta Toaplan. Gamercafe. 12 September 2018.
- 81.Bravo, Roberto. Tatsujin, los dueños de Toaplan, anuncian que están trabajando para exA-Arcadia. Gamercafe. 25 January 2019.
- 82.Aetas Inc. [JAEPO2019]TATSUJINやナツメアタリの参入が発表されたexA-Arcadia。出展コーナーの模様を紹介. 4Gamer.net. 26 January 2019.
- 83.Embracer Group Announces the 11[th] Operating Group: Embracer Freemode. Embracer Group.
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The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
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