FireTeam
FireTeam is a 1998 video game developed by Multitude, Inc. For Windows.
FireTeam
- Date
- 1999
- Publisher
- Cryo Interactive
- Genre
- strategy video game · action game
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Documentary summary
FireTeam is a 1998 video game developed by Multitude, Inc. For Windows.
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wikidata · Q3072850
In this article
Key facts
Key facts
• Developer — Multitude, Inc. • Director — Art Min • Producer — Bill Money • Designer — Harvey Smith Ned Lerner • Platforms — Microsoft Windows • Genre — Action Strategy • Modes — Multiplayer
Gameplay
Gameplay
• Illustration — The original FireTeam box. The game has three offline training sessions for player to familiarize themselves with the basics of the game. The rest of the content can only be played in the online multiplayer. The multiplayer consists of short matches with a time limit of 10 minutes each. There are four different game modes for the matches: Deathmatch, BaseTag, Gunball, and Capture the Flag. Players pick one of three characters to play in the game: a light-armoured scout, a commando, or an offensive oriented gunner. The chosen class can be switched while the player is dead in the game. The game initially contained 32 maps separated by the four games modes, but intended to add more maps to the game in the future. Between matches players can talk in chat rooms to strategize. Included in the box with the purchase of the game was a headset for use with the game's real-time voice chat.
Development
Development
FireTeam was designed by Ned Lerner, Art Min, and James Morris (creator of the Panasonic M2 graphics libraries, programming tools, and operating system). The gameplay was a deliberate attempt to adapt the dynamics of MicroProse's X-COM series to a real-time environment. Early news coverage of the game tended to center on its ability to let players talk to each other online without voice modems, and Multitude acquired patents on portions of the voice technology. The developers ran a 40,000 person beta test before focusing on the voice technology, turning FireTeam into Firetalk. A single-player campaign had been planned, to be developed by the just-founded Irrational Games, but this was dropped before release.
History of the object
Dated record
History of the object
The full dated record · 2 entries
1999
FireTeam published.
1999
FireTeam is recorded as published in 1999.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United States
Named but not plotted · 1
FireTeam is associated with United States.
Country
Reception
The game received favorable reviews according to the review aggregation website GameRankings. Michael E. Ryan of GameSpot highly praised the many nuances to the gameplay and the friendly, helpful player community and said that the voice communication gives FireTeam a stronger social aspect than most online games, in addition to serving as a useful gameplay element. However, he also said the training missions are grossly insufficient at preparing the player for the game, the gameplay and voice suffer from lag times, and that there were so far few players online at any given time. PC Magazines preview was pleased with 10 minute time limit on sessions and the easy to learn yet tough to master gameplay. PC Accelerators John Lee wrote that he appreciated the voice chat and templay aspects of the game, but said these two features were "not enough to carry the game," noting the 10 minute time limit was too short and repeating the same arcade modes quickly became repetitive. Like Ryan, he stated the game didn't offer enough practice before forcing players into the online multiplayer. The game was a commercial failure, with sales of 1,500 units by March 1999. The game was a finalist for Computer Games Strategy Plus 1998 "Online Game of the Year" award, which ultimately went to Starsiege: Tribes. The staff described it as "excellent".
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Mayer, Robert. FireTeam to Go Gold Tonight. Computer Games Strategy Plus. Strategy Plus, Inc. December 1, 1998.
- 2.Svensson, Christian. Joyriding. Next Generation. Imagine Media. 33. 30. September 1997.
- 3.Imagine Media. NG Alphas: FireTeam. Next Generation. 33. 78–79. September 1997.
- 4.Peel, Jeremy. The story of Irrational, the studio that shut down to rediscover its roots. PC Gamer. April 5, 2021.
- 5.CBS Interactive. FireTeam for PC. GameRankings.
- 6.Cross, Jason. FireTeam. Computer Games Strategy Plus. Strategy Plus, Inc. January 14, 1999.
- 7.Larka, Lance A. Company Man (FireTeam Review). Computer Gaming World. Ziff Davis. 177. 173. April 1999.
- 8.Grant, Jules. FireTeam. The Electric Playground. Greedy Productions, Inc. January 21, 1999.
- 9.Male, Peter "Pete". FireTeam. Eurogamer. Gamer Network. May 9, 2000.
- 10.Olafson, Peter. FireTeam Review for PC on GamePro.com. GamePro. IDG Entertainment. 1999.
- 11.Cooke, Mark. Fire Team [sic]. GameRevolution. CraveOnline. January 1999.
- 12.Ryan, Michael E. FireTeam Review [date mislabeled as "May 1, 2000"]. GameSpot. CBS Interactive. February 8, 1999.
- 13.Kornifex. Test: Fireteam [sic]. Jeuxvideo.com. Webedia. October 28, 1999.
- 14.Lee, John. FireTeam. PC Accelerator. Imagine Media. 8. 82. April 1999.
- 15.Imagine Media. FireTeam. PC Gamer. 6. 5. May 1999.
- 16.Ziff Davis. After Hours: FireTeam. PC Magazine. 18. 5. 294. March 9, 1999.
- 17.Jebens, Harley. FireTeam: Multitude's First and Last Game? [date mislabeled as "April 27, 2000"]. GameSpot. CBS Interactive. March 9, 1999.
- 18.Asher, Mark. Game Spin: Things that Sort of Suck. Gamecenter. CNET. March 17, 1999.
- 19.CGSP staff. The Best of 1998 (Online Game of the Year). Computer Games Strategy Plus. Strategy Plus, Inc. February 11, 1999.
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The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 19 August 2026.
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