Final Lap
Is a 1987 racing simulation video game developed and published by Namco. Atari Games released the game in North America in 1988. It was the first game to run on Namco's then-new System 2 hardware and is a direct successor to Namco's Pole Position (1982) and Pole Position II (1983).
Final Lap
- Date
- 1987
- Publisher
- Namco
- Genre
- racing video game
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Documentary summary
Is a 1987 racing simulation video game developed and published by Namco. Atari Games released the game in North America in 1988. It was the first game to run on Namco's then-new System 2 hardware and is a direct successor to Namco's Pole Position (1982) and Pole Position II (1983).
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In this article
The object
The object
It was ported to the Famicom by Arc System Works, making it Arc System Works' debut game. The first racing game to allow up to eight players to simultaneously race on the Suzuka Circuit in a Formula One race. This was, at the time, considered a revolutionary feature, and was implemented by linking together up to four two-player sitdown-style arcade cabinets. There was also a single-player mode, in which the player's score was based on how far the car traveled until time ran out or if the player completed four laps. It was a major commercial success in Japan, becoming the third highest-grossing arcade game of 1988, the highest-grossing dedicated arcade game of 1989, and second highest dedicated arcade game of 1990. Hamster Corporation released the game as part of their Arcade Archives series for the Nintendo Switch and PlayStation 4, as well as their Arcade Archives 2 series for the Nintendo Switch 2, PlayStation 5 and Xbox Series X/S in March 2026.
Key facts
Key facts
• Title — Final Lap • Composer — Shinji Hosoe • Developer — Namco Famicom Arc System Works • Released — Arcade FamicomAugust 12, 1988 • Genre — Racing simulation • Series — Final Lap • Platforms — Arcade, Family Computer • Modes — Single-player, multiplayer • Arcade System — Namco System 2
Gameplay
Gameplay
• Illustration — Preparing to turn a corner (arcade) The player drives Formula One cars of the 1987 season and may choose between Williams-Honda, Lotus-Honda, McLaren-Porsche, or March-Cosworth. 1987 was the first year a Formula One grand prix was held on the Suzuka Circuit, the main track in the game. The track layout is reproduced accurately, going so far as to include sponsor billboards, but the length is greatly shortened, and it takes less than forty seconds to complete one lap in the game. The Famicom version is mostly unrelated to the original arcade game, including more tracks and somewhat simpler game play. The Famicom version features both a single-player and two-player split screen mode. The game uses an upgrade system, rather than different cars. The game will slowly increase the computer controlled car's difficulty, requiring the player to continuously upgrade the car in order to keep up. The upgrades consist of engine upgrades, brake upgrades, tire upgrades, and extra boost. The game was released in Japan on August 12, 1988.
History of the object
Dated record
History of the object
Explore 1987–2025
The full dated record · 6 entries
1987
Final Lap published.
1987
Final Lap is recorded as published in 1987.
2007
Final lap digitised by Open Library.
2007
Final Lap (Traces) digitised by Open Library.
2013
Final Lap! Go-Kart Racing (2 catalogued editions) digitised by Open Library.
2025
Final Lap (3 catalogued editions) digitised by Open Library.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Final Lap is associated with Japan.
Country
Primary material
Digitised editions and texts
Final Lap (3 catalogued editions) (2025) — Open Library.
Final lap (2007) — Open Library
Final Lap (Traces) (2007) — Open Library
Reception
Reception
Final Lap was a major commercial success in Japan, where it remained one of the most-popular and profitable arcade games, being towards the top of arcade earnings charts for three consecutive years. It was Japan's third highest-grossing arcade game of 1988 (below After Burner and Operation Wolf), and went on to become Japan's highest-grossing dedicated arcade game of 1989. It was later Japan's second highest-grossing dedicated arcade game of 1990 (below Super Monaco GP). The game received positive reviews from critics. Clare Edgeley of Computer and Video Games called it "a first class racing sim" that is "tremendously addictive" especially in multiplayer mode and a "definitive must" for all racing drivers.
Legacy
Legacy
Final Lap was followed by Final Lap 2 in 1990 which featured courses in Japan, the United States, Italy, and Monaco, Final Lap 3 in 1992, which featured courses in England, France, San Marino, and Spain; and Final Lap R in 1993, which featured courses in Belgium, Brazil, Germany, and Hungary, and the cars of the 1992 Formula One World Championship. There were also a number of spin-offs: a racing-RPG Final Lap Twin released for the TurboGrafx-16 in 1989; and Final Lap 2000 and Final Lap Special, a pair of games released for the WonderSwan and WonderSwan Color respectively.
Literature
Scholarly footprint
A count of publications is evidence of attention, not of standing, and is given here only as a measure.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.ASCII Media Works. Arc System Works 25th Anniversary Character Collection. 246. October 22, 2013.
- 2.Yarwood, Jack. A Revolutionary Namco Racer & A Classic Nichibutsu Shoot 'Em Up Are Both Heading To Consoles This Week. Time Extension. 2026-03-25.
- 3.Final Lap International Releases. Giant Bomb.
- 4.Cook, Brad. Final Lap - Review. Allgame. 1998.
- 5.Arcade Action. Computer and Video Games. 77 (March 1988). 90–3. February 1988.
- 6.Coin Ops. Sinclair User. 75 (June 1988). 82–3. 18 May 1988.
- 7.Kelly, Nick. Arcades: Final Lap. Commodore User. May 1988.
- 8.Amusement Press. Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos). Game Machine. 325. 23. 1 February 1988.
- 9.Amusement Press. Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos). Game Machine. 360. 23. July 15, 1989.
- 10.Amusement Press. Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos). Game Machine. 368. 23. November 15, 1989.
- 11.Amusement Press, Inc. Game Machine's Best Hit Games 25: '88 / "Game of the Year '88" By Game Machine. Game Machine. 348. 10–1, 26. 15 January 1989.
- 12.Amusement Press, Inc. Videos of The Year; "Tetris", "Chase H.Q.". Game Machine. 372. 26. 15 January 1990.
- 13.Amusement Press, Inc. "Tetris" Has Still Earned More Than "Final Fight". Game Machine. 396. 22. 1 February 1991.
References
Citations
References
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reference work
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
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