Final Fantasy All the Bravest
Final Fantasy All the Bravest was a video game in the Final Fantasy series developed by BitGroove and published by Square Enix. The game was released for iOS and Android mobile devices. The title featured gameplay, characters, locations, and art assets from many different Final Fantasy games.
Final Fantasy All the Bravest
- Date
- 2013
- Publisher
- Square Enix
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Final Fantasy All the Bravest was a video game in the Final Fantasy series developed by BitGroove and published by Square Enix. The game was released for iOS and Android mobile devices. The title featured gameplay, characters, locations, and art assets from many different Final Fantasy games.
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In this article
The object
The object
Gameplay focused on expanding the number of characters players could possess and unlock all the character jobs by defeating enemies and bosses. Players could also include up to forty characters in their parties. The game was critically panned, citing a lack of gameplay depth, no character customization, no story, and costly in-app purchases. Positives mentioned were the humorous flavor text and nostalgia for the original games from which the title draws. One of the game's producers later stated that the title is an app, not a game, and understood that this confusion had led to disappointment by players. The Android version was shut down and removed on November 10, 2022. The iOS version was shut down and removed on July 27, 2023.
Key facts
Key facts
• Title — Final Fantasy All the Bravest • Developer — BitGroove • Publisher — Square Enix • Producer — * Ichiro Hazama • Tetsuya Nomura • Director — Tatsuya Kando • Designer — Kyohei Suzuki • Artist — Naomi Sanada • Released — iOS January 17, 2013Android April 13, 2013 • Modes — Single-player • Platforms — iOS, Android • Series — Final Fantasy
Combat
Combat
Players' characters could traverse an overhead map between battles. After a series of battles, players could confront a boss enemy. During combat, the players controlled a party of characters that could be as large as forty individuals. The game featured the Active Time Battle (ATB) system found in other Final Fantasy titles. In this system, battles were turn-based, with turns taken when the gradually increasing ATB gauge reached its capacity. Upon attacking, the bar was emptied and gradually started refilling again. Defeating enemies granted experience points which the player needed to level up. Strengthening characters in this way gave players character slots to expand the player's party. When characters discovered weaponry, it was auto equipped to all characters that could wield it. Once every three hours, the Fever option was available, granting the player the ability to attack without needing the ATB gauge to be refilled.
Features
Features
Battles featured 30 songs from the Final Fantasy franchise, most of which were battle themes from different titles. With the progress in the game the players could unlock 20 different character jobs such as blue mage, knight, and thief. The players could encounter enemies, including boss characters from previous titles, as well as recurring enemies such as behemoths and cactuars. A player could use Facebook and Twitter within the game to promote the title and earn extra character slots. The game also featured leaderboards for those who have advanced the farthest. • Illustration — All the Bravest had a huge cast of characters that could be used in combat at the same time. Players could find and collect these characters mostly through in-app purchases.
In-app purchases
In-app purchases
When characters were defeated, they took 3 minutes to revive per character (not simultaneously). Golden hourglass items were purchasable in order to revive all defeated characters instantly. Players could purchase premium characters from previous Final Fantasy games in the in-game shop at random. Characters included Tifa Lockhart, Rinoa Heartilly, Terra Branford, Chocobo, Moogle, a pig from Final Fantasy IV, and others. World tickets were also purchasable to access notable Final Fantasy locations, including Zanarkand, Midgar, and Archylte Steppe.
Development
Development
The first hints of the game's existence came when Square Enix trademarked the name All the Bravest in December 2012. Speculation began that the title was related to Bravely Default: Flying Fairy. Square Enix later posted a teaser page on their Japanese website with silhouettes of Final Fantasy heroes and enemies and a date of "1.17." This teaser led to further speculation that the game would be a re-release of Final Fantasy V or VI, but critics quickly dismissed both theories. Square Enix officially unveiled the title in the following month on January 16, as Final Fantasy: All the Bravest, despite initial plans for the unveiling to occur the next day. All the Bravest was released in the Google Play Store on September 13, 2013. The original concept for the game came from Tetsuya Nomura who also served as creative producer on the game. All the Bravest producer Ichiro Hazama recognized that the title "was a fun app, not a game". He also acknowledged that since it was not a full game, many fans were disappointed and that apps must be marketed appropriately based on what they are.
History of the object
Dated record
History of the object
The full dated record · 1 entries
2013
Final Fantasy All the Bravest published.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Reception
Final Fantasy: All the Bravest was negatively reviewed by most critics. The game has a weighted score of 25/100, indicating "generally unfavorable reviews" according to the review aggregator Metacritic. Reviewers mainly focused their criticisms on the large number and cost of in-app purchases along with the lack of story, simplistic gameplay, and a lack of respect for players by Square Enix. Despite the poor reception, the game still managed to chart at number 25 on the "Top Paid Apps" chart on the iTunes App Store on January 18, 2013. IGN stated that despite a small amount of nostalgia, the game had such high prices for its in-game purchases that it was insulting, with the gameplay as repetitive and boring. They ultimately concluded that the game was a black mark on the Final Fantasy franchise. They even took the unprecedented step of issuing a public service announcement not to buy the game. They later cited the game for making money despite bad reviews and high prices. Pocket Gamer also criticized the gameplay and in-app purchase system, stating that there was hardly any game to at all, with the app being like a shady casino. Slide to Play criticized the game for having no gameplay or strategy and that it existed to take people's money. Digital Spy echoed the criticisms of the games in-app purchases and poor gameplay, stating that it felt like a "parody" of what free-to-play games are like, feeling that it exists to "make loyal fans waste their money", adding that it would have had some appeal if not for its "shallow" gameplay. 1Up.com also attacked the lack of real gameplay, as they believed the active time battle system has players attack with no thought to skills, weapons, or even characters. Pocket Tactics, like IGN, also issued a public service announcement not to buy the game. They said that they long defended Square Enix's higher mobile game pricing, but believed that this title was so poor that it showed their disdain for fans. Kotaku also stated that the game is emblematic of Square Enix's lack of respect for fans, and a desire to milk the franchise for money. GamesRadar+ ranked it as the 44th worst game ever made. The staff accused its developers of cashing in on the Final Fantasy brand. USgamer cited the game as being the most notable misstep Square Enix had done since CEO Yosuke Matsuda took over, but also noted that the project had begun under the previous CEO, Yoichi Wada. A few critics found elements to compliment. 4Gamer loved the music, monsters, and characters that appeared from past Final Fantasy titles, as well as being able to fight with such a large party. Famitsu also praised the appearance of so many familiar villains from each Final Fantasy title and called the boss fights challenging. Gamezebo noted that the game ran well even with a significant amount of action occurring on-screen. Kotaku identified the menus' flavor text as hilarious, and the only reason to get the game.
Primary material
Documents and archives
authority record
- Wikidata, structured authority record Q3645224: Final Fantasy All the Bravest
General reference · Wikidata
reference work
- “Final Fantasy All the Bravest”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Important Notice Regarding End of Service for Android (November 10). November 8, 2022.
- 2.Important Notice Regarding End of Service for iOS (July 27). July 27, 2023.
- 3.Owen Good. It's Official: Final Fantasy All the Bravest Comes to iOS Tomorrow. Kotaku. January 16, 2013.
- 4.Sinan Kubba. Final Fantasy All The Bravest hits iOS tomorrow. joystiq. January 16, 2013.
- 5.James Gilmour. Cloud and Terra together at last in Final Fantasy: All The Bravest. Pocket Gamer. January 16, 2013.
- 6.Nicholson, Brad. TA Plays: 'Final Fantasy: All the Bravest' – It's Like 'Final Fantasy', Except Way Faster. TouchArcade. January 16, 2013.
- 7.Siliconera. Final Fantasy All the Bravest Coming To iOS; Uses Active Time Battle System. January 16, 2013.
- 8.Connor Sheridan. Final Fantasy: All the Bravest landing tomorrow. GamesRadar+. January 16, 2013.
- 9.Mark Brown. Random characters, 69p revivals, day-one DLC - the true cost of Final Fantasy: All the Bravest. Pocket Gamer. January 17, 2013.
- 10.Spencer. Final Fantasy: All The Bravest's Joke On Players – A Pig Is A Premium Character. Siliconera. January 17, 2013.
- 11.Ben Kuchera. Final Fantasy: All the Bravest on iOS is a steaming pile of in-app purchasing horseshit. Penny Arcade. January 17, 2013.
- 12.Siliconera. Square Enix Are Working On Something Called "All The Bravest". December 1, 2012.
- 13.Justin Davis. Final Fantasy: All The Bravest Coming This Week. IGN. January 16, 2013.
- 14.Jason Schreier. Square Enix Will Probably Announce A New, Original Final Fantasy Game For iOS On Thursday. Kotaku. January 15, 2013.
- 15.Justin Davis. Final Fantasy: All The Bravest Coming This Week. IGN. January 16, 2013.
- 16.Diener, Matthew. [Update] Only for the bravest - Final Fantasy All the Bravest comes to Android. Pocket Gamer. September 13, 2013.
- 17.Russell, Danny. Square Enix and DeNA on Final Fantasy Record Keeper, All the Bravest, and free to play. Pocket Gamer. March 25, 2015.
- 18.Final Fantasy: All the Bravest for iPhone/iPad Reviews. Metacritic.
- 19.Gamezebo. Final Fantasy: All the Bravest Review. January 21, 2013.
- 20.Davis, Justin. Final Fantasy All The Bravest Review. IGN. January 18, 2013.
- 21.Pocket Gamer. Final Fantasy: All The Bravest review - iPad reviews. January 18, 2013.
- 22.Ford, Eric. 'Final Fantasy: All the Bravest' Review – A Cowardly Cash-grab. TouchArcade. January 18, 2013.
- 23.Digital Spy. 'Final Fantasy: All The Bravest' review (iPhone): Free-to-play failure. January 23, 2013.
- 24.Oxford, Nadia. Final Fantasy All the Bravest Review. Slide To Play. January 21, 2013.
- 25.Jason Schreier. The Slow, Excruciating Death Of Final Fantasy. Kotaku. January 18, 2013.
- 26.IGN. PSA: Don't Buy Final Fantasy - All the Bravest. January 17, 2013.
- 27.Justin Davis. Real Talk: 'Nice Guy' Game Developers Make Less Money. IGN. February 4, 2013.
- 28.Chris Pereira. Final Fantasy: All the Bravest Stands As an Insulting Excuse for a Game. 1up.com. January 21, 2013.
- 29.PocketTactics. PSA: Do not purchase Final Fantasy All The Bravest. January 17, 2013.
- 30.The 50 worst games of all time. GamesRadar+. 2013-04-15.
- 31.Parish, Jeremy. TGS: Can Final Fantasy XV Bring the Series Back to the Cutting Edge?. USgamer. 2014-09-20.
- 32.Gueed. iOS用アプリ「ファイナルファンタジー オール ザ ブレイベスト」配信開始。最大40キャラが参加するアクティブタイムバトルに注目したい一作. 4Gamer. January 17, 2013.
- 33.Famitsu. 【注目アプリレビュー】『ファイナルファンタジー オール ザ ブレイベスト』歴代の有名キャラクターに出会う旅へ!. January 30, 2013.
- 34.Mike Fahey. If There's One Reason to Play Final Fantasy: All the Bravest, It's The Hilarious Flavor Text. Kotaku. January 21, 2013.
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The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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