Famicom Wars
Famicom Wars is a turn-based strategy video game developed by Nintendo and Intelligent Systems and published by Nintendo for the Family Computer. It was released on August 12, 1988, in Japan. It was later re-released on Virtual Console and for the Nintendo Switch as a part of the Nintendo Classics service.
Famicom Wars
- Model
- Wars.
- Date
- 1988.
- Publisher
- Nintendo.
- Language
- Japanese.
- Genre
- turn-based tactics.
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Documentary summary
Famicom Wars is a turn-based strategy video game developed by Nintendo and Intelligent Systems and published by Nintendo for the Family Computer. It was released on August 12, 1988, in Japan. It was later re-released on Virtual Console and for the Nintendo Switch as a part of the Nintendo Classics service.
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- Identity
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Authority files
wikidata · Q1439706 · wikipedia · Famicom Wars
In this article
Gameplay
Gameplay
It is the first game in the Wars series.
Players take control of one of two warring nations, Red Star and Blue Moon, as they seek to establish turn-based dominance over each other. After selecting which stage to start the game and setting which, if either, player will be controlled by a person, the Red Star army is given the first turn. The objective in each stage is to either capture the enemy's headquarters or destroy all remaining enemy units in one turn. During each turn, the player is given a certain amount of funds which can be used to build units in factories, seaports, and airports under their command; additional funds are earned by conquering cities near their headquarters. Each unit has their own speciality and unique abilities, with ten land units (including two foot soldier units), four air units, and two sea units. Some units have heavier firepower than others, while others provide support to allies. Only foot soldier units are capable of conquering cities, which can then be used to repair or refuel damaged units. There are 15 maps available at the start of the game, with two secret ending maps dependent on which nation the player fights for when playing against the computer.
Development
Development
Development of Famicom Wars began as Intelligent Systems changed its direction from creating hardware to developing simulation games.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
Japan.
Country
Famicom Wars is associated with Japan.
Country
Reception and legacy
On release, Famicom Tsūshin four reviewers all complimented Famicom Wars. They all found it actively distinguishing itself from other simulation games which they described as dull or difficult to understand with information portrayed as numeric data. Two reviewers complimented the graphics and animation, with one saying the battle animations are realistic which will get the player more into the action. The 1989 "All Soft Catalog" issue of Famicom Tsūshin included Famicom Wars in its list of the best games of all time, giving it the Best Simulation and Best Commercial awards. The original Famicom Wars was followed by a series of sequels which were released only in Japan as well, which includes Game Boy Wars in 1990 and Super Famicom Wars in 1998, both which were developed by Intelligent Systems and Nintendo, as opposed to a sub-series of sequels to the original Game Boy Wars, which were developed and published by Hudson Soft. The series eventually made its international debut with Advance Wars, released for the Game Boy Advance in 2001. The maps from both Famicom Wars and Super Famicom Wars were later included in Advance Wars and its sequels. A group of six soldiers from the game appears in the Wii game Captain Rainbow. The soldiers aspire to win the volleyball gold medal.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Famicom Wars (FCS) - Development Notes - Kyoto Report.
- 2.Iwata Asks - Fire Emblem: Shadow Dragon
- 3.Fami-Com. Soft Scramble. 17. September 2, 1988.
- 4.Famibo, Tofuya. 新作ゲーム クロスレビュー. Famicom Tsūshin. ASCII Corporation. 155. August 19, 1988.
- 5.ファミコン通信 〜 '89全ソフトカタログ. 138. 15 September 1989.
- 6.Accessed 2007-11-25
- 7.Archived copy.
References
Citations
References
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Partially resolved
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
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