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Falcon 4.0

Falcon 4.0 is a combat flight simulation video game developed by MicroProse's Alameda development studio and published by Hasbro Interactive under the MicroProse label in 1998. The game is based around a realistic simulation of the Block 50/52 F-16 Fighting Falcon jet fighter in a full-scale modern war set in the Korean Peninsula. The game is the ultimate development in the Falcon series from Spectrum HoloByte that began in 1984.

Falcon 4.0

Model
Falcon
Date
1998
Publisher
MicroProse
Language
English
Genre
combat flight simulator game

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Falcon 4.0 is a combat flight simulation video game developed by MicroProse's Alameda development studio and published by Hasbro Interactive under the MicroProse label in 1998. The game is based around a realistic simulation of the Block 50/52 F-16 Fighting Falcon jet fighter in a full-scale modern war set in the Korean Peninsula. The game is the ultimate development in the Falcon series from Spectrum HoloByte that began in 1984.

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wikidata · Q2631873

In this article

  1. 01Making and history
  2. 02Reception, influence and legacy
  3. 03Recordings and discography
  4. 04Notes, references and evidence

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