Extreme-G 2
Extreme-G 2, also known as Extreme G: XG2, is a racing video game developed by Probe Entertainment and published by Acclaim Entertainment for the Nintendo 64 and Microsoft Windows. It serves as the sequel to Extreme-G and is followed by Extreme-G 3.
Also recorded as Extreme G: XG2 · Extreme-G: XG2 · XG2 · XG 2
Extreme-G 2
- Model
- Extreme-G
- Date
- 1998
- Language
- English · French
- Genre
- vehicular combat game
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Documentary summary
Extreme-G 2, also known as Extreme G: XG2, is a racing video game developed by Probe Entertainment and published by Acclaim Entertainment for the Nintendo 64 and Microsoft Windows. It serves as the sequel to Extreme-G and is followed by Extreme-G 3.
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wikidata · Q3062635
In this article
Key facts
Key facts
• Title — Extreme-G 2 • Developer — Probe Entertainment • Publisher — Acclaim Entertainment • Platforms — Nintendo 64, Microsoft Windows • Released — Nintendo 64'Windows22 April 1999 • Genre — Racing • Modes — Single-player, multiplayer
Gameplay
Gameplay
• Illustration — A screenshot of Extreme-G 2 gameplay on Nintendo 64 and Microsoft Windows This installment, like all Extreme-G games, focuses on futuristic racing: pilots compete on plasma-powered Tron-like bikes in an intergalactic Grand Prix, reaching speeds exceeding 999 mph. Each machine features distinct handling characteristics, including varying top speeds, armor values, and traction levels. All machines in the game possess an energy meter that includes two separate energy stores for protective shields and a primary weapon. If a machine depletes all its shield energy, it will explode upon contact, resulting in the player losing a life or the match. Players may also fall off the tracks when navigating jumps or similar obstacles; in such cases, they are simply teleported back to the track. Each player is granted three "Nitro" boosts per race. Extreme-G features a championship mode that ranges from novice to expert, a shoot-'em-up mode (referred to as "Arcade Mode" in XG2), multiplayer racing, and deathmatch. In shoot-'em-up/arcade mode, computer drones follow a lunar path while the player attempts to destroy them using Extreme-G's arsenal of weapons.
Trivia
Trivia
In early May 1998, Acclaim organized an international contest to design a bike for the game. The contest was won by Daniel Hoppe, and his design, Wasp, was included in the game.
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- United Kingdom
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Extreme-G 2 is associated with United Kingdom.
Country
Reception
The game received "mixed" reviews on both platforms according to the review aggregation website GameRankings. Jes Bickham, an editor for N64 Magazine, noted that while Extreme-G 2 was an improvement over its predecessor, it still fell short compared to other racing titles like F-Zero X and Wipeout 64. IGN critiqued the gameplay, arguing that the N64 version was "nowhere near its competition," despite enhancements in controls and track design. The graphics faced criticism for their stuttering framerates and excessive filtering effects. Additionally, the Nintendo 64 version was a finalist for the "Console Racing Game of the Year" at the 2nd Annual Interactive Achievement Awards, ultimately losing to Gran Turismo.
References ==== External links
References ==== External links
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Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Acclaim Ships Futuristic N64 Racer Extreme-G2. Acclaim Entertainment. 3 November 1998.
- 2.CBS Interactive. Extreme-G 2 for Nintendo 64. GameRankings.
- 3.CBS Interactive. Extreme-G 2 for PC Reviews. GameRankings.
- 4.Michael L. House. Extreme-G 2 (PC) - Review. AllGame. All Media Network.
- 5.Ron Pacchiano. Extreme-G2 [sic] (N64). Gamecenter. CNET. 5 January 1999.
- 6.John Altman. Extreme-G 2. Computer Games Strategy Plus. Strategy Plus, Inc. 22 March 1999.
- 7.Gord Goble. Extreme G2 [sic]. Computer Gaming World. Ziff Davis. 179. 151. June 1999.
- 8.EGM staff. Extreme-G 2 (N64). Electronic Gaming Monthly. Ziff Davis. 114. January 1999.
- 9.FuncoLand. Extreme-G2 - Nintendo 64. Game Informer. 68. December 1998.
- 10.Dr. Zombie. Extreme G 2 Review for N64 on GamePro.com. GamePro. IDG Entertainment. 1998.
- 11.Jason D'Aprile. Extreme-G 2 Review for PC on GamePro.com. GamePro. IDG Entertainment. 1999.
- 12.Colin. Extreme-G 2 Review (N64). Game Revolution. CraveOnline. December 1998.
- 13.Joe Fielder. [Extreme G:] XG2 (N64). GameSpot. CNET. 2 December 1998.
- 14.Cam Shea. Extreme-G 2 (N64). Hyper. Next Media Pty Ltd. 62. 50. December 1998.
- 15.Peer Schneider. Extreme-G 2 (N64). IGN. Ziff Davis. 17 November 1998.
- 16.Jes Bickham. Extreme-G 2. N64 Magazine. Future Publishing. 23. 50–52. January 1999.
- 17.Nintendo of America. Now Playing. Nintendo Power. 114. 125. November 1998.
- 18.Joshua Sheridan. Extreme-G 2. PC Gamer. Imagine Media. 6. 9. September 1999.
- 19.Second Interactive Achievement Awards: Console. Academy of Interactive Arts & Sciences.
- 20.Club Nintendo Magazin - Ausgabe 5 - Oktober 1998. October 1998.
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