Excitebike
Is a 1984 racing video game developed and published by Nintendo for the Nintendo Entertainment System. It was ported to arcades for the Nintendo VS. System later that year and Famicom Disk System in 1988. In North America, it became one of the best-selling games on the console.
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Is a 1984 racing video game developed and published by Nintendo for the Nintendo Entertainment System. It was ported to arcades for the Nintendo VS. System later that year and Famicom Disk System in 1988. In North America, it became one of the best-selling games on the console.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Excitebike. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Documentary basis
Authority files
wikidata · Q146124
In this article
The object
The object
It was the first game in the Excite series. Designed and directed by Shigeru Miyamoto, the smooth side-scrolling game engine his team developed for Excitebike was later used to develop Super Mario Bros. (1985), which had the effect of Mario smoothly accelerating from a walk to a run, rather than move at a constant speed. A critical and commercial success. It spawned several sequels and has been re-released multiple times onto other Nintendo platforms, such the Wii's and Wii U's Virtual Console, and the Nintendo Classics service.
Key facts
Key facts
• Title — Excitebike • Developer — Nintendo R&D4 • Publisher — * Nintendo • PC-88, X1 • Hudson Soft • Director — Shigeru Miyamoto • Producer — Shigeru Miyamoto • Designer — Shigeru Miyamoto • Programmer — Toshihiko Nakago • Composer — Akito Nakatsuka Soyo Oka (FDS) • Series — Excite • Platforms — Arcade, PC-88, X1, PC-8001mkIISR, MZ-2500, Famicom Disk System, Nintendo e-Reader, Game Boy Advance, Nintendo 3DS • Released — NES Arcade PC-8801October 1985 X1 Famicom Disk SystemDecember 9, 1988 e-ReaderSeptember 16, 2002 Game Boy Advance Nintendo 3DSJune 6, 2011 • Genre — Racing • Modes — Single-player, multiplayer • Arcade System — Nintendo VS. System, PlayChoice-10
Gameplay
Gameplay
• Illustration — The player jumps high above the computer racers. Excitebike is a side-scrolling racing game in which the player takes control of a motocross racer. The two gameplay modes are Selection A as a solo race run, and Selection B against computer-controlled opponents. The objective of the game is to finish in third place or higher in a preliminary race to qualify for the Excitebike championship race. The A button accelerates the bike, and the B button activates a turbo boost that enhances the bike's speed, but overheats the engine if it is used for too long, forcing an immobile cooldown period. The engine's temperature can be reset by driving over arrows located along the course. The player can use the directional pad to shift between lanes, and to shift the racer's balance midair after a jump. Landing squarely on both wheels allows the racer to maintain momentum, but an uneven landing will result in a loss of speed or a crash. As the game progresses, the player must contend with additional obstacles on the track such as gaps, rough patches that slow the bike if hit, and bottlenecks with only two lanes instead of four. Design Mode allows players to create tracks using 19 types of hurdles, with options to save and load created tracks for the Famicom Data Recorder tape drive, which was unreleased outside Japan.
VS. Excitebike
VS. Excitebike
There are two enhanced versions, both titled Vs. Excitebike. The first version was released on VS. UniSystem for arcades in 1984, after the Famicom release. It is similar to its Famicom Disk System counterpart, though this version lacks the Design option and has three difficulty levels. There is one major gameplay difference: if the player causes five opponents to crash their bikes (without the player themselves crashing) the overheat gauge turns white and the colors of the player's sprite change. The player is now able to use unlimited turbo until they crash; then the gauge and the sprite colors go back to normal. The second was released for the Famicom Disk System peripheral in 1988. The graphics and core gameplay are still the same, and the FDS version has several distinctive features that the NES and arcade versions lack: • "VS. Excite" mode puts two players competing against each other. The options include the maximum number of rounds to play, the track, and the number of laps. • The music is completely different; none of the songs from the original game are present, and it has a gameplay theme. The music is composed by Soyo Oka. • The "Original Excite" mode is based on the main mode of the arcade version, with minor differences such as a different color palette. • Its writable disk format can save created tracks.
Excitebike: Bun Bun Mario Battle Stadium
Excitebike: Bun Bun Mario Battle Stadium
also known as Mario Excite Bike or BS Excitebike, is a remake of Excitebike released for the Japan-only Satellaview peripheral for Super Famicom. The human racers have been replaced by Mario, Luigi, Princess Peach, Wario, Toad, and some of Bowser's Koopa Troopas. The concept was unchanged except for a "SUPER" mode where the player has unlimited turbo and coins spread across the courses to increase top speed in a manner similar to the Mario Kart series.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Excitebike is associated with Japan.
Country
Reception
Reception
In Japan, Game Machine listed VS. Excitebike as the fifth most successful table arcade unit of January 1985. In North America, the game was number 13 on the RePlay arcade software charts in December 1985. It ended the year as America's second highest-grossing arcade system game of 1985, below Nintendo's own Hogan's Alley. The game has received generally positive reviews. Allgame gave Excitebike its highest possible rating of five stars and referred to the game as a "staple of any NES collection", praising its graphics as cute and its controls as simple yet still requiring strategy to apply properly. The review noted the design mode, as "the first of its kind in a console game, and greatly extends the life of the title by featuring 19 different components you can piece together to build your own course". IGN praised the NES version in 2007 as "ridiculously addictive" and that it "proves video games don't need to have flashy graphics or complex AI to actually be fun. Sure, there are other racing games out there today, hundreds of them. This one may not necessarily be better than the recent stuff, but it's unique, addictive, and demonstrates what gaming is really about". IGN ranked Excitebike as the 14th best NES game. GamesRadar ranked it as the 12th best game on the NES Classic Edition, saying that it has aged well with "a great sense of speed while driving and an excellent sense of balance while jumping and landing". Game Informer ranked the game 44 on its top 100 games of all time. Kotaku editor Jason Schreier ranked it as the worst game on the NES Classic Edition, calling it "a truly awful video game" but with no explanation.
Legacy
Legacy
The side-scrolling gameplay of Excitebike was key to the development of Super Mario Bros. (1985). The same Miyamoto-led team that developed Excitebike went on to develop a 1985 NES port of side-scrolling beat 'em up arcade game Kung-Fu Master (1984) called Kung Fu. Miyamoto's team used the technical knowledge they had gained from working on both side-scrollers to further advance the platforming "athletic game" genre they had created with Donkey Kong (1981) and were key steps towards Miyamoto's vision of an expansive side-scrolling platformer. While working on Excitebike and Kung Fu, he devised the concept of a platformer in which the player can "strategize while scrolling sideways" over long distances, and has colorful backgrounds rather than black. Super Mario Bros. utilized the fast scrolling game engine Miyamoto's team had originally developed for Excitebike, which allowed Mario to smoothly accelerate from a walk to a run, rather than move at a constant speed like in earlier platformers. Excitebike spawned several sequels, including Excitebike 64 (2000), Excite Truck (2006), Excitebots: Trick Racing (2009), and the WiiWare game Excitebike: World Rally (2009). An Excitebike-themed track was released as downloadable content for Mario Kart 8 (2014), and was available by default in Mario Kart 8 Deluxe (2017). A group of Excitebike racers cameo as an Assist Trophy in Super Smash Bros. Brawl.
Re-releases
The original Excitebike is an unlockable bonus game in Left Field Productions' Excitebike 64, which was released in 2000 for the Nintendo 64. It is also one of several unlockable NES games in Animal Crossing for the GameCube, released in 2001. The Nintendo 64 version restores the Save and Load functionality in Design mode, though it is limited to saving one custom track on the Game Pak, while the Animal Crossing version can be transferred to the Game Boy Advance by using a link cable. Excitebike was also released for the Game Boy Advance in the form of e-Reader cards, and later as a Game Pak for the Classic NES Series. Excitebike was added to the Wii's Virtual Console in Europe on February 16, 2007, the same day its spiritual successor, Excite Truck, was released there. The game was later added to the North American Virtual Console on March 19. It was re-released in North America for the Wii U's Virtual Console on April 26, 2013. 3D Classics: Excitebike was released on the Nintendo 3DS as a launch game for the Nintendo eShop in America, Japan and Europe; the game was initially offered for free for a period but then was sold at £5.40 / €6.00 for European markets and $5.99 in the US. It features 3D stereoscopic support and analog control support. This release was featured among other games from the Nintendo Entertainment System and Super NES to be released for the 3DS on a tech demo called Classic Games at E3 2010. It allows the player to save up to 32 custom created tracks that can be played in either 2D or 3D. Excitebike is one of the 30 games available on the NES Classic Edition, released by Nintendo on November 11, 2016. VS. Excitebike was released on the Nintendo Switch in the Nintendo eShop in September 2018, by Hamster Corporation as part of the Arcade Archives series under license from Nintendo.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Archived copy.
- 2.Akagi, Masumi. アーケードTVゲームリスト国内•海外編(1971-2005). Amusement News Agency. 57. October 13, 2006. 978-4990251215.
- 3.Akagi, Masumi. アーケードTVゲームリスト国内•海外編(1971-2005). Amusement News Agency. 128. October 13, 2006. 978-4990251215.
- 4.FAMILY COMPUTER Software List 1988. GAME Data Room.
- 5.Harris, Craig. NES Series 2 Pack Art. IGN. October 10, 2002.
- 6.Harris, Craig. GBA SP Goes Back in Time. IGN. January 14, 2004.
- 7.Nintendo Announces NES GBA SP, Plus Retro Games. Nintendo World Report. March 29, 2004.
- 8.Reed, Kristan. Which NES classic do you want released on GBA?. Eurogamer. June 18, 2004.
- 9.Scullion, Chris. The NES Encyclopedia. Pen & Sword Books. 72. 2019. 9781526737809.
- 10.Oka, Soyo. Game Music :: Interview with Soyo Oka (March 2011). March 2011.
- 11.N-Sider.com. Three new releases for Virtual Console. March 19, 2007.
- 12.Excitebike. www.nintendo.com.
- 13.Nintendo of Europe. 3D Classics Excitebike.
- 14.Nintendo of America. 3D Classics Excitebike.
- 15.Stephen Totilo. Mega Man 2, Yoshi's Island Among Teased 3DS Sorta-Remakes. Kotaku.com. June 18, 2010.
- 16.Craig Harris. E3 2010: Classic NES in 3D! - Nintendo 3DS Feature at IGN. Ds.ign.com. June 15, 2010.
- 17.Nintendo World Report. 3D Classics Excitebike Will Be Free in North America - News.
- 18.Paul, Ian. Nintendo's releasing a miniature NES console packed with 30 classic games. July 14, 2016.
- 19.Lane, Gavin. Guide: Every Arcade Archives Game On Nintendo Switch, Plus Our Top Picks. Nintendo Life. March 13, 2020.
- 20.1up. Excitebike (NES Classic).
- 21.AllGame. Excitebike [Classic NES Series] - Review.
- 22.Miller, Skyler. Excitebike - Review. AllGame.
- 23.Takoushi, Tony. Mean Machines: Reviews. Computer and Video Games. EMAP. 75 (January 1988). 134–5. December 15, 1987.
- 24.Complete Games Guide. Computer and Video Games. Complete Guide to Consoles. 46–77. October 16, 1989.
- 25.Gerstmann, Jeff. Classic NES Series: Excitebike. GameSpot. April 6, 2004.
- 26.Harris, Craig. Classic NES Series: Excitebike. IGN. June 4, 2004.
- 27.Metacritic. Classic NES Series: Excitebike.
- 28.Roberts, Mike. Coin-Op Connection. Computer Gamer. 6. 18–9. September 1985.
- 29.Lewin, Gene. Gene's Gudgements. Play Meter. 11. 38–9. June 15, 1985.
- 30.Tilt. Excitebike.
- 31.Amusement Press, Inc. Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos). Game Machine. 252. 27. January 15, 1985.
- 32.RePlay: The Players' Choice. RePlay. 11. 3. 4. December 1985.
- 33.1985 Operator Survey: This Poll Says Go Gettum!. RePlay. 11. 2. 91–102 (94). November 1985.
- 34.Birnbaum, Mark. Excitebike Review. IGN. March 21, 2007.
- 35.Top 100 NES Games. ign.com.
- 36.Trinske, Connor. The Best (And Worst) Games on the NES Classic Edition. December 19, 2016.
- 37.Cork, Jeff. Game Informer's Top 100 Games Of All Time (Circa Issue 100). Game Informer.
- 38.Schreier, Jason. All 30 NES Classic Games, Ranked. Kotaku. November 10, 2016.
- 39.Gifford, Kevin. Super Mario Bros.' 25th: Miyamoto Reveals All. 1UP.com.
- 40.Horowitz, Ken. Beyond Donkey Kong: A History of Nintendo Arcade Games. McFarland & Company. 149. July 30, 2020. 978-1-4766-4176-8.
- 41.Nintendo Channel. Super Mario Bros. 25th Anniversary - Interview with Shigeru Miyamoto #2. December 2010.
- 42.Williams, Andrew. History of Digital Games: Developments in Art, Design and Interaction. CRC Press. 152–4. March 16, 2017. 978-1-317-50381-1.
Bibliography printed in the source article · 1
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Excelsior-Henderson MotorcycleOrganisation
- Excelsior-MascotOrganisation
- ExceptionWork
- Excite TruckWork
- Excitebike 64Work
- Exciting SoccerWork
- Exed ExesWork
- exercise ballTerminology
Best supported in this field
For owners
Own a copy of Excitebike?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.