Escape Academy
Escape Academy is a 2022 puzzle video game developed by Coin Crew Games and published by iam8bit and Skybound Games. It was released for Windows, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S on July 14, 2022, to a generally positive reception.
Escape Academy
- Date
- 2022
- Publisher
- iam8bit
- Language
- English · French
- Genre
- puzzle video game · action-adventure game
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Documentary evidence
Documentary basis
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wikidata · Q113140888 · wikipedia · Escape Academy
In this article
Key facts
Key facts
• Title — Escape Academy • Developer — Coin Crew Games • Publisher — * iam8bit • Skybound Games • Director — * Wyatt Bushnell • Mike Salyh • Writer — * Michael C. Rogers • Blair Lachlan Scott • Composer — doseone • Released — * Playstation 4, Playstation 5, Windows, Xbox One, Xbox Series X • July 14, 2022 • Nintendo Switch • September 12, 2023 • Genre — Adventure, puzzle • Modes — Single-player, multiplayer • Platforms — * PlayStation 4 • PlayStation 5 • Windows • Xbox One • Xbox Series X/S • Nintendo Switch
Gameplay
Gameplay
In Escape Academy, players assume the role of students who undergo training to become a skilled "Escape Room Master". Its gameplay is patterned after that of real-world escape room activities, where players are supposed to work together to discover clues, solve puzzles, and accomplish tasks in one or more rooms to achieve a specific goal within a finite amount of time. Played from a first-person perspective, players earn grades by solving escape rooms themed after various academic subjects.
Development and release
Development and release
Escape Academy is developed by Coin Crew Games, a video game development studio founded in 2018, with its production led by studio co-founders Mike Salyh and Wyatt Bushnell. With iam8bit and Skybound Games as publishers, it was launched on July 14, 2022 for Windows, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S.
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- United States
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Escape Academy is associated with United States.
Country
Reception
Escape Academy received "generally favorable" reviews from critics, according to review aggregator Metacritic. Fellow review aggregator OpenCritic assessed that the game received strong approval, being recommended by 88% of critics. Jordan Ramée from GameSpot praised the gameplay design behind each escape room which he found rewarding for co-operative play in multiplayer mode, as it allows all players to easily work together and contribute productively, and that the puzzles had enough variety to "challenge both logical and creative thinking". On the other hand, he felt that solo play is much less fulfilling due to the emphasis on collaborative play between players, and that the narrative detracts from the escape room gameplay experience. Kyle LeClair from Hardcore Gamer gave a positive review, and said he was hopeful that Escape Academy would be successful enough to warrant a sequel. Ozzie Mejia from Shacknews lauded Escape Academy as one of the best cooperative gaming experiences of 2022.
Primary material
Documents and archives
reference work
- “Escape Academy”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q113140888: Escape Academy
General reference · Wikidata
Text attribution
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article Escape Academy, revision 1361878172 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
References
Citations
References
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reference work
Secondary witnessauthority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 20 August 2026.
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