Entertainment Software Publishing
(ESP) was a Japanese video game publisher headquartered in Shibuya, Tokyo. It was founded in 1997 as a publisher for games developed by the Game Developers Network (GD-NET). GD-NET, which included companies such as Treasure and Game Arts, was established due to concerns over smaller developers not having the same financial backing like larger game companies did, as production of console games was beginning to rise.
Also recorded as ESP Software · Entertainment Software Publishing Inc. · ESP
Entertainment Software Publishing

Rs1421 · CC BY-SA 3.0
- Name
- Entertainment Software Publishing, Inc.
- Founded
- 1997
- Headquarters
- Japan
- Activity
- video game industry
- Products
- Radiant Silvergun
- Dissolved
- 2010
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(ESP) was a Japanese video game publisher headquartered in Shibuya, Tokyo. It was founded in 1997 as a publisher for games developed by the Game Developers Network (GD-NET). GD-NET, which included companies such as Treasure and Game Arts, was established due to concerns over smaller developers not having the same financial backing like larger game companies did, as production of console games was beginning to rise.
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In this article
Overview
Overview
ESP was best known for publishing shoot 'em ups and role-playing games. While primarily a publisher, ESP also developed a handful of games internally. ESP primarily published games for the Sega Saturn and Dreamcast. When both systems met their demise, the company started shifting operations towards consoles such as the PlayStation 2, PlayStation Portable, and Nintendo DS. ESP was purchased by Game Arts in 2002 and became its publishing division. In 2004, ESP was sold to D3 Publisher, which had noticed ESP's track record and lineup of well-received titles. ESP was merged with D3 Publisher and its parent company, D3 Inc., in 2010. Many games that were published by ESP, including Grandia, Radiant Silvergun, and the Bangai-O series, have received praise from critics. Several have sold well and have been ranked among the best in their genres. In the past, ESP helped co-publish several Japanese massively multiplayer online video games, and also collaborated with other game companies on various projects.
Key facts
Key facts
• Name — Entertainment Software Publishing, Inc. • Native Name — 株式会社エンターテインメント ソフトウェア パブリッシング • Romanized Name — Kabushiki-gaisha Entāteinmento Sofutō~ea Paburisshingu • Type — Subsidiary • Industry — Video games • Fate — Merged with D3 Publisher • Key People — Youichi Miyaji (president) • Hq Location City — Shibuya, Tokyo • Hq Location Country — Japan • Products — * Bangai-O series • Grandia • Ikaruga • Radiant Silvergun • Parent — * Game Arts (2002–2004) • D3 Publisher (2004–2010) • Website — https: web.archive.org/web/20090805062620/http: www.esp-web.co.jp (archived)
History
History
• Illustration — ESP was established to publish games by smaller developers for consoles such as the Sega Saturn (pictured above). In the late 1990s in Japan, several Japanese video game developers, including Treasure, Quintet, Sting Entertainment, and Game Arts, joined forces and established Game Developers Network (GD-NET). The purpose of GD-NET was to establish mutual assistance with one another. As the video game market in Japan began growing in size, the costs for developers to produce games for consoles was also rising. Members of GD-NET did not have the same financial backing like larger companies did, and believed that creating healthy relationships between them would increase their chances of surviving the industry landscape of the time. Companies under the network proposed a plan that would allow them to focus their resources on game development instead of production and promotion of their titles. GD-NET members established Entertainment Software Publishing (ESP) in November 1997. Youichi Miyaji, the president and CEO of Game Arts, was appointed president of the company. ESP was funded by many game studios, including Japan Art Media, CSK Research Institute, and Onion Soft, as well as most of the companies that were part of GD-NET. Additional funding was provided by CSK Holdings, the parent company of Sega. GD-NET members would create and produce games, while ESP would handle marketing, sales, and promotion of these games. GD-NET members believed that ESP would allow them to gain more recognition within the industry, as companies such as Sega, Nintendo, and Sony Computer Entertainment would have taken credit for their works when they were published. One of ESP's first hits was Grandia for the PlayStation and Sega Saturn. Developed by Game Arts, Grandia was released in 1997 to critical acclaim. Treasure's Saturn conversion of the arcade game Radiant Silvergun was also released to acclaim for its gameplay and mechanics, and is cited among the best and most influential shoot'em up games created. Slayers Royal and its follow-up Slayers Royal 2, both based on the Slayers light novel and anime series, were also commercially successful. In 1998, Sega discontinued production of the Sega Saturn in Europe and North America amidst poor sales. While the Saturn was still being sold in Japan, Sega largely abandoned the system in favor of the Dreamcast, which it released the same year. As such, ESP began to shift its publishing operations from Saturn to Dreamcast and other consoles like the Nintendo 64. It published Bangai-O for the latter console in 1999, which while critically successful was produced in limited quantities out of concern over its niche appeal. ESP commonly participated in the Tokyo Game Show and other major video game events in the country, where they regularly presented their more popular titles such as Silhouette Mirage. ESP also began publishing games for the PlayStation 2, which had become the best-selling video game console in Japan and outsold the Dreamcast by a wide margin. In 2002, ESP was acquired by Game Arts and became the latter's publishing division. In 2004, ESP was purchased by D3 Publisher, a Japanese video game studio best known for its Simple series of budget games. D3 purchased 100% of ESP's stock for a total of 120 million yen. ESP's track record and lineup of commercially successful games was the reason for the acquisition. In addition to publishing other developer's titles for systems like the PlayStation 2 and Nintendo DS, ESP also began developing its own games such as Hajime no Ippo Portable Victorious Spirits for the PlayStation Portable. ESP co-published several Japanese massively multiplayer online games as well. It announced at the 2005 Tokyo Game Show it would also begin production of games for the PlayStation 3. In 2008, the company partnered with Treasure, the only remaining GD-NET company to still have working relations with them, to form a publishing project known as "Treasure × ESP". The project lead to ESP publishing Bangai-O Spirits for the DS, a critically successful sequel to Bangai-O. On 1 April 2010, ESP and D3 Publisher were merged into the latter's parent holding company, D3 Inc., wherein both ESP and D3 Publisher were dissolved, while D3 Inc. was renamed D3 Publisher. The year prior, D3 Inc. had been majority-acquired by Namco Bandai Games.
Institutional history
Dated record
Institutional history
The full dated record · 2 entries
1997
Entertainment Software Publishing established.
2010
Entertainment Software Publishing ceased.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Games published
• Year — Title — Platform(s) — Developer(s) — Ref. Reference(s) • 1997 — Slayers Royal — Sega Saturn PlayStation — Onion Egg Japan Art Media • Silhouette Mirage — Sega Saturn PlayStation — Treasure • Mahō Gakuen Lunar! — Sega Saturn — Game Arts Studio Alex • Grandia — Sega Saturn PlayStation — Game Arts • 1998 — Gungriffon II — Sega Saturn — Game Arts • Lunar: Silver Star Story Complete — PlayStation — Game Arts Japan Art Media • Code R — Sega Saturn — Quintet • Radiant Silvergun — Sega Saturn — Treasure • Slayers Royal 2 — Sega Saturn PlayStation — Onion Egg • Baroque — PlayStation Sega Saturn — Sting • Chaos Seed — Sega Saturn — Neverland • 1999 — Evolution: The World of Sacred Device — Dreamcast — Sting • Bangai-O — Nintendo 64 — Treasure • Evolution 2: Far Off Promise — Dreamcast — Sting • 2000 — Aquarian Age: Tokyo Wars — PlayStation — Broccoli • Victorious Boxers: Ippo's Road to Glory — PlayStation 2 — New Corporation • 2001 — Abarenbō Princess — PlayStation 2 — Alfa System • 2002 — Evolution Worlds — GameCube — Sting • Ikaruga — Dreamcast — Treasure • 2004 — Crouching Tiger, Hidden Dragon — PlayStation 2 Xbox — Bergsala Lightweight Genki • Victorious Boxers 2: Fighting Spirit — PlayStation 2 — New Corporation • 2005 — Azumi — PlayStation 2 — New Corporation • 2007 — Garouden Breakblow: Fist or Twist — PlayStation 2 — Opus • 2008 — Bangai-O Spirits — Nintendo DS — Treasure
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.DieHard Gamers Club. Japan's Most Talented Developers Join Forces To Publish Own Products. 4. 11. 164. November 1996.
- 2.Micromagazine co. Entertainment Software Publishing. 12. 32–35. December 1996.
- 3.Quintet. What's GDNET [ESPとは?].
- 4.Viz Communications. Newsline – A Grand Enterprise. 1. 7. 13. November 1997.
- 5.Emap International Limited. ESP. Sega Saturn Magazine. 13. 7. November 1996.
- 6.IGN. TGS: ESP Blends Action and Adventure. 19 March 1998.
- 7.Pollack, Andrew. Sega Takes Aim at Disney's World. The New York Times. 3–1. 4 July 1993.
- 8.特別講演「伝説のゲームクリエイターに聞く」第4弾を終えて. Game Preservation Society. 28 August 2019.
- 9.Éditions Mondiales. Test Saturn – Grandia. 73. 94–95. February 1998.
- 10.Sega. [セガハード大百科] セガサターン対応ソフトウェア(ライセンシー発売).
- 11.CBS Interactive. Grandia for PlayStation Reviews. Metacritic.
- 12.Kalata, Kurt. Radiant Silvergun. Hardcore Gaming 101. 4 May 2012.
- 13.Cutlack, Gary. Radiant Silvergun. Sega Saturn Magazine (UK). 35. 60–69. September 1998.
- 14.Mielke, James. Radiant Silvergun (Import) Review. GameSpot. 8 September 1998.
- 15.Alway, Robin. Radiant Silvergun. Arcade. 1. 148. December 1998.
- 16.Sales Charts. Sega Saturn Magazine. 35. 14. 17 October 1997.
- 17.Stephanie Strom. Sega Enterprises Pulls Its Saturn Video Console From the U.S. Market. The New York Times. 14 March 1998.
- 18.Fahs, Travis. IGN Presents the History of Sega. IGN. 6. 21 April 2009.
- 19.IGN Staff. Bakuretsu Muteki Bangaio (Import). IGN. 27 August 1999.
- 20.Kitts, Martin. Import Arena: Bakuretsu Muteki Bangaio. N64 Magazine. 36. 86. 1999.
- 21.Camisasca, Matteo. Chiamatela PlayStation 2!. PlayStation World. Editoriale Il Faro. 4. 5. October 1999.
- 22.Sony Pulls in Over $250 Million at Launch. IGN. 17 June 2012.
- 23.GameSpy. PlayStation 2 Timeline. 2–3.
- 24.IID. ディースリー、D3パブリッシャーとESPを吸収合併. GameBusiness.jp. 30 March 2010.
- 25.Niizumi, Hirohiko. D3 Publisher acquires Entertainment Software Publishing. GameSpot. CBS Interactive. 26 August 2004.
- 26.Gantayat, Anoop. D3 To Purchase ESP. IGN. 26 August 2004.
- 27.Hajime no Ippo coming to the PSP too. Siliconera. 17 September 2007.
- 28.Aetas. Kingdom Under Fire最新Screenshots公開. 4Gamer.net. 9 January 2001.
- 29.Niizumi, Hirohiko. TGS 2005: Full Japanese PlayStation 3 lineup revealed. GameSpot. 2 February 2006.
- 30.Curse, Inc. Treasure X ESP X D3. Siliconera. 17 September 2007.
- 31.Kalata, Kurt. Bangai-O Spirits. Hardcore Gaming 101. 25 January 2009.
- 32.Entertainment Software Publishing. 当社は2010年4月1日付で株式会社ディースリーと合併し解散いたしました。. www.esp-web.co.jp. 1 April 2010.
- 33.Eisenbeis, Richard. Japanese PS2 Budget Games Were an Outlet for Pure Insanity. Kotaku. Univision Communications. 11 November 2014.
- 34.Fahey, Mike. Namco Bandai Plans Buyout Of D3. Kotaku. G/O Media. 12 February 2009.
- 35.Nelson, Randy. Namco Bandai announces intent to purchase D3 Publisher. Joystiq. AOL. 12 February 2009.
- 36.Game Soft. Kame. 30. January 1999.
- 37.IGN. ESP To Showcase 3 Games At TGS. 14 September 1999.
- 38.Sega. Sega Saturn Software Licensee List (1997).
- 39.SEGA SATURN SOFT REVIEW – ガングリフォン II. Sega Saturn Magazine. 15. 214. 22 May 1998.
- 40.((Editors of Hyper PlayStation Magazine )). Lunar: Silver Star Story Review. Hyper PlayStation Magazine. 59–64. July 1998.
- 41.SEGA SATURN SOFT REVIEW – SEGA AGES/ギャラクシーフォースII. Sega Saturn Magazine. 21. 206. 10 July 1998.
- 42.Emap International Limited. The Best of the Rest. Sega Saturn Magazine. 25. 12. November 1997.
- 43.All Media. Evolution: The World of Sacred Device –. AllGame. 1998.
- 44.IGN Staff. Unearthing Treasure for N64. IGN. 23 June 1999.
- 45.IGN. Latest Japanese Sales Figures. 2 June 2000.
- 46.Jenkins, David. D3 Publishing Acquires ESP. Gamasutra. UBM Technology Group. 27 August 2004.
- 47.Komazawa, Takeharu. OVA感覚で楽しむ痛快ドラマチックRPG 「暴れん坊プリンセス」. Game Watch. Impress Group. 25 December 2001.
- 48.Imagine Publishing. Ikaruga Review. Retro Gamer. 3 November 2008.
- 49.Kitamura, Takakazu. ESP、PS2「はじめの一歩2 VICTORIOUS ROAD」 「プレESPカップ」の締め切り迫る! 3月1日まで受付中. Game Watch. Impress Group. 27 February 2004.
- 50.Gantayat, Anoop. ESP Announces Azumi. IGN. 22 November 2004.
- 51.Entertainment Software Publishing. 「餓狼伝Breakblow Fist or Twist」のサイトにてスクリーンショットとプロモーションムービーを公開しました. 27 February 2007.
- 52.Curse, Inc. ESP's Next Project Is Touch Screen Boxing. Siliconera. 24 September 2008.
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