Dungeon Magic
Dungeon Magic, known as Light Bringer in Japan and Europe, is a video game released in arcades by Taito in 1994. The game is a beat 'em up with an isometric perspective and includes some platform gameplay. Blood and gore can be adjusted through a setting.
Also recorded as Light Bringer
Dungeon Magic
- Date
- 1994
- Genre
- beat 'em up
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Dungeon Magic, known as Light Bringer in Japan and Europe, is a video game released in arcades by Taito in 1994. The game is a beat 'em up with an isometric perspective and includes some platform gameplay. Blood and gore can be adjusted through a setting.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Dungeon Magic. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Documentary basis
Authority files
wikidata · Q5315135 · wikipedia · Dungeon Magic
In this article
The object
The object
There are two European versions of the game: one uses the title Light Bringer, and the other Dungeon Magic. While sharing a name with Taito's earlier NES cartridge Dungeon Magic: Sword of the Elements, the two games are otherwise unrelated. The game was re-released in the Taito Legends 2 collection.
Key facts
Key facts
• Title — Dungeon Magic • Developer — Taito • Publisher — Taito • Director — Hiroyuki Maekawa • Designer — Hiroyuki Maekawa Turtle Mizukami Mucha • Programmer — Takahiro Natani Hiroyuki Tanaka Takafumi Kaneko Toshiyuki Hayashi Kunio Kuzukawa • Artist — Noritaka Kawamoto Kouichiro Yonemura • Composer — Norihiro Furukawa • Released — 1994 • Genre — Beat'em up • Modes — Single-player, multiplayer • Platforms — Arcade • Arcade System — Taito F3 System
Plot
Plot
An evil magician has brought an evil spirit back to life and is plotting to seize control of the kingdom, and has kidnapped the princess for use as a sacrifice. Four warriors venture into the world of magic to save the princess of the kingdom from the wicked magician: Ash the knight, Gren the roving warrior, Cisty the elf, whose whole family was destroyed by the evil spirit in the past, and the old magician Vold with the magic staff must now set off to save the princess.
Gameplay
Gameplay
In this game, up to four players can choose from four different characters: a knight, a martial artist, an elven archer and a wizard. Consumable items: Collecting treasure gives experience points, and gaining levels slightly increases combo damage and shortens the charging time to perform a super attack (which is done by holding the attack button until the character glows yellow). Consuming food and drink items restores health, and picking up mice increases the chance to unleash a critical hit. Lastly, characters can pick up magical spheres which increase their ability to use their desperation attack. Weapons and shields: There are three different elemental weapons (fire, ice and lightning) that deal increased damage against certain enemy types (for instance, fire weapons do extra damage against orc-type enemies). The starting weapon and the secret "power" weapon do not deal elemental damage but instead can inflict critical hits randomly; the "power weapon" increases damage and has a higher critical rate. Characters can also pick up and use single-use projectile weapons such as spears and throwing axes; the crossbow is unique in that it can be fired five times. There are five different shields that allow players to completely negate enemy attacks before breaking. Items, weapons and shields can be found in barrels, crates, and treasure chests. However, players must be cautious to avoid traps, of which there are various kinds. The enemies in the game are fairly standard for a fantasy-them game, including orcs, slimes, lizardmen, werewolves, carnivorous plants, harpies, and others. Bosses (known as Roomguarders) include demons, giant snakes, a spider-woman, and more. The game also features numerous branching paths that present different rooms and secret areas, but each path must be cleared against a time limit. If the player dawdles in an area too long, then ghosts will eventually appear and swarm the player as punishment. Players must play through the game multiple times to see all of the rooms available.
Characters
Characters
• Ash has many weaknesses compared to few strengths. Some of his weaknesses are a slow attack speed and a vulnerable special attack that has a very limited usage. His strengths are high combo damage (although his means of achieving it are not as effective as the other characters) and the most useful throw in the game. His desperation attack has a long duration, but its effectiveness is negated by low damage and its knockdown feature on all creatures but the giant serpents (which put together lower its damage potential, except against the serpents). Furthermore, his dashing attack does not knock down on hit, leaving Ash without a single reliable attack that knocks down enemies. Ash is best used by experienced players looking for a challenge. Elemental swords affect Ash's combo, dashing attack, and special attack. The Jewel Star increases damage on the aforementioned attacks. Ash will blink white when his critical attack is triggered. • Gren is a balanced and powerful character. His special attack is useful, and benefits greatly from the decreased charging time from high experience levels, but it does not deal elemental damage. His combo attack can deal elemental damage, and is quick and excellent for performing infinite combos when stopped before the final attack; on the other hand, the final attack has a very high chance of unleashing a critical hit, especially with the Bare Knuckle gauntlets, for massive damage. Most importantly, Gren has the best dashing attack in the game; it hits multiple times, deals high damage, has excellent priority, and can deal elemental damage. Overall, Gren has no weaknesses and performs well throughout the entire game, and can even rival Vold once he gains the Bare Knuckle gauntlets. Elemental gauntlets affect Gren's combo and dashing attack. The Bare Knuckle increases damage on the aforementioned attacks. Gren's attack will unleash blue flames when his critical attack is triggered; he can critical hit with his combo and dashing attack. • Cisty is a prominently long range fighter who also performs well in other areas. Her combo, as with Ash, is slow to come out but is effective when it fully connects; both Ash and Cisty have slow and risky infinite combos, and thus may have more problems against certain bosses. Furthermore, Cisty's combo does not benefit from elemental damage and does not get enhanced damage with her "power" weapon. Cisty's bomb attack can potentially hit every enemy on screen, but is very inconsistent and leaves her vulnerable afterward. Her throw is especially dangerous to use as it leaves her widely vulnerable. Cisty's strength lies in her ranged special attack which allows her to safely pick off enemies before they can reach her; however, the attack does not hit multiple enemies, unless they overlap, and thus must be used in conjunction with her slide attack to keep enemies at range. Her biggest weakness is against enemies that are too low or short to hit with arrows, such as the giant serpent, the toad enemies, and the wolf enemies. Overall, Cisty is a much improved Ash as she is superior in most aspects, but many of her moves leave her vulnerable. Elemental bows only affect Cisty's arrow attack. The Strong Bow only increases the damage of her arrow attacks. Cisty's critical ability is different from the rest of the cast; it ONLY affects her special (NOT super) attack - it allows her to randomly fire off a super attack when using a normal special attack. • Vold is the most powerful character in the game. His bomb attack is the most effective, covering excellent range, doing excellent damage, and being able to hit enemies twice due to its long duration. Vold alone has unique special attacks for each elemental weapon: some, such as the fire, ice, and holy staff, are much better than the others. The holy staff is the ultimate weapon in the game, allowing the powerful Vold to become nigh unstoppable. Due to his immensely overpowered special attacks, Vold is the easiest character to beat the game with. Vold's only weakness is his throw. His low combo damage is negated by the fact that he is the easiest character to perform infinite combos with, as his first combo attack has the least startup and lag. Vold is the most effective character in the game whether he is used by beginners or experts alike.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Dungeon Magic is associated with Japan.
Country
Reception
In Japan, Game Machine listed Dungeon Magic on their April 15, 1994 issue as being the seventh most-successful table arcade unit of the month.
Primary material
Documents and archives
institutional register
- Internet Archive holdings naming Dungeon Magic
General reference · Internet Archive
- Wikidata, structured authority record Q5315135: Dungeon Magic
General reference · Wikimedia Foundation
reference work
- “Dungeon Magic”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Closing credits of Dungeon Magic / Light Bringer.
- 2.Amusement Press, Inc. Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos). Game Machine. 470. 25. 15 April 1994.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessinstitutional register
Internet Archive holdings naming Dungeon MagicInternet Archive
Secondary witnessinstitutional register
Wikidata, structured authority record Q5315135: Dungeon MagicWikimedia Foundation
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Dungeon HackWork
- Dungeon HeartsWork
- Dungeon KeeperWork
- Dungeon LordsWork
- Dungeon MasterWork
- Dungeon Master NexusWork
- Dungeon of the EndlessWork
- Dungeon PartyWork
Best supported in this field
For owners
Own a copy of Dungeon Magic?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.